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By Chantel Sizemore. Where it all began Princess Toadstool, whose name was later changed to Princess Peach was created in 1983 when Nintendo created Super.

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Presentation on theme: "By Chantel Sizemore. Where it all began Princess Toadstool, whose name was later changed to Princess Peach was created in 1983 when Nintendo created Super."— Presentation transcript:

1 By Chantel Sizemore

2 Where it all began Princess Toadstool, whose name was later changed to Princess Peach was created in 1983 when Nintendo created Super Mario brothers as a sequel to the 1983 arcade game Mario Bros.

3 It’s a girl!!! Samus Aran, 1986’s “Metroid” lead character, shocked the video game world when revealing that she was a women. One of the first strong female video game characters to conquer while clothed.

4 We spoke too soon! The “Justin Baily” code was discovered which allowed players to beat the game in a shorter amount of time with the “best” ending. This meant, obviously Samus in a bathing suit.

5 As time goes on….. Lara Croft was really the first hypersexual female video game character. She made her debut in 1996 as a character in the game Tomb Raider which was made originally for the Sega Saturn.

6 The Breast Bounce? Some video games are based entirely around scantily clad women wearing minimal amounts of clothing. Even introducing lesbianism and tiny bikini covered body parts jiggling as they move.

7 Women: Always willing to help Games like God of War (2005) and it’s sequel, God of War II which was released in 2007, have taken the female’s negative portrayal to another level. Women in these games are used as sex objects to help regain the players health and “praise”, doing so through sexual relations.

8 Use ‘em and abuse ‘em Games like Grand Theft Auto and all of the GTA sequels let the plays have sex with prostitutes to regain their strength. Not only does it portray women as sex objects, the game also lets you beat and even kill the prostitutes to get your money back.

9 Whose reality is it? Video Game developers tend to work long hours leaving little time for personal relationships.


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