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Breadth first search animation

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Presentation on theme: "Breadth first search animation"— Presentation transcript:

1 Breadth first search animation
and 6.855J Breadth First Search Get ahold of a network, and use the same network to illustrate the shortest path problem for communication newtorks, the max flow problem, the minimum cost flow problem, and the multicommodity flow problem. This will be a very efficient way of introducing the four problems. (Perhaps under 10 minutes of class time.) Breadth first search animation

2 Breadth first search animation
Initialize 1 2 4 5 3 6 9 7 8 1 2 4 5 3 6 9 7 8 1 1 pred(1) = 0 next := 1 order(next) = 1 LIST:= {1} Unmark all nodes in N; Mark node s LIST 1 next 1 Breadth first search animation

3 Breadth first search animation
Select a node i in LIST 1 2 4 5 3 6 9 7 8 1 1 1 In breadth first search, i is the first node in LIST LIST 1 next 1 Breadth first search animation

4 If node i is incident to an admissible arc…
2 4 2 2 8 1 1 1 1 5 7 Mark Node j pred(j) := i Select an admissible arc (i,j) Next := Next + 1 order(j) := next add j to LIST 9 3 6 LIST 1 2 1 2 next Breadth first search animation

5 If node i is incident to an admissible arc…
2 4 2 2 8 1 1 1 1 5 5 7 3 Mark Node j pred(j) := i Next := Next + 1 order(j) := next add j to LIST Select an admissible arc (i,j) 9 3 6 LIST 1 2 5 2 3 next Breadth first search animation

6 If node i is incident to an admissible arc…
2 4 2 2 8 1 1 1 1 5 5 7 3 Select an admissible arc (i,j) Mark Node j pred(j) := i Next := Next + 1 order(j) := next add j to LIST 9 3 3 6 4 LIST 1 2 5 3 3 4 2 next Breadth first search animation

7 If node i is not incident to an admissible arc…
2 4 2 2 8 1 1 1 1 1 5 5 7 3 9 Delete node i from LIST 3 3 6 4 LIST 1 2 5 3 4 3 2 next Breadth first search animation

8 Breadth first search animation
Select Node i 2 4 2 2 2 8 1 1 1 1 1 5 5 7 3 9 The first node on LIST becomes node i 3 3 6 4 LIST 1 2 5 3 4 2 3 next Breadth first search animation

9 If node i is incident to an admissible arc…
5 2 4 4 2 2 2 8 1 1 1 5 5 7 3 Mark Node j pred(j) := i Select an admissible arc (i,j) Next := Next + 1 order(j) := next add j to LIST 9 3 3 6 4 LIST 1 2 5 3 4 5 3 4 2 next Breadth first search animation

10 If node i is not incident to an admissible arc…
5 2 4 4 2 2 2 2 8 1 1 1 5 5 7 3 Delete node i from LIST 9 3 3 6 4 LIST 1 2 5 3 4 5 2 3 4 next Breadth first search animation

11 Breadth first search animation
Select a node 5 2 4 4 2 2 2 8 1 1 1 5 5 5 7 3 The first node on LIST becomes node i 9 3 3 6 4 LIST 1 2 5 3 4 5 2 3 4 next Breadth first search animation

12 If node i is incident to an admissible arc…
5 2 4 4 2 2 2 8 1 1 1 5 5 5 7 3 Mark Node j pred(j) := i Select an admissible arc (i,j) Next := Next + 1 order(j) := next add j to LIST 9 3 3 6 6 4 6 LIST 1 2 5 3 4 6 6 3 2 5 4 next Breadth first search animation

13 If node i is not incident to an admissible arc…
5 2 4 4 2 2 2 8 1 1 1 5 5 5 5 7 3 Delete node i from LIST 9 3 3 6 6 4 6 LIST 1 2 5 3 4 6 6 2 5 3 4 next Breadth first search animation

