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# How to be a Superhero who can Solve an Equation By Kathyrn Curie, Kim Byrne, and Robin Kanter.

## Presentation on theme: "How to be a Superhero who can Solve an Equation By Kathyrn Curie, Kim Byrne, and Robin Kanter."— Presentation transcript:

How to be a Superhero who can Solve an Equation By Kathyrn Curie, Kim Byrne, and Robin Kanter

Step 1 Hi Johnny! Today we are going to learn about variables and how to solve them when they are in equations. Click on the link below to watch the video! How to Solve for a Variable

Step 2 Now that you learned how superheroes solve algebraic equations. Lets work together using QuickMath to solve some problems. Click the link below to begin. QuickMath Enter these equations on the webpage: o 1. X + 5 = 10 o 2. 5x – 2 = 12 o 3. 3x – 8 = 13

Step 3 Try Solving These on your own: 1. 2x + 5 = 15 2. 3x + 3 = 9 3. 4x – 8 = 20

Step 4 Ready to rock out like a superhero? Lets play a game to see how you did!

Step 5 You did it! Great job!

Neuroscience and Learning Our lesson was developed with the following considerations: o When students are engaged and enjoying the task, information is transmitted to areas of the brain responsible for higher level cognition. o During enjoyable classroom activities, the brain releases dopamine which stimulates memory. o Students will connect to and remember materials that are motivating and can relate to real-life experiences. Melvin Levine also indicated that this will help adolescents with reduced attention to make students feel interested in what they are learning. o Howard Gardners multiple intelligences outline the different learning styles that work best for students in the classroom. Keeping in mind it is important to include all 8 intelligences.

4 Features Included In Our Lesson Video from Math Playground o Teenager voice, Step-by-step instructions, colorful, and visual/auditory input that is motivating for students. Use of a sound object to read text to the student. o Lowers the cognitive demand. The student is able to concentrate on learning the math concept without being distracted by reading difficulties. Lesson included graphics, sound bytes, and a superhero theme. o To increase the emotional connection and personal interest for the student Using QuickMath to explore sample problems. o After Johnny views the video, he will be able to go on an adventure with QuickMath that outlines how to do a problem. The website incorporates a tool that allows Johnny to enter the exact problems given by the teacher. This way the problem is set up to utilize the skills Johnny already has.

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