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1 CS 491m/790m Human-Computer Interaction Fall 2005 Course Syllabus August 29, 2005.

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Presentation on theme: "1 CS 491m/790m Human-Computer Interaction Fall 2005 Course Syllabus August 29, 2005."— Presentation transcript:

1 1 CS 491m/790m Human-Computer Interaction Fall 2005 Course Syllabus August 29, 2005

2 2 Outline The Instructor The Students The Course The Texts Initial WWW Pointers Grading Scheme Policies Tentative Schedule

3 3 The Instructor. Sergiu Dascalu – –Room SEM-236 – –Telephone 784-4613 – –E-mail dascalus@cs.unr.edudascalus@cs.unr.edu – –Web-site www.cs.unr.edu/~dascaluswww.cs.unr.edu/~dascalus – –Office hours:   Tuesday and Wednesday 2:30 – 3:30 pm or by appointment or chance

4 4.The Instructor Sergiu Dascalu Sergiu Dascalu –PhD, Dalhousie U., Halifax, NS, Canada, 2001 –Teaching and research at UNR, 2002-present (SE, HCI) –Teaching and research at Dalhousie University, 1993-2001(SE focus) –Teaching and research at the University Politehnica Bucharest, Romania, 1984-1995 (RTS) –Consultant for software development companies in Canada and Romania

5 5 The Students Registered: 15 graduate + 2 undergraduate Prerequisite: Instructor’s approval

6 6 The Course Classroom: SEM 347, MW 1:00 pm - 2:15 pm Outline: This course examines topics related to developing high quality user interfaces for interactive computer systems. Topics covered include usability requirements and measures, managing design processes, development methodologies, evaluating user interfaces, interface-building tools, interaction styles, collaborative systems, interaction devices, user manuals, and information search and visualization.

7 7 The Texts. Required textbook: Ben Schneiderman, Catherine Plaisant, Designing the User Interface: Strategies for Effective Human-Computer Interaction, 4 th Edition, Addison-Wesley, 2004 ISBN: 0-321-20058-6 Recommended textbook: Jennifer Preece, Yvonne Rogers, and Helen Sharp’s "Interaction Design: Beyond Human-Computer Interaction“Jennifer Preece, Yvonne Rogers, and Helen Sharp’s "Interaction Design: Beyond Human-Computer Interaction“, Wiley & Sons, 2002. ISBN: 0-471-49278-7

8 8.The Texts Lecture notes: – –Presentations by the instructor – –Notes you take in the classroom Additional texts (see pages 18 to 20) Material (papers, tutorials, etc.) that will be indicated later by the instructor

9 9 Initial WWW Pointers Required textbook’s website (Schneiderman & Plaisant) http://wps.aw.com/aw_shneider_dtui_4/ Recommended textbook’s website (Preece et al’s Interaction Design): http://www.id-book.com/ Gary Perlman’s HCI bibliography: http://hcibib.org/

10 10 Grading Scheme.. Grading scheme for CS790m students (tentative) Grading scheme for CS790m students (tentative) – –Assignments 15% – –Presentations 15% – –Midterm test 20% – –Project 32% – –Paper13% – –Class participation 5%   TOTAL 100%

11 11.Grading Scheme. Grading scheme for CS491m students (tentative) Grading scheme for CS491m students (tentative) – –Assignments 16% – –Presentations 16% – –Midterm test 20% – –Project 40% – –Class participation 8%   TOTAL 100%

12 12..Grading Scheme Passing conditions (all must be met): – –50% overall & – –50% in test & – –50% in project and paper & – –50% in assignments, presentations, and class participation For grade A: at last 90% overall, at least 90% in class participation, and at least 60% in test Note that there are no make-up tests or homework in this course

