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Incremental Linear Programming Linear programming involves finding a solution to the constraints, one that maximizes the given linear function of variables.

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Presentation on theme: "Incremental Linear Programming Linear programming involves finding a solution to the constraints, one that maximizes the given linear function of variables."— Presentation transcript:

1 Incremental Linear Programming Linear programming involves finding a solution to the constraints, one that maximizes the given linear function of variables. –D = number of variables or dimensions. –Objective function is the function to be maximized. – Linear program is the set of constraints together with the objective function. –Feasible region is the intersection of the half-spaces, which is the set of points that satisfy all the constraints. Feasible region can be bounded, unbounded, empty. If empty problem is infeasible Maximize C 1 X 1 + C 2 X 2 + … + C d X d Subject to A 1,1 X 1 + … + A 1,d X d ≤ b 1 A 2,1 X 1 + … + A 2,d X d ≤ b 2 … A n,1 X 1 + … + A n,d X d ≤ b n

2 Linear Programming Operations Research has developed many algorithms to solve linear programs that perform well in practice. Our LP has N linear constants in 2 variables. Most OR applications have high-dimension (# constraints and variables) and do not work well in low dimensions (# of variables). Computational Geometry algorithms can do better in low dimensions

3 Linear Program (H,c) H is set of n two-dimensional constraints gives objective function GOAL: find so that and is maximized Let C denote feasible region for (H, c)

4 Linear Program Four possible cases Convention: to give unique solution for 3 rd example, choose lexicographically smallest point. Infeasible No solution Unbounded Return ray E C P C e p Non-Unique Solution Unique (vertex) solution

5 Incremental 2-dimensional linear programming Add constraints one by one Maintain optimal vertex of intermediate feasible region. Slight problem, requires that solution exists! –Not true for unbounded linear program –We will use subroutine for this

6 If (H,c) unboundedreturn ray in C else return so that is bounded. (h1 and h2 are certificates) Unbounded LP (H,c) certificates

7 Let Ci = feasible region with respect to halfplanes h1-hi = Note: Fact: c i = Ø then c j = Ø for all j≥i (and LP is infeasible) Linear Programming Let (H,c) be bounded linear program –h1 and h2 are certificates returned by UnboundedLP(H,c) –Number remaining halfplanes h3,h4,…,hn

8 How does optimal vertex change as we add h i ? V i is optimal vertex for C i L i is line bounding h i

9 Lemma 4.5 : Let c i and v i be defined as before (i)If v i-1  h i, then v i = v i-1 (ii)If v i-1  h i, then either c i =  or v i  l i. Proof : Let v i-1  h i (1) c i = c i-1  h i implies c i  c i-1 (2) v i-1  c i-1 and v i  h i implies v i-1  c i Note that the optimal point in c i cannot be better than optimal point in c i-1 (smaller) implies v i-1 is optimal in c i

10 (ii)Let v i-1  h i Suppose c i   and v i  l i (contradiction) (1) Consider segment vector v i-1 v i -by definition v i-1  c i-1 -since c i  c i-1, v i  c i-1 -since c i-1 is convex this implies the vector v i-1 v i  c i-1 (2) since v i-1 is optimal for c i-1 and f c is linear this implies f c (p) increases monotonically along the vector v i1 v i as p moves from v i to v i-1.

11 (Proof continued) (3) Consider intersection point q of vector v i-1 v i and l i - q exists since v i-1  h i and v i  c i Since vector v i-1 v i  c i-1, q must be in c i but value of the objective function increases along the vector v i-1 v i so f c (q) > f c (v i ) which is a contradiction to the definition of v i

12 To update optimal point : (1) If v i-1  h i then we are done (v i = v i-1 ) (2) If v i-1  h i we need to find v i on l i but this is just a one dimensional LP One-Dimensional LP : Find p on l i that maximizes f c (p) subject to constraints p  h j, 1  j  i. Without loss of generality, assume l i is x-axis and let x j = l i  h j. We will now see how to solve one dimesional LP

13 To solve One-Dimensional LP : x left = max 1  j < i {x j | l i  h j is bounded to left } x right = min 1  j < i {x j | l i  h j is bounded to right} The interval [x left, x right ] is a feasible region - LP is infeasible if x left > x right - Otherwise, optimal point is x left or x right Running time of One-Dimensional LP : O(n)

