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Mark Redekopp David Kempe

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1 Mark Redekopp David Kempe
CSCI Trees Mark Redekopp David Kempe

2 Properties, Insertion and Removal
Binary Search Trees

3 Binary Search Tree Binary search tree = binary tree where all nodes meet the property that: All values of nodes in left subtree are less-than or equal than the parent’s value All values of nodes in right subtree are greater-than or equal than the parent’s value 25 18 47 7 20 32 56 If we wanted to print the values in sorted order would you use an pre-order, in-order, or post-order traversal?

4 BST Insertion Important: To be efficient (useful) we need to keep the binary search tree balanced Practice: Build a BST from the data values below To insert an item walk the tree (go left if value is less than node, right if greater than node) until you find an empty location, at which point you insert the new value Insertion Order: 25, 18, 47, 7, 20, 32, 56 Insertion Order: 7, 18, 20, 25, 32, 47, 56

5 BST Insertion Important: To be efficient (useful) we need to keep the binary search tree balanced Practice: Build a BST from the data values below To insert an item walk the tree (go left if value is less than node, right if greater than node) until you find an empty location, at which point you insert the new value Insertion Order: 25, 18, 47, 7, 20, 32, 56 Insertion Order: 7, 18, 20, 25, 32, 47, 56 25 7 18 18 47 20 7 20 32 56 25 32 47 A major topic we will talk about is algorithms to keep a BST balanced as we do insertions/removals 56

6 Successors & Predecessors
Let's take a quick tangent that will help us understand how to do BST Removal Given a node in a BST Its predecessor is defined as the next smallest value in the tree Its successor is defined as the next biggest value in the tree Where would you expect to find a node's successor? Where would find a node's predecessor? m

7 Predecessors Pred(50) If left child exists, predecessor is the right most node of the left subtree Else walk up the ancestor chain until you traverse the first right child pointer (find the first node who is a right child of his parent…that parent is the predecessor) If you get to the root w/o finding a node who is a right child, there is no predecessor 50 20 60 10 30 25 Pred(25) 50 20 60 10 30 25

8 Predecessors Pred(50) = 30 If left child exists, predecessor is the right most node of the left subtree Else walk up the ancestor chain until you traverse the first right child pointer (find the first node who is a right child of his parent…that parent is the predecessor) If you get to the root w/o finding a node who is a right child, there is no predecessor 50 20 60 10 30 25 Pred(25)=20 50 20 60 10 30 25

9 Successors Succ(20) If right child exists, successor is the left most node of the right subtree Else walk up the ancestor chain until you traverse the first left child pointer (find the first node who is a left child of his parent…that parent is the successor) If you get to the root w/o finding a node who is a left child, there is no successor 50 20 60 10 30 25 Succ(30) 50 20 60 10 30 25

10 Successors Succ(20) = 25 If right child exists, successor is the left most node of the right subtree Else walk up the ancestor chain until you traverse the first left child pointer (find the first node who is a left child of his parent…that parent is the successor) If you get to the root w/o finding a node who is a left child, there is no successor 50 20 60 10 30 25 Succ(30)=50 50 20 60 10 30 25

11 Leaf node so just delete it 1-Child so just promote child
BST Removal To remove a value from a BST… First find the value to remove by walking the tree If the value is in a leaf node, simply remove that leaf node If the value is in a non-leaf node, swap the value with its in-order successor or predecessor and then remove the value A non-leaf node's successor or predecessor is guaranteed to be a leaf node (which we can remove) or have 1 child which can be promoted We can maintain the BST properties by putting a value's successor or predecessor in its place Remove 25 Remove 30 Remove 20 50 30 25 10 20 60 50 30 25 20 10 60 50 30 25 20 10 60 50 30 25 20 10 60 Either… 50 30 20 25 10 60 Swap w/ pred …or… Leaf node so just delete it 1-Child so just promote child 20 is a non-leaf so can't delete it where it is…swap w/ successor or predecessor Swap w/ succ

