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CS444/CS544 Operating Systems Scheduling 1/31/2007 Prof. Searleman

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Presentation on theme: "CS444/CS544 Operating Systems Scheduling 1/31/2007 Prof. Searleman"— Presentation transcript:

1 CS444/CS544 Operating Systems Scheduling 1/31/2007 Prof. Searleman jets@clarkson.edu

2 CS444/CS544 Spring 2007 CPU Scheduling Reading assignment: Chapter 5 HW#3: done in lab 2-2-2007 HW#4HW#4 posted, due: 2-7-2007 Help for Lab1, 6-7 pm tonight in ITL/COSI

3 Benefits of Concurrency Hide latency of blocking I/O without additional complexity Without concurrency Block whole process Manage complexity of asynchronous I/O (periodically checking to see if it is done so can finish processing) Ability to use multiple processors to accomplish the task Servers often use concurrency to work on multiple requests in parallel User Interfaces often designed to allow interface to be responsive to user input while servicing long operations

4 Scheduling CPU or “short term” scheduler selects process from ready queue (every 10 msec or so) “dispatcher” does the process switching “long-term” scheduler controls “degree of multiprogramming” (number of processes in memory); selects a good “job mix” “job mix” – I/O-bound, CPU-bound, interactive, batch, high priority, background vs. foreground, real-time “non-preemptive” (cooperative) vs. “preemptive”

5 Performance Measures Throughput: #processes/time unit Turnaround time: time completed – time submitted Waiting time: sum of times spent in ready queue Response time: time from submission of a request until the first response is produced Variation of response time (predictability) CPU utilization Disk (or other I/O device) utilization

6 I/O-bound & CPU-bound Device1 P1 CPU P2 CPU Device2 time quantum

7 I/O-bound & CPU-bound P1: CPU-bound Device1 idle CPU idle Device1 idle Turnaround time for P1

8 I/O-bound & CPU-bound P2: I/O-bound Device2 idle CPU idle Device2 idle Turnaround time for P2

9 I/O-bound & CPU-bound Schedule1: non-preemptive, P1 selected first Turnaround time for P2 Turnaround time for P1 Without P1

10 I/O-bound & CPU-bound Schedule2: non-preemptive, P2 selected first Turnaround time for P2 Turnaround time for P1

11 I/O-bound & CPU-bound How does the OS know whether a process is I/O-bound or CPU-bound? - can monitor the behavior of a process & save the info in the PCB - example: how much CPU time did the process use in its recent time quanta? (a small fraction => I/O intensive; all of the quantum => CPU intensive) The nature of a typical process changes from I/O- bound to CPU-bound and back as it works through its Input/Process/Output Cycle

12 Preemptive vs. Non-Preemptive t 0 ready: P1, P2 t 1 ready: P2 blocked: P1 t2t2

13 Preemptive vs. Non-Preemptive t 3 ready: P2 running: P1 t 2 ready: P1 blocked: P2 Non-Preemptive: must continue to run P1 at t 3 Preemptive: can choose between P1 & P2 at t 3

14 New Ready Running Waiting Terminated admit dispatch (4) exit, abort (2) interrupt (1) block for I/O or wait for event (3) I/O completed or event occurs nonpreemptive (cooperative): (1) and (4) only preemptive: otherwise

15 First Come First Serve (FCFS) Also called First In First Out (FIFO) Jobs scheduled in the order they arrive When used, tends to be non-preemptive If you get there first, you get all the resource until you are done “Done” can mean end of CPU burst or completion of job Sounds fair All jobs treated equally No starvation (except for infinite loops that prevent completion of a job)

16 FCFS average waiting time = (0 + 18 + 20)/3 = 12.6 P1P1 18 P2P2 20 P3P3 24 ProcessCPU burst P1P1 18 P2P2 2 P3P3 4 Gantt chart 0 P1, P2, P3 ready

17 Problems with FCFS/FIFO Can lead to poor overlap of I/O and CPU If let first in line run till they are done or block for I/O then can get convoy effect While job with long CPU burst executes, other jobs complete their I/O and the I/O devices sit idle even though they are the “bottleneck” resource and should be kept as busy as possible Also, small jobs wait behind long running jobs (even grocery stores know that) Results in high average turn-around time

18 Shortest Job First (SJF) So if we don’t want short running jobs waiting behind long running jobs, why don’t we let the job with the shortest CPU burst go next Can prove that this results in the minimum (optimal) average waiting time Can be preemptive or non-preemptive Preemptive version called shortest-remaining-time first (SRTF)

19 SJF average waiting time = (0 + 2 + 6)/3 = 2.6 P1P1 24 P2P2 2 P3P3 6 ProcessCPU burst P1P1 18 P2P2 2 P3P3 4 Gantt chart 0 P1, P2, P3 ready

20 SJF average waiting time = (0 + 6 + 3 + 7)/4 = 4 P1P1 7 P2P2 12 P3P3 8 0 P 1 ready ProcessArrival time CPU burst P1P1 07 P2P2 24 P3P3 41 P4P4 54 P4P4 16 nonpreemptive 2 P 1 running P 2 ready 4 P 1 running P 2, P 3 ready 5 P 1 running P 2, P 3, P 4 ready

21 SRTF average waiting time = (9 + 1 + 0 + 2)/4 = 3 P1P1 P3P3 0 P 1 ready ProcessArrival time CPU burst P1P1 07 P2P2 24 P3P3 41 P4P4 54 P4P4 11 preemptive 2 P 1 running P 2 ready 4 P 2 running P 1, P 3 ready 5 P 3 completes P 1, P 2, P 4 ready P2P2 P2P2 16 P1P1 7 P 1, P 4 ready P 1 ready

22 SRTF average waiting time = (9 + 1 + 0 + 2)/4 = 3 average turnaround time = (16 + 5 + 1 + 6)/4 P1P1 P3P3 0 Processturnaround Time waiting Time P1P1 P2P2 P3P3 P4P4 P4P4 11 24 5 P2P2 P2P2 16 P1P1 7 16 – 0 = 16 7 – 2 = 5 1 5 – 4 = 1 11 – 5 = 6 9 0 2 preemptive

23 Problems with SJF First, how do you know which job will have the shortest CPU burst or shortest running time? Can guess based on history but not guaranteed Bigger problem is that it can lead to starvation for long-running jobs If you never got to the head of the grocery queue because someone with a few items was always cutting in front of you


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