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Mike Sharples. Beyond mobile learning Learning-enhanced environments DREAM proposal DREAM is a new centre for groundbreaking research into Digital Reality.

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Presentation on theme: "Mike Sharples. Beyond mobile learning Learning-enhanced environments DREAM proposal DREAM is a new centre for groundbreaking research into Digital Reality."— Presentation transcript:

1 Mike Sharples

2 Beyond mobile learning Learning-enhanced environments DREAM proposal DREAM is a new centre for groundbreaking research into Digital Reality Environments And Multimedia. Its aim is to explore how digital technologies are changing the world of work, learning, and entertainment. Extreme learning EC NEST Adventure proposal Extreme learning is a learning activity with real or simulated authenticity and an assessable intrinsic risk. Context and mobile learning EPSRC proposal Implementable theory of mobile learning

3 Julia Meek

4 A Lifecycle Approach to Evaluation Julia Meek Educational Technology Research Group The University of Birmingham

5 Structure  Background-Interest in Evaluation  Evaluation Lifecycle Toolkit  Case Studies  Writing up

6 Evaluation of Learning Technology Design or selection Reflection Integration

7 Background - Interest in Evaluation?  Practical experience  Evaluation Toolkits CIAO! framework (OU) TILT framework Evaluation of Learning technology project  Software engineering evaluation methods

8  Using the Evaluation Lifecycle Toolkit  Step 1 - Project summary  Step 2 - Identifying Persona  Step 3 - Planning an Evaluation  Step 4 - Choosing an Evaluation Method  Step 5 - How to communicate your findings  Step 6 - Resource Book Evaluation Lifecycle Toolkit

9 Case Studies Three case studies Diary/Interview Grounded Theory NVivo

10 Trying to write up !!!

11 Stamatina Anastopoulou

12 Designing a multimodal technology to support science education PhD research Stamatina Anastopoulou

13 Research Questions: how can technology support learning about science? Where does science learners face difficulties? What is the existing contribution of technology? how can learners’ engagement and reflection be facilitated? what is the contribution of learners’ sensory modalities? in what ways interactions with technology can be enriched? what technological features are important? what activity-related features are important? How can we employ multiple modalities in the interaction?

14 Research walkthrough A comprehensive review of science learning, learning with multimedia and mixed-reality technologies. A categorisation of modalities and their contribution to learning. A theory-informed framework for multimodal interactivity. Three experimental studies to validate the framework and propose issues of significance, i.e. when multiple modalities are employed in learning, learners’ engagement and reflection are facilitated. fundamental guidelines for any designer of advanced learning technologies.

15 Giasemi Vavoula

16 Mobile learning, Diaries, etc. Learning Studies (http://www.eee.bham.ac.uk/vavoula/LearningStudies/index.htm)http://www.eee.bham.ac.uk/vavoula/LearningStudies/index.htm Designing a personal learning diary – reflection tool Applicability of learning theories to mobile learning Thesis corrections

17 Doris Yang

18 Research Topic Fan Doris Yang PhD student, Educational Technology Research Group Electronic, Electrical and Computer Engineering University of Birmingham

19 Research interests ICT Technology: HCI (Human-Computer Interaction) CSCL (Computer Supported Collaborative Learning) CSCW (Computer Supported Collaborative Working) Application area: Work-based learning Team working Adult learning Current research: Research questions: How to enable transferable skills using ICT? Research activities: Participatory observation, Interview, individual case generation, prototype design…

20 Laura Naismith

21 Overview of Microsoft Funded Research Laura Naismith 18 March 2004

22 Botanic Garden eLearning Engage visitors with context- sensitive multimedia content and interaction with experts Deliver via wireless PDAs for visitors in the Garden and via the web for visitors at home Support collaborative academic research with botanic gardens worldwide

23 Recent Progress Conducted Focus Group Contacted other botanic gardens Designing a base location aware information system using GPS

24 CABLE: Computer Algebra Based Learning and Evaluation Cost effective, web-based system for formative assessment in undergraduate mathematics Automated marking allows focus to shift to question design Feedback enhances student learning and provides information to teachers on common misconceptions

25 Recent Progress Selected suitable open source VLE and CAS components Online demo demonstrating functionality Online demo Next step is relational database design


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