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Introduction to Computer Systems

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1 Introduction to Computer Systems
Lecturer: Steve Maybank Department of Computer Science and Information Systems Autumn 2014 Week 6b: Types of Instruction Official learning outcomes: A knowledge of number systems, computer architectures, data structures, operating systems, algorithms and software engineering fundamentals. 4 November 2014 Birkbeck College, U. London

2 Machine Architecture Main memory Central processing unit Arithmetic/
logic unit Address | Cells Registers 00 1 Program counter Bus 01 . Control unit . Instruction register FF F 4 November 2014 Brookshear, Section 2.2

3 Machine Language Concepts
Registers (R, S, T…) Memory addresses Number of bytes in a memory cell Instruction Sequence of instructions Branching (choice of next instruction) 4 November 2014 Brookshear, Section 2.2

4 Properties of the Illustrative Machine
No. memory cells: 256 No. bits in a memory cell: 8 (1 byte) No. registers: 16 No. bits in a register: 8 (1 byte) No. bits in the programme counter: 8 (1 byte) No. bits in the instruction register: 16 (2 bytes) 4 November 2014 Birkbeck College, U. London

5 Illustrative Machine Language
Op-code Operand description 1 RXY LOAD R from memory location XY 2 LOAD R with data XY 3 STORE R at memory location XY 4 0RS Move bit pattern in R to S 5 RST Add (2s comp) contents of S,T. Put result in R 6 Add (fp) contents of S,T.Put result in R 4 November 2014 Brookshear, Appendix C

6 Illustrative Machine Language
Op-code Operand Description 7 RST OR contents of S, T. Put result in R 8 AND contents of S, T. Put result in R 9 XOR contents of S, T. Put result in R A R0X Rotate right contents of R for X times. B RXY If contents R=contents register 0, then jump to instruction at address XY, otherwise continue as normal. C 000 Halt 4 November 2014 Brookshear, Appendix C

7 Types of Instruction Data transfer LOAD, STORE, MOVE Arithmetic/Logic
ADD, OR, AND, XOR, ROTATE Control JUMP, HALT 4 November 2014 Brookshear, Section 2.2

8 Format of an Instruction
Instruction=op-code field+operand field Op-code: identifies the elementary operation, e.g. STORE, SHIFT, XOR, JUMP. Operand: additional information, e.g. data or a register address. 4 November 2014 Brookshear, Section 2.2

9 Instruction 156C 1 5 6 C Op-code 1: load Register with bit
pattern in memory at the given address memory address register 4 November 2014 Brookshear, Section 2.3

10 Op Code 7 (OR) 1 1 1 1st register OR 2nd register = 3rd register
1st register OR 1 2nd register = 1 3rd register 4 November 2014 Brookshear, Section 2.3

11 Op Code A (Rotate right)
1 register 1 rotate right 1 1 rotate right 2 4 November 2014 Brookshear, Section 2.3

12 Instruction B258 B 2 5 8 Op-code B: change value of program counter if
contents of indicated register = contents of register 0 New contents of program counter Indicated register Brookshear, Fig. 2.9. 4 November 2014 Brookshear, Section 2.3

13 Machine Cycle Fetch next instruction from memory to the Decode the CPU
Execute Execute the instruction 4 November 2014 Brookshear, Section 2.3

14 First Part of the Fetch Step of the Machine Cycle
Main memory CPU address cells program counter 15 6C 16 6D A0 A1 A2 A3 bus A0 instruction register 156C 4 November 2014 Brookshear, Section 2.3

15 Completion of the Fetch Step
Main memory CPU address cells program counter 15 6C 16 6D A0 A1 A2 A3 bus A2 instruction register 156C 4 November 2014 Brookshear, Section 2.3

16 Updating the Program Counter
Fixed length instructions (2 bytes). Instructions stored consecutively in main memory. Each memory cell holds 1 byte. Then pc pc + 2 at the end of each Fetch. memory … … pc=7 4 November 2014 Brookshear, Section 2.3

17 Program to Add Two Values
Get the first value from memory and place it in a register S. Get the second value from memory and place it in another register T. Add the contents of S, T and place the result in a register R. Store the result in R in memory Stop 4 November 2014 Brookshear, Section 2.3

18 Encoded Program 156C. Load register 5 with the contents of memory cell 6C. 166D. Load register 6 with the contents of memory cell 6D 5056. Add (2s comp) contents of registers 5, 6. Put result in register 0. 306E. Store the contents of Register 0 at memory cell 6E. C000. Halt. 4 November 2014 Brookshear, Section 2.3

19 Birkbeck College, U. London
Without Instruction B A program containing n instructions would run for n-1 machine cycles. The program would be unable to respond to changes in the data. 4 November 2014 Birkbeck College, U. London

20 Birkbeck College, U. London
Fibonacci Numbers 0,1,1,2,3,5,8,13,21,34,55, … N(1)=0, N(2)=1 N(i+1)=N(i)+N(i-1) for i=2,3,4, … 4 November 2014 Birkbeck College, U. London

21 Program to Find the 10th Fibonacci Number
Address Instruction Comment // load register 0 with 0 // load register 1 with 0 // load register 2 with 1 // load register 4 with 8 FF // load register 5 with -1 (Two’s Comp) R0 R1 R2 R3 R4 R5 00 00 01 08 ** FF 4 November 2014 Birkbeck College, U. London

22 Program to Find the 10th Fibonacci Number
Address Instruction Comment 2A // Add contents of R1, R2. Put result in R3 3C // Move bit pattern in R2 to R1 2E // Move bit pattern in R3 to R2 // Add contents of R4, R5. Put result in R4 B436 // If contents R4=contents R0, go to 36 B02A // If contents R0=contents R0, go to 2A C000 // Halt. Result is in R2. 4 November 2014 Birkbeck College, U. London

23 Assembly Language Mnemonic system for representing machine language
166D 5056 306E C000 Assembly language LD R5, Price LD R6, ShippingCharge ADDI R0, R5, R6 St R0, TotalCost HLT 4 November 2014 Brookshear, Section 6.1


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