14 Breadth first search animation
Select node 3 5 2 4 4 2 2 2 8 1 1 1 5 5 5 5 7 3 node 3 is not incident to any admissible arcs delete node 3 from LIST 9 3 3 3 3 6 6 4 6 LIST 1 2 5 3 4 6 4 2 3 6 5 next Breadth first search animation

15 Breadth first search animation
Select a node 5 2 4 4 4 2 2 8 1 1 1 5 5 7 3 i : = 4 9 3 3 6 6 4 6 LIST 1 2 5 3 4 6 2 6 3 4 5 next Breadth first search animation

16 If node i is incident to an admissible arc…
5 2 4 4 4 7 2 2 8 8 1 1 1 5 5 7 3 Mark Node j pred(j) := i Select an admissible arc (i,j) Next := Next + 1 order(j) := next add j to LIST 9 3 3 6 6 4 6 LIST 1 2 5 3 4 6 8 7 3 2 6 4 5 next Breadth first search animation

17 If node i is not incident to an admissible arc…
5 2 4 4 4 4 7 2 2 8 8 1 1 1 5 5 7 3 Delete node i from LIST 9 3 3 6 6 4 6 LIST 1 2 5 3 4 6 8 7 3 2 6 4 5 next Breadth first search animation

18 Breadth first search animation
Select node i 5 2 4 4 7 2 2 8 8 1 1 1 5 5 7 3 i := 6 9 3 3 6 6 6 4 6 LIST 1 2 5 3 4 6 8 7 2 3 6 4 5 next Breadth first search animation

19 If node i is incident to an admissible arc…
5 2 4 4 7 2 2 8 8 1 8 1 1 5 5 7 7 3 Select an admissible arc (i,j) Next := Next + 1 order(j) := next add j to LIST Mark Node j pred(j) := i 9 3 3 6 6 6 4 6 LIST 1 2 5 3 4 6 8 7 5 4 3 6 2 7 8 next Breadth first search animation

20 If node i is incident to an admissible arc…
5 2 4 4 7 2 2 8 8 1 8 1 1 5 5 7 7 3 Mark Node j pred(j) := i Select an admissible arc (i,j) Next := Next + 1 order(j) := next add j to LIST 9 9 3 3 6 6 6 4 9 6 LIST 1 2 5 3 4 6 8 7 9 5 9 8 2 4 6 3 7 next Breadth first search animation

21 If node i is not incident to an admissible arc…
5 2 4 4 7 2 2 8 8 1 8 1 1 5 5 7 7 3 Delete node i from LIST 9 9 3 3 6 6 6 6 4 9 6 LIST 1 2 5 3 4 6 8 7 9 2 9 8 4 6 3 5 7 next Breadth first search animation

22 Breadth first search animation
Select node 8 5 2 4 4 7 2 2 8 8 8 8 1 8 1 1 5 5 7 7 3 node 8 is not incident to an admissible arc; delete it from LIST 9 9 3 3 6 6 6 6 4 9 6 LIST 1 2 5 3 4 6 8 7 9 9 3 2 8 7 4 6 5 next Breadth first search animation

23 Breadth first search animation
Select node 7 5 2 4 4 7 2 2 8 8 1 8 1 1 5 5 7 7 7 7 3 node 7 is not incident to an admissible arc; delete it from LIST 9 9 3 3 6 6 6 6 4 9 6 LIST 1 2 5 3 4 6 8 7 9 9 3 2 8 7 4 6 5 next Breadth first search animation

24 Breadth first search animation
Select node 9 5 2 4 4 7 2 2 8 8 1 8 1 1 5 5 7 7 3 node 9 is not incident to an admissible arc; delete it from LIST 9 9 9 9 3 3 6 6 6 6 4 9 6 LIST 1 2 5 3 4 6 8 7 9 9 3 2 8 7 4 6 5 next Breadth first search animation

25 Breadth first search animation
THE END Breadth first search animation


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