14 Algorithm: Two Dimensional LP(H,c) Input : LP(H,c) Output : Infeasible, Unbounded (and ray in c), or solution point p maximizing f c (p) 1. Run UNBOUNDEDLP(H,c) report if (H,c) is infeasible or unbounded (and ray in c) 2. Let h 1 and h 2 be certificates returned by UNBOUNDEDLP(H,c) letv 2 = h 1  h 2 and let h 3,h 4,...,h n be half planes in H for i = 3 to n if v i-1  h i then v i := v i-1 else v i := 1DLP({h 1, h 2,..., h i-1 }, c) if v i doesn’t exist report infeasible. endif end for return v n end algorithm

15 Running time : -Unbounded LP implies O(n) (We will see later) - Each iteration O(i) implies  O(i) = O(n 2 ) Therefore O(n 2 ) in total. Correctness : Follows from Lemma 4.5 (each iteration have correct) But this algorithm is worse than the one for constructing entire convex region.

16 Incremental LP Nice and simple. But…takes O(n 2 ) time in worst case, which is worse than the previous algorithm that computed the entire feasible region!

17 Is our analysis too crude? i.e. is algorithm actually better than we thought? Algorithm has n-2 stages, (each time add a half plane) We said stage i takes O(i) time, the time for 1D- LP with i half-planes. Note however: stage i takes:  O(i) time if optimal vertex changes  do 1D-LP (previous optimal is not in h i ).  O(1) time if optimal vertex does not change (previous optimal is in h i, so still optimal).

18 Question: how many times can optimal vertex change? Idea: if we can show it changes only say k times, than we can bound running time at O(kn). Unfortunately: there are cases in which optimal vertex can change every time…

19 Question: how many times can optimal vertex change? Thus, if we consider the planes (in this order), then the optimal vertex changes every time, and we have to do a 1D-LP each time! Running time O(n 2 ) !! Notice however, that if we had been lucky and added the vertices in the reverse order then the optimum would never change! Hmm… can we determine the right order in which to add the planes?

20 Randomization Unfortunately, we can not really determine the exact best order without a lot of work… Answer: Randomization Choose a random permutation of the planes and add them in that order.  We could have bad luck and pick a bad order that gives O(n 2 ) running time.  But most orders are not bad (as we’ll see) and so usually we do pretty well.

21 Changes to Algorithm Before start adding half-planes, randomly permute them. The running time is O(n). RandomPermutation(A) input: A[1…n] output: A[1…n] --- permuted randomly for i = n downto 2 random_index = Random(i) swap(A[i], A[random_index]) endfor

22 Randomized incremental algorithm Algorithm is now randomized algorithm. random choices made in permutation subroutine What is running time of randomized incremental algorithm?  Depends on permutation, and there are (n-2)! of them…  We’ll study the expected running time.  Each permutation of input is equally likely and doesn’t depend on the input planes  No assumptions made on input and so expectation is w.r.t. random order in which half-planes are treated and holds for any set of half-planes.

23 Expected running time Theorem 4.8: The 2D-LP with n constraints can be solved in O(n) expected time using a randomized incremental algorithm. Proof:  Running time of RandomPermutation() and UnboundedLP() are O(n). We’ll see the latter one.  Need to consider time for adding n-2 half- planes.

24 Expected running time  Adding a half-plane takes  Constant time if the optimum doesn’t change  O(i) time if does change (i th half-plane with 1D-LP).  We will bound time for all 1D-LPs.  Let X i be random variable:

25 Expected running time  If X i = 1, then 1D-LP takes O(i) time. Otherwise, adding h i takes O(1) time. Total time adding all half-planes (with 1D-LP) is:  We bound this sum using linearity of expectation: expected value of sum of RV’s is sum of the expected values.

26 Expected running time  What is E[X i ]? Probability that v i-1  h i.  “Backward analysis”  Algorithm done, v n is optimum vertex and vertex of C n.  Is it a vertex of C n-1 ? The answer is no only if h n is one of half-plane defining v n. How likely is this…? Only at most 2/(n-2).

27 Expected running time  And in general, to bound E[X i ] we  Fix subset of first i half-planes (determine C i ).  Compute a new optimum when adding h i if h i was one of two half-planes defining new optimum. E[X i ] = 2/(i-2).  So total bound:

28 Expected running time Randomized Incremental Algorithm takes O(n) expected time. Important: Expectation is only with respect to random permutation and applies to any input set.


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