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CHARACTER RIGGING CS 490.006/582.001 MODELING AND ANIMATING HUMAN FIGURES PAGE 82 FOOT PIVOT POINTS.

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Presentation on theme: "CHARACTER RIGGING CS 490.006/582.001 MODELING AND ANIMATING HUMAN FIGURES PAGE 82 FOOT PIVOT POINTS."— Presentation transcript:

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2 CHARACTER RIGGING CS 490.006/582.001 MODELING AND ANIMATING HUMAN FIGURES PAGE 82 FOOT PIVOT POINTS

3 SKINNING CS 490.006/582.001 MODELING AND ANIMATING HUMAN FIGURES PAGE 83

4 THE WALKING CYCLE CS 490.006/582.001 MODELING AND ANIMATING HUMAN FIGURES PAGE 84 EXTENDED POSITION: THE CHARACTER’S WEIGHT SHIFTING TO THE FORWARD FOOT RECOIL POSITION: TRANSFER BODY WEIGHT TO THE FORWARD FOOT, BENDING THE FORWARD KNEE TO ABSORB SHOCK PASSING POSITION: FORWARD KNEE STRAIGHTENS AND THE FREE FOOT PASSES THE SUPPORTING FOOT WEIGHT-BEARING FOOT LIFTS OFF THE GROUND AT THE HEEL, BODY STARTS TO FALL FORWARD LIKE A PENDULUM FREE LEG CONTACTS GROUND, COMPLETING HALF CYCLE, FOLLOWED BY MIRRORED SECOND HALF

5 THE RUNNING CYCLE CS 490.006/582.001 MODELING AND ANIMATING HUMAN FIGURES PAGE 85 CONTACT POSITION: BODY LEANS FORWARD AND LEGS ARE FARTHER APART THAN IN WALK RECOIL POSITION: BODY MOVES FASTER THAN IN WALK, SO MOMENTUM INCREASES AND BENT LEG IS MORE EXAGGERATED PASSING POSITION: HALFWAY THROUGH STEP, THE GROUNDED FOOT PUSHES THE BODY UPWARD BODY IS NOW AIRBORNE AND IS AT THE HIGHEST POINT IN THE CYCLE BODY LANDS AND THE NEXT STEP STARTS, WITH SECOND HALF OF CYCLE MIRRORING FIRST HALF

6 THE SKIP CYCLE CS 490.006/582.001 MODELING AND ANIMATING HUMAN FIGURES PAGE 86 THE SKIP STARTS LIKE THE WALK, WITH THE FEET APART, BUT THE EMPHASIS IS ON THE TOES THE WEIGHT IS TRANSFERRED TO THE FORWARD FOOT, OR, MORE SPECIFICALLY, THE FORWARD TOE THE FOOT PUSHES OFF, SENDING THE CHARACTER INTO A SMALL HOP; THE OTHER FOOT MOVES FORWARD AS THE HIPS ROTATE IN MID-LEAP, THE BACK LEG MOVES FORWARD SLIGHTLY; THE FORWARD LEG REMAINS HIGH AND TUCKS UNDER THE BODY THE CHARACTER LANDS ON THE REAR FOOT, WITH THE FORWARD FOOT STAYING HIGH THE FORWARD FOOT TOUCHES DOWN AND THE CYCLE REPEATS IN A MIRRORED FASHION

7 THE SNEAKING CYCLE CS 490.006/582.001 MODELING AND ANIMATING HUMAN FIGURES PAGE 87 STARTING ON HIS TOES, THE CHARACTER IS SLIGHTLY OFF-CENTER, SO THE ARMS ARE EXTENDED TO MAINTAIN BALANCE RECOIL POSITION: THE FEET STAY CLOSE TO THE GROUND TO MAINTAIN BALANCE PASSING POSITION: THE PLANTED LEG DOESN’T EXTEND NEARLY AS MUCH AS IN THE WALK BEFORE THE PASSING LEG TOUCHES DOWN, THE CHARACTER LEANS OVER AT THE WAIST TO HELP MAINTAIN BALANCE THE CYCLE IS FINISHED AND READY FOR THE NEXT LEG

8 LEAPING CS 490.006/582.001 MODELING AND ANIMATING HUMAN FIGURES PAGE 88 ANTICIPATION OVERSHOOT FOLLOW- THROUGH


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