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This article and any supplementary material should be cited as follows: Hale LA, Satherley JA, McMillan NJ, Milosavljevic S, Hijmans JM, King MJ. Participant.

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Presentation on theme: "This article and any supplementary material should be cited as follows: Hale LA, Satherley JA, McMillan NJ, Milosavljevic S, Hijmans JM, King MJ. Participant."— Presentation transcript:

1 This article and any supplementary material should be cited as follows: Hale LA, Satherley JA, McMillan NJ, Milosavljevic S, Hijmans JM, King MJ. Participant perceptions of use of adapted CyWee Z as adjunct to rehabilitation of upper-limb following stroke. J Rehabil Res Dev. 2012;49(4):623–34. http://dx.doi.org/10.1682/JRRD.2011.04.0070 Slideshow Project DOI:10.1682/JRRD.2011.04.0070JSP Participant perceptions of use of CyWee Z as adjunct to rehabilitation of upper-limb function following stroke Leigh A. Hale, PhD; Jessica A. Satherley, BPhty; Nicole J. McMillan, BPhty; Stephan Milosavljevic, PhD; Juha M. Hijmans, PhD; Marcus J. King, BE

2 This article and any supplementary material should be cited as follows: Hale LA, Satherley JA, McMillan NJ, Milosavljevic S, Hijmans JM, King MJ. Participant perceptions of use of adapted CyWee Z as adjunct to rehabilitation of upper-limb following stroke. J Rehabil Res Dev. 2012;49(4):623–34. http://dx.doi.org/10.1682/JRRD.2011.04.0070 Slideshow Project DOI:10.1682/JRRD.2011.04.0070JSP Aim – Determine utility, acceptability, and potential efficacy of CyWee Z controller and computer games in upper-limb rehabilitation for people with chronic stroke. Relevance – Key factors in upper-limb stroke rehabilitation training are attention, repetition, practice intensity, reward, complexity progression, skill acquisition, and task-orientation.

3 This article and any supplementary material should be cited as follows: Hale LA, Satherley JA, McMillan NJ, Milosavljevic S, Hijmans JM, King MJ. Participant perceptions of use of adapted CyWee Z as adjunct to rehabilitation of upper-limb following stroke. J Rehabil Res Dev. 2012;49(4):623–34. http://dx.doi.org/10.1682/JRRD.2011.04.0070 Slideshow Project DOI:10.1682/JRRD.2011.04.0070JSP Methods Used in-depth interviews and focus groups to explore participants experience using adapted CyWee Z controller with various computer games. Movements required for controlling cursor on computer screen using CyWee Z incorporated into handlebar.

4 This article and any supplementary material should be cited as follows: Hale LA, Satherley JA, McMillan NJ, Milosavljevic S, Hijmans JM, King MJ. Participant perceptions of use of adapted CyWee Z as adjunct to rehabilitation of upper-limb following stroke. J Rehabil Res Dev. 2012;49(4):623–34. http://dx.doi.org/10.1682/JRRD.2011.04.0070 Slideshow Project DOI:10.1682/JRRD.2011.04.0070JSP Results Five main themes emerged: – Enjoyment. – Benefits. – Shoulder pain. – Suggested changes. – Use of computers in rehabilitation.

5 This article and any supplementary material should be cited as follows: Hale LA, Satherley JA, McMillan NJ, Milosavljevic S, Hijmans JM, King MJ. Participant perceptions of use of adapted CyWee Z as adjunct to rehabilitation of upper-limb following stroke. J Rehabil Res Dev. 2012;49(4):623–34. http://dx.doi.org/10.1682/JRRD.2011.04.0070 Slideshow Project DOI:10.1682/JRRD.2011.04.0070JSP Conclusions Participants with chronic stroke enjoyed and reported perceived gains in upper-limb movement, concentration, and balance following 8 to 10 sessions of playing with the adapted CyWee Z controller and a range of computer games.


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