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Part Two Design Chapter 4 Process design.

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Presentation on theme: "Part Two Design Chapter 4 Process design."— Presentation transcript:

1 Part Two Design Chapter 4 Process design

2 Process design Direct Operations management Design Develop Deliver
Supply network design Layout and flow Process technology People, jobs and organization Product/service design Figure 4.1 The design activities in operations management

3 Key operations questions
In Chapter 4 – Process design – Slack et al. identify the following key questions… What is process design? What objectives should process design have? How does volume and variety affect process design? How are processes designed in detail? What are the effects of process variability?

4 Nature and purpose of the design activity
Products, services and the processes which produce them all have to be designed. Decisions taken during the design of a product or service will have an impact on the decisions taken during the design of the process which produces those products or services and vice versa.

5 Designing the product or service
The design of products/services and processes are interrelated and should be treated together Products and services should be designed in such a way that they can be created effectively Designing the product or service Processes should be designed so they can create all products and services which the operation is likely to introduce Designing the process Product/service design has an impact on the process design and vice versa Figure 4.2 The design of products/services and processes are interrelated and should be treated together

6 The overlap of activities is greater in service design
Design of the product Design of the process Design of the service Design of the process In most service operations, the overlap between service and process design is implicit in the nature of service In manufacturing operations overlapping the activities of product and process design is beneficial

7 Operations performance objective Typical process design objectives
The impact of performance objectives on design Operations performance objective Typical process design objectives Quality Provide appropriate resources, capable of achieving the specification of product of services Error-free processing Speed Minimum throughput time Output rate appropriate for demand Dependability Provide dependable process resources Reliable process output timing and volume Flexibility Provide resources with an appropriate range of capabilities Change easily between processing states (what, how or how much is being processed?) Cost Appropriate capacity to meet demand Eliminate process waste in terms of, excess capacity excess process capability in-process delays in-process errors inappropriate process inputs Table 4.1 The impact of strategic performance objectives on process design objectives and performance

8 Operations performance objective Some benefits of good process design
The impact of performance objectives on design (Continued) Operations performance objective Some benefits of good process design Quality Products and service produced ‘on-specification’ Less recycling and wasted effort within the process Speed Short customer waiting time Low in-process inventory Dependability On-time deliveries of products and services Less disruption, confusion and rescheduling within the process Flexibility Ability to process a wide range of products and services Low cost/fast product and service change Low cost/fast volume and timing changes Ability to cope with unexpected events (e.g. supply or a processing failure) Cost Low processing costs Low resource costs (capital costs) Low delay/inventory costs (working capital costs) Table 4.1 The impact of strategic performance objectives on process design objectives and performance (Continued)

9 Environmentally sensitive process design
Some fundamental issues: The sources of inputs to a product or service. (Will they damage rainforests? use up scarce minerals? exploit the poor or use child labour?) Quantities and sources of energy consumed in the process. (Do plastic beverage bottles use more energy than glass ones? Should waste heat be recovered and used in fish farming?) The amounts and type of waste material that are created in the manufacturing processes. (Can this waste be recycled efficiently, or must it be burnt or buried in landfill sites?) The life of the product itself. If a product has a long useful life will it consume fewer resources than a short-life product? The end-of-life of the product. (Will the redundant product be difficult to dispose of in an environmentally friendly way?)

10 Designing processes There are different ‘process types’. Process types are defined by the volume and variety of ‘items’ they process. Process types go by different names depending on whether they produce products or services.

11 Manufacturing process types
Project Diverse/complex Repeated/divided Intermittent Continuous Process tasks Process flow High Jobbing Batch Variety Mass Contin-uous Low Low Volume High Figure 4.3 Different process types imply different volume–variety characteristics for the process

12 Service process types Process tasks Process flow High
Diverse/ complex Repeated/ divided Intermittent Continuous Process tasks Process flow High Professional service Service shop Variety Mass service Low Low Volume High Figure 4.3 Different process types imply different volume–variety characteristics for the process (Continued)

13 Project processes One-off, complex, large scale, high work content ‘products’. Specially made, ‘every one customized’. Defined start and finish: time, quality and cost objectives. Many different skills have to be coordinated.

