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University of Illinois at Chicago Electronic Visualization Laboratory (EVL) Image Based Rendering with Stable Frame Rates by Qu, et al. IEEE 2000 presentation by Nicholas Schwarz schwarz@evl.uic.edu Electronic Visualization Lab University of Illinois at Chicago
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Electronic Visualization Laboratory (EVL) Introduction Voxel-based terrain rendering system. Keyframeless image-based renderer. Uses 3D warp algorithms and ray-casting. Offset buffer used to keep track of pixel locations. Age buffer used to record age of pixels for load balancing.
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University of Illinois at Chicago Electronic Visualization Laboratory (EVL) Keyframe Technique Render keyframe and warp. Fill in holes by ray- casting. Rerender keyframe when error exceeds threshold. Warped frame based on original.
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University of Illinois at Chicago Electronic Visualization Laboratory (EVL) Keyframeless Technique Initial render via ray- casting. Offset buffer records exact positions of pixels warped from previous image. McMillan and Bishop’s 3D warp algorithm
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University of Illinois at Chicago Electronic Visualization Laboratory (EVL) Keyframeless Technique Each pixel has an age buffer. Age = 0: ray-cast Age++ every warp Age exceeds threshold: rerender Load balancing by adjusting threshold
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University of Illinois at Chicago Electronic Visualization Laboratory (EVL) Keyframeless Technique Fill in holes by ray- casting. Utilize terrain coherence.
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University of Illinois at Chicago Electronic Visualization Laboratory (EVL) Results
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