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Battleship J2ME Mobile Game Frank Ng. Approach Installed J2ME and Eclipse to edit the Java code Learned J2ME/Java by looking at example code Created a.

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Presentation on theme: "Battleship J2ME Mobile Game Frank Ng. Approach Installed J2ME and Eclipse to edit the Java code Learned J2ME/Java by looking at example code Created a."— Presentation transcript:

1 Battleship J2ME Mobile Game Frank Ng

2 Approach Installed J2ME and Eclipse to edit the Java code Learned J2ME/Java by looking at example code Created a basic flowchart for basic functionality –Corrected as I programmed –Once I had basic functionality, I would expand if there is more time Used the examples and the flowchart to create Battleship –Networking example  Socket  client.java, sender.java, server.java –Tilepuzzle example  board.java

3 Flowchart

4 Screenshot – Setup of board

5 Screenshot – Finish Setup

6 Screenshot – Choose player

7 Screenshot – Start Playing Key White – Blank Square Blue – Miss Red – Hit Grey – Ship

8 Screenshot – Game Finished

9 Conclusion Good overall learning experience –Learned from example –J2ME WTK –Java –Networking

10 Conclusion – Cont’d Could have implemented more functionality/aesthetics given more time –Create “explosions” when player gets a hit Also use other images for misses, ships, etc. –Detect if player setup ALL of the ships –Make it easier to setup the ships –Notification when a connection has been made between the client and server –etc.

11 Questions/Comments?


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