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Use the Macromedia Flash drawing tools Edit drawings Work with objects Work with text Work with layers Unit Lessons.

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Presentation on theme: "Use the Macromedia Flash drawing tools Edit drawings Work with objects Work with text Work with layers Unit Lessons."— Presentation transcript:

1 Use the Macromedia Flash drawing tools Edit drawings Work with objects Work with text Work with layers Unit Lessons

2 Flash creates and manipulates vector graphics Vector format Vs Bitmap format –Bitmap graphics are based on pixels –Altering pixels can result in jagged edges Drawing in Flash MX

3 Native to Flash Represent an image using lines and curves Can resize without losing image quality Generally smaller than bitmap images – good for web sites Not as effective at bitmaps for photo- realistic images Vector Graphics

4 Modifying vectors Vector objects have a stroke, fill, or both Strokes can be segmented into smaller lines You can modify the size, shape, rotation, and color of each stroke, fill and segment

5 The Drawing Tools ARROW-used to select an object or parts of an object such as the stroke or fill, and to reshape objects SUBSELECTION-Used to select, drag, and reshape an object –Anchor Points LINE-Used to draw straight lines LASSO- Used to select objects or parts of objects

6 The Drawing Tools PEN- Used to draw lines and curves by creating a series of dots TEXT-To create and edit text OVAL-To draw oval and circular shapes RECTANGLE- To draw rectangular and square shapes PENCIL-Used to draw freehand lines BRUSH- Used to paint with brushlike strokes

7 The Drawing Tools FREE TRANSFORM-Used to transform objects by rotating, scaling, skewing, etc FILL TRANSFORM-Used to transform a gradient fill INK BOTTLE-Used to apply line colors and thickness to a stroke PAINT BUCKET-Used to fill enclose areas of a drawing with color

8 The Drawing Tools EYEDROPPER-Used to copy stroke, fill and text attribute from one object to another ERASER-Used to erase lines and fills MANY OF THE TOOLS HAVE OPTIONS THAT YOU SHOULD BECOME FAMILIAR WITH

9 Point to a tool to display its name Description of the tool

10 Tool options Pencil Tool Options Changing the Brush Size

11 Selecting Objects Before you can edit a drawing, you first must select the object Strokes and Fills can be selected independently Strokes can have several segments

12 Using the Selection Tools Arrow Tool -Used to select part or all of an object –to select multiple objects hold down “Shift” Lasso Tool -Provides more flexibility when selecting an area of the stage –Freehand –Polygon

13 Using the Selection Tools Unselected Stroke selected Fill selected Stroke and Fill selected Group selected

14 Working with Gradients A gradient is a color fill that makes a gradual transition from one color to another Apply a gradient with the Paint Bucket Tool The position of the Paint Bucket Tool determines the direction of the gradient fill

15 Working with Gradients The position of the Paint Bucket Tool determines the direction of the gradient fill Fill Transform Handles

16 Working with objects Objects can be copied and pasted Objects can be transformed with the Free Transform Tool –Select the object, then the tool to display the eight rectangular handles and center circular transformation point. –Rotate and Skew, Scale, Distort, Envelope

17 Free Transform Tool Scale with Corner handles Drag corner handle to Rotate an object Rotate an Object around its Transform- ation point Drag middle handle to skew an object

18 Reshaping a segment of an Object The arrow tool can be used to reshape the edge of an object –The pointer is context-sensitive –The Arc pointer drags out curved shapes –The L shaped pointer drags out corners of the object

19 Distorting with the Arrow and sub-selection tools Using the Arrow Tool’s Arc Pointer to reshape an object Using the Subselection Tool to drag a handle and reshape an object

20 Other transformations You can use other options to flip an object horizontally or vertically The Remove Transform Command allows you to restore an object to its original state

21 Treating text Flash provides a lot of flexibility when formatting text –Font –Size –Style –Color –Transformation

22 Entering Text and altering the Text Block Text is entered into “Text Blocks” Text Blocks expand as more text is entered and may extend beyond the edge of the stage You can adjust the size to a fixed width by dragging the handle in the upper right corner

23 Changing Text Attributes The Properties panel allows you to change the font, size and style of a single character or an entire text block The Properties Panel when a text object is selected

24 Working with Paragraphs Flash acts similar to a word processor You can align paragraphs –left, right, center, justified Use the Properties panel to set –Margins, indents, line spacing

25 Transforming Text Text is an object, and can therefore be transformed like other objects in Flash The entire block gets transformed Use “Break Apart” command to transform individual letters

26 Transforming Text Skewing a text block Reshaping a letter after the text block has been “broken apart”

27 Introduction to Layers Layers are used on the timeline to organize objects Placing objects on their own layer makes them easier to work with Six layer types

28 The Six Layer Types Normal-default layer type –All objects on these layers appear in the movie Guide(Standard and Motion) –Standard guide layers serve as a reference point for positioning objects on the stage –Motion guide layers are used to create a path for animated objects to follow

29 The Six Layer Types Guided –A layer that contains an animated object, linked to a Motion Guide layer Mask –A layer that contains and reveals portions of another layer Masked –A layer that contains the objects that are hidden and revealed by a Mask layer

30 The Six Layer Types Folder –A layer that can contain other layers Show/Hide All Layers Show All Layers as Outlines Lock/Unlock all Layers Lock/Unlock this Layers Show/Hide this Layers

31 Working with Layers Using the Layer Properties Dialog box, and the Layer section, you can –Name a layer –Lock a layer –View layers as outlines

32 Using a Guide Layer Used to align objects –Use the Layer Properties Dialog box to set the layer as a guide –Turn on “Snap to Guides” –Drag the desired object to the guide line –Guide is not visible in exported swf

33 Distributing Text to Layers Used when text blocks are made up of more than one character Distributes text to its own respective layer Distributing text to layers

34 Using Folder Layers Allows you to organize layers by creating folders and grouping other layers in them A folder layer

35 Unit Tasks Use the Macromedia Flash drawing tools Edit drawings Work with objects Work with text Work with layers


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