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Path Planning on a Compressed Terrain Daniel M. Tracy, W. Randolph Franklin, Barbara Cutler, Franklin T. Luk, Marcus Andrade, Jared Stookey Rensselaer.

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Presentation on theme: "Path Planning on a Compressed Terrain Daniel M. Tracy, W. Randolph Franklin, Barbara Cutler, Franklin T. Luk, Marcus Andrade, Jared Stookey Rensselaer."— Presentation transcript:

1 Path Planning on a Compressed Terrain Daniel M. Tracy, W. Randolph Franklin, Barbara Cutler, Franklin T. Luk, Marcus Andrade, Jared Stookey Rensselaer Polytechnic Institute

2 October 31, 20082 Motivation Terrain representation Smugglers and border guards

3 October 31, 20083 Terrain Compression Must evaluate the information loss of the compression Reconstitute the terrain from the compressed data to obtain the alternate representation Compare the alternate representation against the original Simple metrics such as RMS and max elevation error More complex metrics such as visibility and path planning

4 October 31, 20084 Outline New path planning algorithm –Account for complex cost metric –Allow for full range of Euclidean motion on a 2D grid –Efficient on hi-res data Novel error metrics to evaluate terrain compression

5 October 31, 20085 Siting & Path Planning Border guard placement: Multiple Observer Siting Smuggler’s Path: Find the shortest path between two given points while trying to avoid detection by the observers. A* algorithm Add penalty for going uphill.

6 October 31, 20086 Cost Metric Cost of moving from one cell to an adjacent cell: h is the horizontal distance. v is the elevation difference. SlopePenalty is when going uphill and 1 otherwise. VisibilityPenalty is 1 if the new cell is not visible and 100 otherwise.

7 October 31, 20087 Range of Motion A straightforward application of the A* algorithm results in the Chebyshev distance being minimized, rather than the Euclidean distance. Chebyshev Euclidean

8 October 31, 20088 Path Planning New approach: Two pass system First pass: Plan a path that minimizes Chebyshev distance. Second pass: Only include points from the first path in the search space. Not guaranteed to be optimal, but in practice it often is.

9 October 31, 20089 Brute Force Comparison 100 100x100 test cases Average path length difference of 0.1% Average speed up of over 100. 92% Chebyshev Heuristic Brute Force

10 October 31, 200810

11 October 31, 200811 Test Data (400x400 DTED II) Hill1 Mtn1 Hill2 Mtn2 Hill3 Mtn3 W111 N31 subsets W121 N38 subsets

12 October 31, 200812 Error Metrics Path Cost Error: Difference of the costs of the paths computed on the original and alternate representations. Alternate Original D. M. Tracy, W. R. Franklin, B. Cutler, M. A. Andrade, F. T. Luk, M. Inanc, and Z. Xie. Multiple observer siting and path planning on lossily compressed terrain. In Proceedings of SPIE Vol. 6697 Advanced Signal Processing Algorithms, Architectures, and Implementations XVII, San Diego CA, 27 August 2007. International Society for Optical Engineering. paper 6697-16.

13 October 31, 200813 Hill 3 Original Alternate Elevation range: 500 m Elevation stdev: 59 m

14 October 31, 200814 Mtn 1 Original Alternate Elevation range: 1040 m Elevation stdev: 146 m

15 October 31, 200815 Mtn 2 Original Alternate Elevation range: 953 m Elevation stdev: 152 m

16 October 31, 200816 Ottawa LIDAR Data 2000x2000 grid 19 minutes on 2.4 GHz CPU with 4 GB memory peak memory usage 360 MB

17 October 31, 200817 Multiple Queries Sample a larger portion of the terrain by performing multiple path planning queries

18 October 31, 200818 Future Work Scale visibility penalty by distance from observer Make sure that the hidden areas are disconnected Moving observers: Compute paths for tourists, smugglers Red/Blue games: The blue team tries to hide; the red team tries to find them

19 October 31, 200819 Summary Path Planning Algorithm –Accounts for complex cost metrics –Full range of Euclidean motion –Efficient on hi-res terrain –New error metrics derived from smugglers and border guards for evaluating terrain compression.


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