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Scenarios and Personas Professor: Tapan Parikh TA: Eun Kyoung Choe

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1 Scenarios and Personas Professor: Tapan Parikh (parikh@berkeley.edu)parikh@berkeley.edu TA: Eun Kyoung Choe (eunky@ischool.berkeley.edu)eunky@ischool.berkeley.edu Lecture #4 - February 5th, 2008 213: User Interface Design and Development

2 Today’s Outline 1)Questions about Assignment 1 2)Scenarios 3)Personas

3 Assignment 1: Observation Choose a Partner and Focus Conduct Two Contextual Interviews Generate Five Work Models Articulate Scenarios and Personas Write it up and turn it in! Deadline is February 12th More details on course home page

4 Questions?

5 Scenarios

6 Pre-history Previously, “user” features were described as functional requirements, and metrics of usability The system should provide the following ten user functions The X function should be executed by an average college-educated user in a maximum of ten seconds, with an acceptable error rate of 0.1%

7 Limitations Focus on quantitative, as opposed to qualitative, requirements - which are not always germane Is the time it takes to download a song the most important criterion for judging an online music store? It is als difficult to assess quantitative metrics until relatively late in the design process

8 Scenarios “Scenarios are stories about people and their activities” Focuses developers on the most important user activities that should be supported Does not focus on implementation Can either describe current practice, or a future hypothetical scenario

9 Example Scenario John wants to take notes while in class. Even though the slides will be posted online later, he wants to make sure he captures the most important points. Before the professor starts the lecture, he starts the note-taking application on his phone. The application automatically notes the current date, time and class. During the class he can press one of two buttons - to start recording audio or to take a picture. After recording, the application allows him to tag the recording with keywords. Later, when he is home, he can review his notes, synchronized with the powerpoint slides downloaded from the course web site. He can search by keyword, follow the lecture linearly, or sped up in time.

10 Elements of a Scenario Agents / Actors Setting Goals / Objectives Actions / Events

11 Example Scenario John wants to take notes while in class. Even though the slides will be posted online later, he wants to make sure he captures the most important points. Before the professor starts the lecture, he starts the note-taking application on his phone. The application automatically notes the current date, time and class. During the class he can press one of two buttons - to start recording audio or to take a picture. After recording, the application allows him to tag the recording with keywords. Later, when he is home, he can review his notes, synchronized with the powerpoint slides downloaded from the course web site. He can search by keyword, follow the lecture linearly, or sped up in time.

12 Ways to Present a Scenario Text paragraph Storyboard (Comic book) Video * All of these are early prototyping tools - more next week

13 Source: http://vis.berkeley.edu/courses/cs160-fa06/wiki/index.php/InteractivePrototype-Group:4Cornersa

14 Source: http://best.me.berkeley.edu/~lora/images/process_photos/ses_storyboard.jpg

15 Personas

16 Who is the “User”? “User” is an abstract concept that could be used to support any design idea The user would like a timer to see how much time is left in class Having the ability to observe the notes that other students are taking would help users’ understanding The user wants a function that allows her to vaporize another student in the class Are these all the same “user”?

17 Personas Personas are “hypothetical archetypes” of real users Clevis McCloud, crotchety septuagenarian Marie Dubois, Bi-lingual business traveler Chuck Burgermeister, Business Traveler Ethan Scott, 9-year old boy Source: Alan Cooper, The Inmates are Running the Asylum, Chapter 9

18 Personas Personas ground design conversations Clevis McCloud, crotchety septuagenarian Marie Dubois, Bi-lingual business traveler Chuck Burgermeister, Business Traveler Ethan Scott, 9-year old boy Source: Alan Cooper, The Inmates are Running the Asylum, Chapter 9

19 Personas Focus on the primary persona(s) Clevis McCloud, crotchety septuagenarian Marie Dubois, Bi-lingual business traveler Chuck Burgermeister, Business Traveler Ethan Scott, 9-year old boy Source: Alan Cooper, The Inmates are Running the Asylum, Chapter 9

20 Cooper’s Advice Precision matters more than accuracy Personas smoothen out individual quirks Aim for the center Stereotypes are OK! It’s a user persona, not a buyer persona Personas are the single most powerful design tool that we use Source: Alan Cooper, The Inmates are Running the Asylum, Chapter 9

21 Pruitt and Grudin’s Advice Personas can be based on market research, contextual inquiry and design ethnography Personas “act” in scenarios, and scenarios contain personas Try not to re-use the same personas excessively Personas are not a panacea Source: Pruitt and Grudin, “Personas: Practice and theory”, Communications of the ACM

22 Classic Video Scenario Apple’s Knowledge Navigator (1987) Source: Apple Computer, http://www.billzarchy.com/clips/clips_apple_nav_navigator.htm


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