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Outdoor Motion Capturing of Ski Jumpers using Multiple Video Cameras Atle Nes Faculty of Informatics and e-Learning Trondheim University.

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Presentation on theme: "Outdoor Motion Capturing of Ski Jumpers using Multiple Video Cameras Atle Nes Faculty of Informatics and e-Learning Trondheim University."— Presentation transcript:

1 Outdoor Motion Capturing of Ski Jumpers using Multiple Video Cameras Atle Nes atle.nes@hist.no Faculty of Informatics and e-Learning Trondheim University College Department of Computer and Information Science Norwegian University of Science and Technology

2 General description Task:  Create a cheap and portable video camera system that can be used to capture and study the 3D motion of ski jumping during take-off and early flight. : Goals:  More reliable, direct and visual feedback  More effective outdoor training  Longer ski jumps!

3 2D  3D solution Multiple video cameras have been placed strategically around in the ski jumping hill capturing image sequences from different views synchronously. Allows us to reconstruct 3D coordinates if the same physical point is detected in at least two camera views.

4 Camera equipment 3 x AVT Marlin F080B (CCD-based) FireWire/1394a (no frame grabber card needed) 640 x 480 x 30 fps 8-bit / 256 grays (color cameras not chosen because of intensity interpolating bayer patterns) Exchangeable C-mount lenses (fixed and zoom)

5 Camera equipment (cont.) Video data (3 x 9MB/s = 27 MB/s): 2 GB RAM (5 seconds buffered to memory) 2 x WD Raptor 10.000 rpm in RAID-0 (enables continuous capture) Extended range: 3 x 400 m optical fibre (full duplex firewire) Power from outlets around the hill 400 m BNC synchronization cable

6 Camera setup Video data + Control signals Synch pulse

7 Direct Linear Transformation XY Z object point O (x, y, z) image point I (u, v, 0) projection centre N (u 0, v 0, d) (x 0, y 0, z 0 ) principal point P (u 0, v 0, 0) object space (X, Y, Z) image plane (U, V) image space (U, V, W) W U V - Based on the pinhole model - Linear image formation

8 DLT: Fundamentals Classical collinearity equations Standard DLT equations (aka 11 parameter solution) Abdel-Aziz and Karara 1971

9 DLT: Camera Calibration Minimum n = 6 calibration points for each camera (2*n equations) DLT parameters (unknowns)

10 DLT: Point reconstruction Minimum m = 2 camera views of each reconstructed image point (2*m equations) Usually a redundant set (more equations than unknowns)  Linear Least Squares Method object coordinates (unknowns)

11 Direct Linear Transform Loved by the computer vision community - simplicity Hated by the photogrammetrists - lack of accuracy DLT indirectly solves both the Intrinsic/Interior parameters (- 3 -):  principal distance (d)  principal point (u0,v0) Extrinsic/Exterior parameters (- 6 -):  camera position (x0,y0,z0)  pointing direction [ R(ω, φ, κ) ]

12 Lens distortion / Optical errors Non-linearity is commonly introduced by imperfect lenses (straight lines are no longer straight) Should be taken into account for improved accuracy Additional parameters (- 7 -):  radial distortion (K1,K2,K3)  tangential distortion (P1,P2)  linear distortion (AF,ORT)

13 Radial distortion (symmetric) Barrel distortionNo distortionPincusion distortion UU VVV

14 Lens distortion / optical errors Tangential distortion (decentering) Linear distortion (affinity, orthogonality) Non-Square Pixels / Affinity Skewed image / Non-Orthogonality UU VV

15 Added nonlinear terms Extended collinearity equations Brown 1966, 1971

16 Bundle Adjustment Requires a good initial parameter guess (for instance from a DLT Calibration) Non-linear search - Iterative solution using the Levenberg Marquardt Method Basically: Update one parameter, keep the rest stable, see what happens …Do this systematically Calibration points and intrinsic/extrinsic parameters can be separated blockwise The matrix has a sparse structure which can be exploited for lowering the computation time

17 Detection of outliers Calibration points with the largest errors are removed automatically/manually resulting in a more stable geometry. Both image and object point coordinates are considered.

18 Overview Direct Linear Transformation is used to estimate the initial intrinsic and extrinsic parameter values for the 2D  3D mapping. Bundle Adjustment is used to refine the parameters and geometry iteratively, including the additional parameters. Intrinsic & Additional parameters off-site (focal length, principal point, lens distortion) Extrinsic parameters on-site (camera position & direction)

19 Calibration frame Was used for finding estimates of the intrinsic parameters. Exact coordinates in the hill was measured using differential GPS and a land survey robot station. Points made visible in the camera views using white marker spheres.

20 Video processing Points must be automatically detected, identified and tracked over time and accross different views. Points must be automatically detected, identified and tracked over time and accross different views. Reflective markers are placed on the ski jumpers suit, helmet and skies.

21 Video processing (cont.) Blur caused by fast moving jumpers (100 km/h) is avoided by tuning aperture and integration time. Three cameras gives a redundancy in case of occluded/undetected points (epipolar lines). Also possible to use information about the structure of human body to identify relative marker positions.

22 Granåsen ski jump arena

23

24 Visualization Moving feature points are connected back onto a dynamic 3D model of a ski jumper. Model is allowed to be moved and controlled in a large static model of the ski jump arena.

25 Results Reconstruction accuracy:  Distance: 30-40 meters Points in the hill: ~3 cm xyz Points on the ski jumper: ~5 cm xyzD

26 Future work Real-Time Capturing and Visualization: Direct Feedback to the Jumpers Time Efficient Algorithms Linear & Closed-Form Solutions

27 Questions?


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