12 Worst Case BST Efficiency
Insertion Balanced: _________ Unbalanced: _________ Removal Balanced: ________ Find/Search Balanced: __________ Unbalanced: __________ #include<iostream> using namespace std; // Bin. Search Tree template <typename T> class BST { public: BTree(); ~BTree(); virtual bool empty() = 0; virtual void insert(const T& v) = 0; virtual void remove(const T& v) = 0; virtual T* find(const T& v) = 0; };

13 BST Efficiency Insertion Removal Find/Search Balanced: O(log n)
Unbalanced: O(n) Removal Balanced : O(log n) Find/Search #include<iostream> using namespace std; // Bin. Search Tree template <typename T> class BST { public: BTree(); ~BTree(); virtual bool empty() = 0; virtual void insert(const T& v) = 0; virtual void remove(const T& v) = 0; virtual T* find(const T& v) = 0; };

14 Trees & Maps/Sets C++ STL "maps" and "sets" use binary search trees internally to store their keys (and values) that can grow or contract as needed This allows O(log n) time to find/check membership BUT ONLY if we keep the tree balanced! Map::find("Greg") key value Map::find("Mark") Returns iterator to corresponding pair<string, Student> "Jordan" Student object Returns iterator to end() [i.e. NULL] "Frank" Student object "Percy" Student object "Anne" Student object "Greg" Student object "Tommy" Student object

15 An example of B-Trees 2-3 Trees

16 Definition 2-3 Tree is a tree where Following the line of reasoning…
Non-leaf nodes have 1 value & 2 children or 2 values and 3 children All leaves are at the same level Following the line of reasoning… All leaves at the same level with internal nodes having at least 2 children implies a (full / complete) tree FULL (Recall complete just means the lower level is filled left to right but not full) A full tree with n nodes implies… Height that is bounded by log2(n) a 2 Node 4 a 3 Node 2 4 a valid 2-3 tree 2 4 0 1 3 5

17 Implementation of 2- & 3-Nodes
You will see that at different times 2 nodes may have to be upgraded to 3 nodes To model these nodes we plan for the worst case…a 3 node This requires wasted storage for 2 nodes template <typename T> struct Item23 { T val1; T val2; Item23<T>* left; Item23<T>* mid; Item23<T>* right; bool twoNode; }; a 2 Node a 3 Node _ _ _

18 2-3 Search Trees Similar properties as a BST 2-3 Search Tree
If a 2 Node with value, m Left subtree nodes are < node value Right subtree nodes are > node value If a 3 Node with value, l and r Left subtree nodes are < l Middle subtree > l and < r Right subtree nodes are > r 2-3 Trees are almost always used as search trees, so from now on if we say 2-3 tree we mean 2-3 search tree a 2 Node a 3 Node m l r <m > m <l > l && < r > r m = "median" or "middle" l = left r = right

19 2-3 Search Tree Binary search tree compared to 2-3 tree
Check if 55 is in the tree? BST 2-3 Tree 50 20 30 20 60 10 25 50 60 10 30 25

20 2-3 Insertion Algorithm Key: Since all leaves must be at the same level ("leaves always have their feet on the ground"), insertion causes the tree to "grow upward" To insert a value, 1. walk the tree to a leaf using your search approach 2a. If the leaf is a 2-node (i.e.1 value), add the new value to that node 2b. Else break the 3-node into two 2-nodes with the smallest value as the left, biggest as the right, and median value promoted to the parent with smallest and biggest node added as children of the parent Repeat step 2(a or b) for the parent Insert 60, 20, 10, 30, 25, 50, 80 Key: Any time a node accumulates 3 values, split it into single valued nodes (i.e. 2-nodes) and promote the median Empty Add 60 Add 20 Add 10 Add 30 20 20 60 20 60 10 20 60 10 60 10 30 60

