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Forking & Process Scheduling Vivek Pai / Kai Li Princeton University
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2 Mechanics Exams not graded –Hopefully, this week Filesystem project –Extension + bonus? –This wasn’t supposed to happen Today: forking + scheduling
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3 A Quick Review What have we covered –How to store data via files –How to virtualize memory Every process gets uniform address space Lots of tricks can be played to share memory What’s left –How to share/virtualize the processor –Having processes communicate/cooperate
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4 How To Launch a New Process? Obvious choice: “start process” system call But not all processes start the same –“testprogram” versus “testprogram >& outfile” versus “testprogram arg1 arg2 >& outfile” The “parent” process wants to specify various aspects of the child’s “environment” –Next step: add more parameters to specify environment
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5 Can We Generalize? What happens as more information gets added to the process’s “environment” – more parameters? New system calls? This gets ugly What’s the most general way of setting up all of the environment? So, why not allow process setup at any point? –This is the exec( ) system call (and its variants)
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6 But We Want a Parent and a Child The exec call “destroys” the current process So, instead, destroy a copy of the process –The fork( ) call duplicates the current process –Better yet, don’t tightly couple fork and exec This way, you can customize the child’s environment So what does fork( ) entail? –Making a copy of everything about the process –Ouch!
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7 What Gets Copied So far, we’ve covered the following: –VM system –File system –Signals How do we go about copying this information? What parts are easy to copy, and what’s hard? What’s the common case with fork/exec? –What needs to get preserved in this scenario?
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8 Shared Memory How to destroy a virtual address space? –Link all PTEs –Reference count How to swap out/in? –Link all PTEs –Operation on all entries How to pin/unpin? –Link all PTEs –Reference count........................ Process 1 Process 2 w...... w Page table Physical pages
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9........................ Copy-On-Write Child’s virtual address space uses the same page mapping as parent’s Make all pages read-only Make child process ready On a read, nothing happens On a write, generates an access fault –map to a new page frame –copy the page over –restart the instruction Parent process Child process r r...... r r Page table Physical pages
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10 Issues of Copy-On-Write How to destroy an address space –Same as shared memory case? How to swap in/out? –Same as shared memory How to pin/unpin –Same as shared memory
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11 Process Creation & Termination Four primitives: Fork – create a copy of this process Exec – replace this process with this program Wait – wait for child process to finish Kill – (potentially) end a running process Processes form a tree – what happens when parent disappears?
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12 Signals Asynchronous event delivery mechanism Examples – FPE, segv, ctrl- c, hang up, resume Default actions – ignore, abort, core dump Handler – program- specified routine for signal
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13 A Signaling Sidebar What’s wrong with this program: int randVal; void SigHand(void) { printf(“your rand val is %d\n”, randVal); } int main(int argc, char *argv[]) { set up ctrl-c handler; while (1) { randVal = 0; randVal = 1; … randVal = 9; }
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14 Scheduling Primitives Block – wait on some event/resource –Network packet arrival –Keyboard, mouse input –Disk activity completion Yield – give up running for now –Directed (let my friend run) –Undirected (let any process run) Synchronization –We will talk about this later
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15 Our Friend, The Transition Diagram Running Blocked Ready Scheduler dispatch Wait for resource Resource becomes available Create a process terminate
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16 Process State Transition of Non-Preemptive Scheduling Running Blocked Ready Resource becomes available (move to ready queue) Create a process Terminate (call scheduler) Yield (call scheduler) Block for resource (call scheduler) Scheduler dispatch
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17 Who’s Happy Right Now
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Scheduler A non-preemptive scheduler invoked by explicit block or yield calls The simplest form Scheduler: save current process state (into PCB) choose next process to run dispatch (load PCB and run) Does this work?
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More on Scheduler Should the scheduler use a special stack? –Yes, because a user process can overflow and it would require another stack to deal with stack overflow Should the scheduler simply be a kernel process? –You can view it that way because it has a stack, code and its data structure –This process always runs when there is no user process
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20 Where Should PCB Be Saved? Save the PCB on its user stack –Many processors have a special instruction to do it “efficiently” –But, need to deal with the overflow problem –When the process terminates, the PCB vanishes Save the PCB on the kernel heap data structure –May not be as efficient as saving it on stack –But, it is very flexible and no other problems
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21 Physical Memory & Multiprogramming Memory is a scarce resource Want to run many programs Programs need memory to run What happens when M(a) + M(b) + M(c) > physical mem? Answer: paging. But what if no paging?
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22 Job Swapping Partially executed swapped-out processes Ready Queue CPU I/O Waiting queues I/O Terminate Swap out Swap in
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23 Add Job Swapping to State Transition Diagram Running Blocked Ready Resource becomes available (move to ready queue) Create a process Terminate (call scheduler) Yield (call scheduler) Block for resource (call scheduler) Scheduler dispatch Swap out Swap in Swap
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24 Think About Swapping Is swapping Necessary Desirable Good Ideal Things to consider Performance Complexity Efficiency Moreover, what decides swapping versus paging? Is each appropriate somewhere?
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