13 13 Grading Scale Numerical-letter grade correspondence Numerical-letter grade correspondence –A90 -100 [maximum 100] –A-87 - 89 –B+83 - 86 –B78 - 82 –B-75 - 77 –C+71 - 74 –C66 - 70 –C-63 - 65 –D+60 - 62 –D55 - 59 –D-50 - 54 –F< 50

14 14 Policies… Late submission policy: – –Maximum 2 late days per assignment/project deliverable – –Each late day penalized with 10% – –No subdivision of late days – –No late days for presentations and test – –Example: a 90/100 worth assignment gets 81/100 if one day late (90*0.9 = 81) or 72/100 if two days late (90*0.8 = 72)

15 15.Policies.. Legal notices on the world-wide web: Read and comply with accompanying legal notices of downloadable material Specify references used Do not plagiarize (see next slide)

16 16..Policies. Plagiarism and cheating: Will not be tolerated. Please read the policies of University of Nevada, Reno regarding academic dishonesty: Plagiarism and cheating: Will not be tolerated. Please read the policies of University of Nevada, Reno regarding academic dishonesty: www.unr.edu/stsv/acdispol.html

17 17 …Policies Disability Statement: Disability Statement: If you have a disability for which you will need to request accommodations, please contact me or someone at the Disability Resource Center (Thompson Student Services - 107), as soon as possible.

18 18 Additional Texts.. Each student will deliver a presentation based on one of the following additional texts (or similar): Each student will deliver a presentation based on one of the following additional texts (or similar): 1 Don A. Norman, The Design Of Everyday Things 2 Don A. Norman, Emotional Design 3 Steven Krug, Don’t Make Me Think: A Common Sense Approach to Web Usability 4 Carolyn Snyder, Paper Prototyping: The Fast and Easy Way to Refine User Interfaces 5 Mike Kuniavsky, Observing the User Experience: A Practitioner's Guide to User Research

19 19.Additional Texts. 6 B.J. Fogg, Persuasive Technology: Using Computers to Change What We Think We Do 7 Jef Raskin, The Humane Interface: New Directions for Designing Interactive Systems 8 Ellen Isaacs and Alan Walendowski, Designing from Both Sides of the Screen: How Designers and Engineers Can Collaborate to Build Cooperative Technology 9 Jeff Johnson, GUI Bloopers: Don’ts and Do’s for Software Developers and Web Designers 10 Karen Donahue, Built for Use: Driving Profitability Through the User Experience Through the User Experience

20 20..Additional Texts 11 Joel Spolsky, User-Interface Design for Programmers 12 Ben Shneiderman, Leonardo’s Laptop 13 Jay David Bolter and Diane Gromala, Windows and Mirrors : Interaction Design, Digital Art, and the Myth of Transparency 14 Nathan Shedroff, Experience Design 1 15 Eric Begnan (editor), Information Appliances and Beyond, Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing 16 Malcolm McCullough, Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing

21 21 Tentative Schedule. Week #Dates (M, W)Contents 1Aug 29, 31 Lectures Students introduction 2 -, Sep 7 Individual preparation: Searching video clips & additional text, deciding on project group and topic 3Sep 12, 14 Lectures, A#1 given Draw of presentations order D 4Sep 19, 21 Lectures, A#2 given A#1 due & Selection additional text 5Sep 26, 28Lectures, Project requirements given 6Oct 3, 5 Lectures A#2 due 7Oct 10, 12Lectures, A#3 given

22 22.Tentative Schedule 8Oct 17, 19 Lectures Project part I due 9Oct 24, 26 Lecture Presentations by students (project) 10Oct 31, Nov 2Presentations by students (project) 11Nov 7, 9 Lecture, Invited talk or Independent study Project checkpoint, A#3 due 12Nov 14, 16 Lecture Midterm (11/16) 13Nov 21, 23 Lecture Presentations by students (additional book) 14Nov 28, 30Presentations by students (additional book) 15Dec 5, 7 Presentations by students (additional book) Project part II due, Project demo 16Dec 12, -Paper due (12/14)


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