14 Jobbing processes Very small quantities: ‘one-offs’, or only a few required. Specially made. High variety, low repetition. ‘Strangers every one customized’. Skill requirements are usually very broad. Skilled jobber, or team, complete whole product.

15 Batch processes Higher volumes and lower variety than for jobbing.
Standard products, repeating demand. But can make specials. Specialized, narrower skills. Set-ups (changeovers) at each stage of production.

16 Mass (Line) processes Higher volumes than batch.
Standard, repeat products (‘runners’). Low and/or narrow skills. No set-ups or almost instantaneous ones.

17 Continuous processes Extremely high volumes and low variety: often single product. Standard, repeat products (‘runners’). Highly capital-intensive and automated. Few changeovers required. Difficult and expensive to start and stop the process.

18 Professional service High levels of customer (client) contact.
Clients spend a considerable time in the service process. High levels of customization with service processes being highly adaptable. Contact staff are given high levels of discretion in servicing customers. People-based rather than equipment-based.

19 Service shops Medium levels of volumes of customers.
Medium, or mixed, levels of customer contact. Medium, or mixed, levels of customization. Medium, or mixed, levels of staff discretion.

20 Mass service High levels of volumes of customers.
Low to medium levels of customer contact. Low, or mixed, levels of customization. Low, or mixed, levels of staff discretion.

21 Deviating from the ‘natural’ diagonal on the product-process matrix has consequences for cost and flexibility Manufacturing operations process types Service operations process types High variety Low volume Low variety High volume Product/service characteristics Project Jobbing Batch Mass Continuous Professional service Service shop More process flexibility than is needed, so high cost Less process flexibility than is needed, so high cost The ‘natural’ line of fit of process to volume/variety characteristics Figure 4.4 Deviating from the ‘natural’ diagonal on the product–process matrix has consequences for cost and flexibility Source: Based on Hayes and Wheelwright 9

22 Product-process matrix – water meter example
High variety Low volume Low variety High volume Product/service characteristics Original service with appropriate process characteristics New service, old process, so excess process flexibility and high cost A B Process characteristics New service with new process having appropriate process characteristics C The ‘natural’ diagonal or ‘line of fit’ Figure 4.5 A product–process matrix with process positions from the water meter example

23 Process mapping symbols
Delay (a wait, e.g. for materials) Operation (an activity that directly adds value) Inspection (a check of some sort) Transport (a movement of some thing) Storage (deliberate storage, as opposed to a delay) Process mapping symbols derived from scientific management Decision (exercising discretion) Process mapping symbols derived from systems analysis Direction of flow Input or output from the process Activity Beginning or end of process

24 Process map – ‘enquire to delivery’ at stage lighting firm
Customer request Check availability file Supply from stock ? Customer wants search ? Search Find supplier ? Call customer Reserve on availability file Kit wagon to store Assemble kit Check equipment Needs attention ? Repair Pack for delivery Deliver to customer Send customer guide Confirm to supplier Stored equip. Y N Kit to workshop Supplier’s equipment to store Supplier Figure 4.7 Process map for ‘enquire to delivery’ process at stage lighting operation

25 ‘Supply and install’ process mapped at three levels
The operation of supplying and installing lighting equipment The outline process of supplying and installing lighting equipment ‘Enquire to delivery’ ‘Collect and check’ ‘Install and test’ File failure note Inform customer N Rectify in time ? Y Rectify N To customer site Routine control check Safety check Y Pass check ? Y Job sign-off Return to base Compliant ? Install N The detailed process of ‘Install and test’ activity Y Rectify in time ? N Call for help Rectify Figure 4.8 The ‘supply and install’ operations process mapped at three levels