21 2-3 Insertion Algorithm Key: Since all leaves must be at the same level ("leaves always have their feet on the ground"), insertion causes the tree to "grow upward" To insert a value, 1. walk the tree to a leaf using your search approach 2a. If the leaf is a 2-node (i.e.1 value), add the new value to that node 2b. Else break the 3-node into two 2-nodes with the smallest value as the left, biggest as the right, and median value promoted to the parent with smallest and biggest node added as children of the parent Repeat step 2(a or b) for the parent Insert 60, 20, 10, 30, 25, 50, 80 Key: Any time a node accumulates 3 values, split it into single valued nodes (i.e. 2-nodes) and promote the median Add 25 Add 50 20 20 30 20 30 10 25 30 60 10 25 60 10 25 50 60

22 2-3 Insertion Algorithm Key: Since all leaves must be at the same level ("leaves always have their feet on the ground"), insertion causes the tree to "grow upward" To insert a value, 1. walk the tree to a leaf using your search approach 2a. If the leaf is a 2-node (i.e.1 value), add the new value to that node 2b. Else break the 3-node into two 2 nodes with the smallest value as the left, biggest as the right, and median value promoted to the parent with smallest and biggest node added as children of the parent Repeat step 2(a or b) for the parent Insert 60, 20, 10, 30, 25, 50, 80 Key: Any time a node accumulates 3 values, split it into single valued nodes (i.e. 2-nodes) and promote the median 30 Add 80 20 60 20 30 20 30 60 10 25 50 60 80 10 25 50 80 10 25 50 80

23 2-3 Insertion Algorithm Key: Since all leaves must be at the same level ("leaves always have their feet on the ground"), insertion causes the tree to "grow upward" To insert a value, 1. walk the tree to a leaf using your search approach 2a. If the leaf is a 2-node (i.e.1 value), add the new value to that node 2b. Else break the 3-node into two 2 nodes with the smallest value as the left, biggest as the right, and median value promoted to the parent with smallest and biggest node added as children of the parent Repeat step 2(a or b) for the parent Insert 90,91,92, 93 Add 90 30 20 60 10 25 50 80

24 2-3 Insertion Algorithm Key: Since all leaves must be at the same level, insertion causes the tree to "grow upward" To insert a value, 1. walk the tree to a leaf using your search approach 2a. If the leaf is a 2-node (i.e.1 value), add the new value to that node 2b. Else break the 3-node into two 2 nodes with the smallest value as the left, biggest as the right, and median value should be promoted to the parent with smallest and biggest node added as children of the parent Repeat step 2(a or b) for the parent Insert 90,91,92,93 Add 90 Add 91 30 30 30 20 60 20 60 20 10 25 50 10 25 50 91 10 25 50 80 91

25 2-3 Insertion Algorithm Key: Since all leaves must be at the same level, insertion causes the tree to "grow upward" To insert a value, 1. walk the tree to a leaf using your search approach 2a. If the leaf is a 2-node (i.e.1 value), add the new value to that node 2b. Else break the 3-node into two 2 nodes with the smallest value as the left, biggest as the right, and median value should be promoted to the parent with smallest and biggest node added as children of the parent Repeat step 2(a or b) for the parent Insert 90,91,92,93 Add 92 30 20 10 25 50 80 91 92

26 2-3 Insertion Algorithm Key: Since all leaves must be at the same level, insertion causes the tree to "grow upward" To insert a value, 1. walk the tree to a leaf using your search approach 2a. If the leaf is a 2-node (i.e.1 value), add the new value to that node 2b. Else break the 3-node into two 2 nodes with the smallest value as the left, biggest as the right, and median value should be promoted to the parent with smallest and biggest node added as children of the parent Repeat step 2(a or b) for the parent Insert 90,91,92,93 Add 93 30 30 20 20 92 20 60 92 10 25 50 80 91 92 93 10 25 50 80 91 93 10 25 50 80 91 93

