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Software Development Lifecycle & Release Management Scottie Cheng.

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Presentation on theme: "Software Development Lifecycle & Release Management Scottie Cheng."— Presentation transcript:

1 Software Development Lifecycle & Release Management Scottie Cheng

2 Agenda  Experience  Product Release  Roles in Product Development  Software Development Lifecycle

3 Army Logistic Command  Logistic information system  Information Technology Officer  Network management  Server management  Database management  Web development (ASP, Java)  Other skills (making slides, PC maintenance…)  One-man development, no process control, no quality control.  Contract with SI

4 Incentia Design Systems  EDA software  Logic synthesis  STA  Physical synthesis (placement)  R&D engineer, R&D manager  C/C++,  Multi-host, multi-process, multi-thread  Coding + unit testing  Process: Yes.

5 Synopsys  EDA software  Physical verification  Program Manager  Release process  Software quality  Coordination/Communication  Big team (100+ R&D/QA)  Different location/time zone  Taipei (Taiwan), Shanghai (China), Mountain View (CA), Durham (NC), Bangalore (India)

6 Definition  Project management  Program management  Product management

7 Software Release Feature release Service pack Hotfix B4 Service pack Hotfix B4 Feature release Service pack Hotfix B4 Hotfix Service pack Hotfix

8 Roles in Product Development Product Application Consultant Corporate Application Engineer R&D EngineerQA Engineer Software Engineering Integration support Porting platform support Software development tool support Process/Program management Logistics Release managementTechnical publication

9 Software Development Lifecycle PlanDesignImplementationTestingRelease

10 Planning (AC, CAE)  Understand the issue, and identify the root cause.  Users usually do not know what they want.  Requirement specification  Input-Process-Output  Acceptance criteria  Priority  Schedule

11 Design (R&D, CAE)  Design the new function to meet the requirement.  Ease of use.  Functional specification

12 Implementation (R&D)  Coding best practice  Architecture/Design patterns  Reuse  De-coupling  Coding style  Code comment/documentation  Keep in mind  Correctness always comes first.  Efficiency (performance)  Testability  Ease-of-debug

13 Testing  Regression  Daily  Porting platform  Code quality  Purify/Valgrind  Purecov  Quantify  Coverity  Performance testing  Runtime  Memory  Unit test  Module-level  Command-level  Flow testing  Alpha/Beta testing Automatic/regularPer project (R&D, QA, CAE, AC)

14 Release  Documentation  User Guide  Reference Manual  Release Note  Training materials  User feedback

15 Suggestions  Technical basics  Algorithm, data structure, design pattern, database, network  Language is not the key. Master one or two language is enough.  Domain knowledge  Software is nothing but a tool.  Team work vs one-man team  Communication ability is important.  Prototyping vs completeness

16 You are developing a PRODUCT, not writing CODE.


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