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 Team Norms  Norm#1- Treat the members of the team with the upmost respect and how you want to be treated.  Norm#2- Team members need to be notified.

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Presentation on theme: " Team Norms  Norm#1- Treat the members of the team with the upmost respect and how you want to be treated.  Norm#2- Team members need to be notified."— Presentation transcript:

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2  Team Norms  Norm#1- Treat the members of the team with the upmost respect and how you want to be treated.  Norm#2- Team members need to be notified before any work is done.  Norm#3- All the work will need to be split up evenly between the members of the group.  Norm#4-If there are any disagreements about the project they will be dealt with in a civilized manner and with a lot of communication.  Norm#5-If a group member wants to work outside of the class he/she will need to notify the others before hand and notify of any progress.  Norm#6-If any team member does not obey the rules there will be consequences.  Consequences  If any of these aren’t followed by a member it will result in loss of credit on the final project

3 Virtual Design Checklist Project Due Date: May 11th (Day 1) or May 10th (Day 2) 1. Engineering Notebook daily entries Day 1 entry dates: 4/15, 4/21, 4/25, 4/27, 4/29, 5/3, 5/5, 5/9 Day 2 entry dates: 4/18, 4/19, 4/20, 4/26, 4/28, 5/2, 5/4, 5/6 2. Team Norms (Day 1 - 4/15, Day 2 - 4/18) 3. Timeline (Day 1 – 4/21, Day 2 4/19) 4. Design Brief (Day 1 – 4/21, Day 2 – 4/19) 5. Team member evaluations Day 1 evaluation dates: 4/27 and 5/9 Day 2 evaluation dates: 4/26 and 5/6 6. Self evaluations Day 1 evaluation dates: 4/27 and 5/9 Day 2 evaluation dates: 4/26 and 5/6 7. Dimensioned, detailed sketches in engineering notebook of design and each individual part of the design (Day 1 – 4/25, Day 2 – 4/20) 8. IDW creations of each individual part (Day 1 – 5/3, Day 2 – 5/2) 9. IDW of exploded view (Day 1 – 5/3, Day 2 – 5/2) PowerPoint presentation (Day 1 – 5/9, Day 2 – 5/6

4  Client: School Superintendent  Target Consumer: High school students  Designer: Team Perspective  Problem Statement: School lockers are a mess. Students can never find a pen, pencil, or calculator, and their homework is always getting lost. Those who bring their lunch to school often find their food crushed under a sea of books and binders. Because of the clutter, it is often hard for students to close their locker doors completely.  Design Statement: Design a high school locker organization system that will neatly contain items commonly used and kept in school.  Constraints: Design must fit within your school locker. Easy to install. Must hold 20 lbs of books and binders. No flammable materials.

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10  Most of the computers don’t work  Inventor doesn’t work most times  The school internet went down  Sometimes it’s easier to slack off than actually do the work


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