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D12 – Bellringer! What makes a game fun? Consider one of the following examples: Monopoly Dungeons & Dragons Clue.

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Presentation on theme: "D12 – Bellringer! What makes a game fun? Consider one of the following examples: Monopoly Dungeons & Dragons Clue."— Presentation transcript:

1 D12 – Bellringer! What makes a game fun? Consider one of the following examples: Monopoly Dungeons & Dragons Clue

2 Core Game Elements Open up your textbooks, and let’s turn to page 25 first. According to the text there are 4 core game elements: Player Format Objectives Rules Resources Let’s talk about Player Format first.

3 Player Format This refers to the number of players, their alignment, etc. For example, how many players does the game allow for? Must is be exact, or can it change? Can they leave midgame or not? Are their teams? Do they have the same goals? Here are a few examples:

4 Afterwards Don’t forget to complete a Game Analysis Sheet, either for one of these games, or a dice or tile game! Have fun!


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