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Welcome to... Cool Spring A Game of X’s and O’s
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Hot Mess Harlow Snaps Amelia Wolfe Coco Krispi Thrifty Starring:
1 2 3 Hot Mess Harlow Snaps Amelia 4 5 6 Wolfe Coco Krispi Thrifty Starring: 7 8 9 El Guapo Super Nanny Flo
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1 2 3 X 4 5 6 O 7 8 9 Scoreboard Click Here if X Wins Click Here if
O Wins
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1 Cues and questions account for 80% of what occurs in a classroom on a given day
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1 TRUE Home
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2 For the greatest learning impact, questions should be phrased around points that are usual instead of those that are critical to the information that needs to be learned. True or False
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2 FALSE Home
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Cues are straightforward ways of activating……?
3 Cues are straightforward ways of activating……?
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3 prior knowledge Home
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4 Presenting content information in story format is an example of an ___________________.
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4 advance organizer Home
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Cues involve _____about what students are about to experience.
5 Cues involve _____about what students are about to experience.
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5 “hints” Home
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6 Teachers generally ask 12 to 20 questions
every half hour. True or False
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6 TRUE Home
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7 An advance organizer might work better as a preparation for a field trip than it would as a preparation for reading a chapter from the textbook
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7 FALSE Home
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8 ____________ that are designed to help students attain a deeper understanding of content will eventually increase their interest in the topic
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8 Questions Home
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9 You should always use the same Bloom’s level of questioning when doing constructing a CFA? (basic knowledge)
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9 FALSE Home
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X CONGRATULATIONS! CONGRATULATIONS! CONGRATULATIONS!
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O CONGRATULATIONS! CONGRATULATIONS! CONGRATULATIONS!
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