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Manager module: ‘Manager.py’
Pass the attack info to… Characteristics: Contains the starting ‘main’ function Creates instances of the attacker and defender Gets information about the simulation from the user (e.g., number of rounds etc.) Runs the main loop (runs a ‘round’ of kombat) Displays final results Attacker module: ‘Attacker.py’ Defender module: ‘Defender.py’ Generate attack type: high, medium, low Communicate attack type Generate defense type and determine result of attack Globals module: ‘Globals.py’ Characteristics: Location of all the global constants used in the other modules. Sound effects courtesy of: Fox “The Simpson” FTL “Dungeon Master”
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