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Model-Based Stereo with Occlusions

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1 Model-Based Stereo with Occlusions
Fabiano Romeiro and Todd Zickler TexPoint fonts used in EMF. Read the TexPoint manual before you delete this box.: AAAAAAAAA

2 Introduction Varying illumination Varying pose Occlusions
Varying expressions

3 Introduction Past Work: Image-based For example: Eigenfaces
[Turk and Pentland, 1991] Fisherfaces [Belhumeur et al, 1997]

4 Introduction Past Work: Model-based 3D Morphable Models (3DMMs)
[Blanz et al, 1999; Blanz et al, 2003; Blanz et al, 2005; Smet et al, 2006] 2D AAMs [Cootes et al, 1998; Baker et al, 2004; Mathews et al, 2004; Gross et al, 2006] 2D+3D AAMs [Xiao et al, 2004]

5 Introduction Past Work: 3DMMs 3D Morphable Models (3DMMs) Pros
[Blanz et al, 1999; Blanz et al, 2003; Blanz et al, 2005; Smet et al, 2006] Pros - Self-occlusion handled by model itself - Allows direct modeling of illumination Cons - Difficult and expensive fitting process

6 Introduction Past Work: Stereo 3DMMs Our work
[Fransens et al, 2005] - Stereo based cost - Texture model not needed Our work Stereo fitting with both shape and texture → Robust to foreign-body occlusions → Improved Accuracy

7 Outline 3DMM Background Joint Shape and Texture Stereo Fitting
Handling Occlusions Conclusions

8 Background 3DMMs Vectorization of laser scans: PCA performed:
Basis for shape - Basis for texture [Blanz and Vetter, 1999]

9 Background 3DMMs Representation of face shape and texture:
[Blanz and Vetter, 1999] Prior probabilities on the coefficients:

10 Stereo Match

11 Texture Match

12 Joint Shape and Texture Stereo Fitting of 3DMMs

13 Robust Stereo Fitting of 3DMMs

14 Optimization Procedure
Initial fit - Fit Shape, Pose to minimize reprojection error on selected feature points - Rough initial estimates of Shape and Pose Optimization procedure 4 experiments Stereo and texture Stereo Robust Stereo and texture Robust Stereo

15 Results First 2 experiments: Stereo and Texture vs. Stereo
480 recovered shape models (60 individuals, 8 poses) K.U. Leuven Stereo face database [Fransens et al, 2005]

16 Results Qualitative Results Stereo and Texture Stereo

17 Results Qualitative Results Stereo+texture Stereo

18 Results Quantitative Results

19 Results Under Occlusions Half-Occlusion Full Occlusion near
Full-Occlusion far

20 Results Under Occlusions Input Robust Stereo Robust S+T Robust Stereo
Shape Estimate Occlusion Map

21 Conclusions Robust stereo fitting of 3DMMs
- Uses both stereo constraint, texture information Increased accuracy of fit - Ability to handle occlusions Future Work - More sophisticated stereo matching term - Different feature spaces - Break model into segments respecting occlusion boundaries


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