26 ‘Collect and check’ process – levels of process visibility
Very high visibility Check it worked ok Call customer to agree terms Worked ok ? Agree report N Y Line of interaction Take out equipment High visibility Medium visibility To site To base Line of visibility Amend usage records Back office – low visibility Prepare report N Check and clean equipment Did it work ok ? Equipment to store Y Figure 4.9 The ‘collect and check’ process mapped to show different levels of process visibility

27 Throughput (TH) = Work-in-progress (WIP) × Cycle time (CT)
Little’s law (a really quite useful law) Throughput (TH) = Work-in-progress (WIP) × Cycle time (CT) Cycle time = 2 mins WIP = 10 Throughput time = ? Throughput time = 10 × 2 mins Throughput time = 20 mins

28 Throughput (TH) = Work-in-progress (WIP) × Cycle time (CT)
Little’s law (a really quite useful law) (Continued) Throughput (TH) = Work-in-progress (WIP) × Cycle time (CT) Need to mark 500 exam scripts in 5 days (working 7 hours a day). Takes 1 hour to mark a script. How many markers are needed? Throughput time = 5 days × 7 hours = 35 hours 35 hours = 500 scripts × Cycle times Cycle time = hours 500 scripts = 0.07 hours Number of markers = Work content = 1 hour = Cycle time 0.07

29 Throughput efficiency
Throughput efficiency is the work content of whatever is being processed as a percentage of its throughput time. Throughput efficiency = Work content Throughput time × 100

30 X X X X X X X High utilization but long throughput times
5-15 mins Arrival frequency (demand) Processing time Utilization = <100% % Q = >0 Arrival frequency (demand) X Utilization = 100 % Q = infinity 9 mins X Utilization = 50 % Q = 0 20 mins X 10 mins Utilization = 100 % Q = 0 30 mins 10 mins Processing time Utilization = % Q = 0 High High utilization but long throughput times Low utilization but short throughput times Reduce process variability Process throughput time (or inventory) Average length of queue X X Low X 20% 40% 60% 80% 100% Capacity utilization Figure The relationship between process utilization and number of items waiting to be processed for constant, and variable, arrival and process times

31 Process utilization, waiting time and variability
High utilization but long waiting time Average number of units waiting to be processed Decreasing variability Average number of units waiting to be processed Reduction in process variability X Short waiting time but low utilization Z Y 10 20 30 40 50 60 70 80 90 100 10 20 30 40 50 60 70 80 90 100 Utilization Utilization (a) Decreasing variability allows higher utilization without long waiting times (b) Managing process capacity and/or variability Figure The relationship between process utilization and number of items waiting to be processed for variable arrival and activity times

32 Chapter 4 ‘end-of-chapter’ case
Slide deck for Action Response Case Source: Shutterstock/ Yuri Acurs

33 Cycle time = time between unit outputs
Some process metrics Activity A Activity C Activity B Activity D Activity E Activity F Activity G The individual activities that make up the process. The sequence of the activities and the flow between them. Unit time A Unit time B Unit time C Unit time E Unit time D Unit time G Unit time F The time required for each activity (Unit time A, B, C, etc.). The ‘work in progress’ (wip) within the process. Cycle time = time between unit outputs Throughput time The ‘work content’ of the whole job (Unit time A + Unit time B + Unit time C, etc.). The number of staff allocated to the process.

34 Action response TASK Read the Action Response case and…
Map the application processes Identify the strengths and weaknesses of their processes Help to suggest possible improvements

35 ARAPU process map 300/week Receipt clerks (4) (10 mins) 100/week
Coding clerks (5) (20 mins) Secretaries (3) Assessors (7) (100 take 10 mins) (300 take 60 mins) Committee Payment clerks Decline clerks (4) (3) (50 mins) (30 mins) Dispatch (2) (10 mins)

36 ARAPU objectives? Quality? Speed? Dependability? Flexibility? Cost?

37 Cycle time, throughput time and work-in-progress
Calculating the required cycle time Forecast demands during the period (A) Availability of productive time (B) Cycle time (C = B/A) Deciding how many staff are needed Work content of the task (D) Cycle time required (C) Number of staff (D/C) 100 480 mins 4.8 mins 55 mins 4.8 mins 11.46 (12)

