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Define usability testing Usability is all about how easy a product, service or system is to use. The extent to which a product can be used by specified.

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Presentation on theme: "Define usability testing Usability is all about how easy a product, service or system is to use. The extent to which a product can be used by specified."— Presentation transcript:

1 Define usability testing Usability is all about how easy a product, service or system is to use. The extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use (ISO 9241-11 )

2 Approaches to measure usability Effectiveness Effectiveness the accuracy and completeness with which users can achieve their goals Efficiency Efficiency user's ability to quickly accomplish tasks with ease and without frustration Satisfaction Satisfaction how much a user enjoys using the product

3 Approaches to measure usability Type of Data Performance data Performance data Successful completion rates, Number of click while performing a task, etc.. Preference data Preference data User comments from questionnaire or interview Satisfaction rates Method User testing User testing Surveys/questionnaires Surveys/questionnaires

4 Test Environment Usability testing can be conducted extend from business or office applications through to environment specific systems. Test environment facilities vary greatly in capabilities, flexibility, and cost. For business or office applications For business or office applications Fixed labs Adjacent rooms, video monitors, video recorders, computer equipment, etc… Adjacent rooms, video monitors, video recorders, computer equipment, etc… Portable labs: Similar capabilities Similar capabilities Can be readily shipped and set up quickly Can be readily shipped and set up quickly

5 Test Environment For environment specific systems For environment specific systems Flight simulator A typical example, pilot would be recreating with flight simulator and testing a new cockpit interface to see if it matches their mental models. Osmose a Head-Mounted Display (HMD)-based, stationary, virtual reality system.

6 Scripted or Unscripted Testing Scripted Scripted tests are written to persist for the life of the product, and may be automated with test execution tools to run frequently and in bulk throughout the life of the product. Scripted tests are written to persist for the life of the product, and may be automated with test execution tools to run frequently and in bulk throughout the life of the product.Unscripted Unscripted usability testing is a more informal testing comparing to the formal scripted one but with higher flexibility. Unscripted usability testing is a more informal testing comparing to the formal scripted one but with higher flexibility.

7 Scripted vs Unscripted Scripted Persistent Persistent reviewed in advance reviewed in advance Repeatable Repeatable Test automation Test automationUnscripted Less preparation Less preparation intellectually stimulating intellectually stimulating deductive reasoning based on the results deductive reasoning based on the results

8 Test labs UserWorks Inc. offers several portable usability labs for sale or rent offers several portable usability labs for sale or rent observational data logging software product observational data logging software product Usability Labs by Lodestone Research LLC state of the art audio & visual recording and testing equip. state of the art audio & visual recording and testing equip. designed to be portable designed to be portable Purposefully built test room & observation room Purposefully built test room & observation room

9 User Audience Select participants represent true users Locating the right people & persuading them to commit time Key characteristics to be considered Key characteristics to be considered New vs. Returning Users Gender, Age, Education, Etc Web Savvy Captive Audience

10 How to engage Three stages of recruitment Before the sessions begin: Before the sessions begin: Developing a target user profile Using rigor in defining screening criteria During actual recruiting During actual recruiting Recruiting “backups” to handle “no-shows” Recognizing possible technology spies or competitors After the sessions begin After the sessions begin Dealing with unsuitable participants Understanding why a “good” participant might not be, and why a difficult one is valuable

11 System Compatibility Whether hardware, software, websites and applications work as expected with the range of systems and components available to end users Factors can be considered in web design as: Web browsers Various operation systems Screen resolutions in web browsing Technique used in website


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