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3D Human Body Pose Estimation from Monocular Video Moin Nabi Computer Vision Group Institute for Research in Fundamental Sciences (IPM)

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Presentation on theme: "3D Human Body Pose Estimation from Monocular Video Moin Nabi Computer Vision Group Institute for Research in Fundamental Sciences (IPM)"— Presentation transcript:

1 3D Human Body Pose Estimation from Monocular Video Moin Nabi Computer Vision Group Institute for Research in Fundamental Sciences (IPM)

2 Introduction to Human Pose Estimation Articulated pose estimation from single-view monocular image(s)

3 Application of Human Pose Estimation ■ Entertainment: Animation, Games ■ Security: Surveillance ■ Understanding: Gesture/Activity recognition

4 Difficulties of Human Pose estimation ■ Appearance/size/shape of people can vary dramatically ■ The bones and joints are observable indirectly (obstructed by clothing) ■ Occlusions ■ High dimensionality of the state space ■ Lose of depth information in 2D image projections

5 Difficulties of Human Pose estimation ■ Challenging Human Motion

6 Problem Backgrounds ■ Break up a very hard problem into smaller manageable pieces Goal: Reliable 3D Human Pose Estimation from single-camera input

7 Problem Backgrounds ■ Break up a very hard problem into smaller manageable pieces Goal: Reliable 3D Human Pose Estimation from single-camera input

8 Problem Backgrounds ■ Break up a very hard problem into smaller manageable pieces Goal: Reliable 3D Human Pose Estimation from single-camera input

9 Graphical model (definition) Nodes : Xi Random Variables Edges : P(Xj/Xi) Conditional Probability

10 Graphical model (Examples)

11 Graphical model (Inference) discrete continuous Belief propagation

12 (a) monocular input image with bottom up limb proposals overlaid (b); (c) distribution over 2D limb poses computed using nonparametric belief propagation; (d) sample of a 3D body pose generated from the 2D pose; (e) illustration of tracking. Hierarchical Inference Framework

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17 Inferring 2D pose 2D Loose-Limbed Body Model

18 Graphical Modeling the Person X = {X1,X2,...,XP} in terms of 2D position, rotation, scale and foreshortening of parts, Xi € R5

19 Modeling the constraints

20 ■ Kinematic Constraints ■ Occlusion Constraints … Joint probability

21 Limb proposal 5 × 5 × 20 × 20 × 8 = 80, 000 valuated discrete states valuating the likelihood function chose the 100 most likely states for each part discretizing the state space into: 5 scales 5 foreshortenings 20 vertical positions 20 horizontal positions 8 rotations

22 Image likelihood In defining we use edge, silhouette and color features and combine them. approximate the global likelihood with a product of local terms

23 None Parametric Belief Propagation Use an Iterative method of message passing to find better poses

24 2D Loose-Limbed Body Model (summary)

25 Result

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31 Inferring 3D pose from 2D 2D Loose-Limbed Body Model Mixture of Experts (MoE)

32 Inferring 3D pose from 2D Problem: p(Y|X)is non-linear mapping, and not one-to-one

33 Inferring 3D pose from 2D Solution: p(Y|X)may be approximated by a locally linear mappings (experts)

34 MoE Formally Training of MoE is done using EM procedure (similar to learning Mixture of Gaussians)

35 Illustration of 3D pose inference

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37 Inferring 3D pose from 2D 2D Loose-Limbed Body Model Mixture of Experts (MoE) Hidden Markov Model (HMM)

38 Result

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40 Thank You


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