38 For action response… 300 2,100 mins 7 mins 127.5 mins 7 mins Actual=25
Calculating the required cycle time Forecast demands during the period (A) Availability of productive time (B) Cycle time (C = B/A) Deciding how many staff are needed Work content of the task (D) Cycle time required (C) Number of staff (D/C) 300 2,100 mins 7 mins 127.5 mins 7 mins Actual=25 18.21 (19)

39 Cycle time, throughput time and work-in-progress
Little’s law (a really quite useful law) Throughput (TH) = Work-in-progress (WIP) × Cycle time (CT) Cycle time = 2 mins WIP = 10 Throughput time = ? Throughput time = 10 × 2 mins Throughput time = 20 mins

40 Throughput (TH) = Work-in-progress (WIP) × Cycle time (CT)
For action response... Little’s law Throughput (TH) = Work-in-progress (WIP) × Cycle time (CT) Cycle time = 7 mins Cycle time = ? WIP = ? WIP = 2,000 Throughput time = ? Throughput time = 2,000 × 7 mins Throughput time = 14,000 mins Throughput time = days

41 Balancing An ideal balance where activities are allocated equally between stages Cycle time = 12 mins Cycle time = mins Stage 2 Stage 1 Stage 1 Stage 2 Stage 3 Stage 4 Stage 3 Stage 4 Balancing waste = 5 mins per unit Balancing waste =

42 Balancing (Continued)
Load = 400 × 10 = 4,000 mins/week Load = 4,000/4 = 1,000 mins/person 300/week Receipt clerks (4) (10 mins) 100/week Coding clerks Load = 400 × 20 = 8,000 mins/ week Load = 8,000/5 = 1,600 mins/person (5) (20 mins) Secretaries (3) ARAPU Process map Load = 400 × 47.5 = 19,000 mins/week Load = 19,000/7 = 2,714 mins/person Assessors (7) (100 take 10 mins) (300 take 60 mins) Committee Load = 150 × 50 = 7,500 mins/week Load = 7,500/4 = 1,875 mins/person Payment clerks Decline clerks Load = 150 × 30 = 4,500 mins / week Load = 4,500/3 = 1,500 mins/person (4) (3) (50 mins) (30 mins) Dispatch (2) Load = 300 × 10 = 3,000 mins/week Load = 3,000/2 = 1,500 mins/person (10 mins)

43 Value stream mapping TPT = Total processing time
TTT = Total throughput time P/T = Processing time Yield = quality conformance C/O = Change-over time Rel = Reliability Resubmitted applications, approx. 100/week Further information request, approx. 100/week New applications, approx. 300/week average IN IN IN Receive Code Assess X 100% Batched 2X per day X 100% Batched 2X per day X 100% FIFO To Committee, batched every Thursday am FIFO Largest given priority P/T = 10 min Yield = 99% C/O = 0 min Rel = 95% P/T = 20 min Yield = 98% C/O = 0 min Rel = 97% P/T = 10–60m Yield = 99% C/O = 0 min Rel = 99% 10 min 20 min 47.5 min Approx. 3 days Approx. 5 days Approx. 10 days

44 Value stream mapping (Continued)
TPT = Total processing time TTT = Total throughput time P/T = Processing time Yield = quality conformance C/O = Change-over time Rel = Reliability IN Pay X 100% FIFO? Batched 1X per week P/T = 50 min Yield = 98% C/O = 0 min Rel = 97% Batched 1X per day New applications, approx. 300/week average IN IN Committee Dispatch X 100% As recom- mended by assessors To applicants IN Largest given priority P/T = ? Yield = 100% C/O = ? Rel = 100% Batched 1X per week P/T = 10 min Yield = 99% C/O = 0 min Rel = 99% Decline X 100% Batched 1X per day FIFO? P/T = 30 min Yield = 98% C/O = 0 min Rel = 97% 150 min 50–30 min 10 min TPT = min 3.5 days Approx. 5 days Approx. 6 days TTT = 33.3 days


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