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Chapter 4 The Perception of Light & Sound

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1 Chapter 4 The Perception of Light & Sound
Text Book pp. 91 to 116 Related concepts: Waves, Vision, Hearing, Telescopes Radio IR UV X Rays Gamma

2 Waves A Wave is a disturbance that travels through a medium or the vacuum of space. A wave carries energy A wave does not transport matter.

3 Transverse Waves The movement or vibration is “up and down”
A transverse wave’s motion is perpendicular to its travel (Its Energy vs its medium) Energy Travel Vibration

4 Longitudinal or Compression Wave
The vibration is “forward and backward” The direction of vibration (medium) is the same as the direction of wave travel (energy) Vibration Direction of Travel

5 Mechanical Waves Mechanical waves need a substance or “medium” to travel through. Examples: Sound Waves (air, water, metals) Seismic Waves (earth, rock) Ocean Waves

6 Electromagnetic Waves
Electromagnetic waves do not need a substance or medium in order to travel. They may travel through empty space or a medium. Radiant Energy Examples: Radio waves Infrared waves Visible light Ultraviolet light X rays Gamma rays

7 EMR Spectrum How EMR is organized
Longest to shortest wavelength of the spectrum Radio, TV, Micro, IR, Visible, UV, X ray, Gamma Equates to lowest to highest energy and frequency.

8 Sound Sound is carried by longitudinal (compressional) mechanical waves Sound needs a medium to travel through In the vacuum of space, sound will not travel. The speed of sound in: Air is 350 m/s or over 1200 km/h That seems fast, but it is way slower than light, which travels km/s

9 The Decibel Scale The decibel scale measures the intensity, or loudness of sound as perceived by the human ear. (amplitude= degree of compression) Sound Decibels (dB) Breathing, 3 m away 10 Murmur or whisper, 2 m away 20 Calm classroom 40 Intense road traffic, 3 m away 70 Motorcycle, without muffler, 2m away 100 Rock Concert / Jet engine (14m away) 120 Space Shuttle launch (50 m away) 200

10 Frequency & Wavelength
Sound also has frequency and wavelength Frequency is measured in Hertz (Hz), also called cycles per second. Its how many vibrations there were per second. Wavelength is measured in metres or centimetres The higher the frequency of a sound, the shorter its wavelength is and the greater its energy.

11 Frequency and Pitch of Sound
High frequency sound waves (>1000Hz) have a very high pitch sound (high treble). Low frequency sound waves (<100 Hz) have a low pitch (bass) Mid-range sounds (100Hz to 1000Hz) are the most comfortable to the ear. The range of human hearing is: 20Hz to 20000Hz (on the average) TEST YOUR HEARING!!!

12 Infrasound and Ultrasound
Frequencies below 20Hz are called infrasound. Humans can’t hear them, but some animals, like elephants, can. Frequencies above Hz are called ultrasound. Humans can’t hear them, but some animals, like dogs and bats, can Bats use ultrasound to locate objects in the dark (echolocation) Hospitals use ultrasound to “see” the development of a fetus.

13 Different light frequencies are interpreted as colours
Visible Light Light is a form of electromagnetic radiation (EMR) that humans can see with their eyes. The different frequencies of light are interpreted by our brains as different colours Different light frequencies are interpreted as colours

14 Refraction Refraction is the deviation (bending) of light as it passes from one transparent medium to another.(Incident ray Refracted ray) speed decreases For example, light refracts when it passes from air into glass or water. The spoon looks bent Due to refraction Air Water

15 Lenses Lenses use refraction to collect, focus or project light.
Lenses are made of transparent material (like glass) and have at least one curved surface. The two main types of lens are converging and diverging that have the ability to refract light. All of these devices use lenses: Contact lens, eye eyeglasses telescope projector camera photographic lens

16 Converging, or convex, lenses focus light at a single focal point.
Optical Centre Converging, or convex, lenses focus light at a single focal point. Converging lenses can be used to create “real” images… Images that can be projected on a screen. Converging lenses are often used to enlarge or magnify images. Focal point Diverging, or concave, lenses do not focus light at a single point. The so-called focal point of a diverging lens is a virtual point where the image would appear to be when viewed through the lens. Diverging lenses cannot project images onto a screen. Diverging lenses always make smaller images. Focal point Optical Centre

17 How to Find the Image (Image when object is between 2F’ and F’)
2. Tip of object, parallel to base line Lens Plane Base line 3. Tip of object through F’. F’ 2a. From lens plane, through Focal point (F) Object 1. Tip of object through OC Image Converging (biconvex) Lens In this case, when the object is between F’ and 2F’, the image is larger than the object, upside down, and real. (3 on pg. 114)

18 How to Find the Image (Image when object placed past 2F’: 1 on pg. 114)
2. Tip of object, parallel to base line 1.Tip of object through OC Lens Plane 2a. through Focal point (F) 3. Tip of object through F’ Base line F’ Upside down Smaller Real Image Object 3a. Parallel to base line Converging (convex) Lens

19 How to Find the Image (Image when object placed closer than F’)
2b. From focal point through lens 2. From lens, parallel to first line Lens Plane Base line . F’ Image Right side up Larger Virtual Object 1. Tip of object through O.C. Converging (biconvex lens) 5 on pg. 114

20 Object Image Small, Virtual Right side up Diverging Lens (biconcave) seen through a diverging lens, the image is smaller than the object, but right-side up.

21 Glasses Myopia: Near-sighted people need diverging (concave) lenses in their glasses. Eyeball is too deep Near sighted people can see better close up, but not far away Hyperopia: far-sighted need converging (convex) lenses in their glasses. Eyeball is not deep enough. Far-sighted people see things far away better, but cannot see close things as well.

22 Exercises Workbook, pages


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