27 2-3 Tree Removal Key: 2-3 Trees must remain "full" (leaf nodes all at the same level) Remove 1. Find data item to remove 2. If data item is not in a leaf node, find in-order successor (which is in a leaf node) and swap values (it's safe to put successor in your location) 3. Remove item from the leaf node 4. If leaf node is now empty, call fixTree(leafNode) fixTree(n) If n is root, delete root and return Let p be the parent of n If a sibling of n has two items Redistribute items between n, sibling, and p and move any appropriate child from sibling to n Else Choose a sibling, s, of n and bring an item from p into s redistributing any children of n to s Remove node n If parent is empty, fixTree(p) Another key: Want to get item to remove down to a leaf and then work up the tree

28 Remove Cases P L P L S L - S P S L - S P L P S - S L S - S P - S L S L
Redistribute 1 Redistribute 2 P L P L S L - S P S L - S P a b c d a b c d Merge 1 Merge 2 L P S - S L S - S P a b c a b c P = parent S = smaller L = larger Empty root - S L S L a b c a b c

29 Remove Examples Remove 60 Remove 80 Key: Keep all your feet (leaves) on the ground (on the bottom row) 30 30 20 60 20 10 25 50 10 25 50 80 91 30 30 Not a leaf node so swap w/ successor at leaf 20 80 20 Can't just delete because a 3-node would have only 2 children 10 25 50 60 90 10 25 50 - 91 30 30 Since 2 items at leaf, just remove 60 Rotate 60 down into 50 to make a 3-node at the leaf and 2-node parent 20 80 20 90 10 25 50 90 10 25 91

30 Remove Cases P L P L S L - S P S L - S P P P S - S P S - S P - S L S L
Redistribute 1 Redistribute 2 P L P L S L - S P S L - S P a b c d a b c d Merge 1 Merge 2 P P S - S P S - S P a b c a b c Empty root - S L S L a b c a b c

31 Remove Examples Remove 80 30 - Rotate parent down and empty node up, then recurse 20 80 10 25 50 90 10 25 30 - Remove root and thus height of tree decreases Internal so swap w/ successor at leaf 20 90 10 25 50 - 10 25 30 Rotate parent down and empty node up, then recurse 20 - 10 25 10 25

32 Remove Cases P L P L S L - S P S L - S P P P S - S P S - S P - S L S L
Redistribute 1 Redistribute 2 P L P L S L - S P S L - S P a b c d a b c d Merge 1 Merge 2 P P S - S P S - S P a b c a b c Empty root - S L S L a b c a b c

33 Remove Exercise 1 Remove 30 30 50 Step 1: Not a leaf, so swap with successor 20 80 20 80 10 25 50 90 10 25 30 90 50 Step 2: Remove item from node 20 80 10 25 90 50 Step 3: Two values and 3 nodes, so merge. Must maintain levels. 20 10 25 80 90

34 Remove Exercise 1 (cont.)
50 Start over with the empty parent. Do another merge 20 10 25 80 90 Step 4: Merge values 20 50 10 25 80 90 Step 5: Can delete the empty root node. 20 50 10 25 80 90

35 Remove Exercise 2 Remove 50 30 Step 1: It’s a leaf node, so no need to find successor. Remove the item from node. 20 70 90 10 15 25 50 75 95 30 Step 2: Since no 3-node children, push a value of parent into a child. 20 90 10 15 25 70 75 95 30 Step 3: Delete the node. 20 90 10 15 25 70 75 95

36 Remove Cases P L P L S L - S P S L - S P P P S - S P S - S P - S L S L
Redistribute 1 Redistribute 2 P L P L S L - S P S L - S P a b c d a b c d Merge 1 Merge 2 P P S - S P S - S P a b c a b c Empty root - S L S L a b c a b c

37 Insertion Exercise 1 Insert 12 30 20 70 90 10 15 25 50 75 95

38 Insertion Exercise 2 Insert 23 35 20 70 90 10 15 25 30 50 75 95

39 Insertion Exercise 3 Insert 39 25 30 70 90 110 10 28 33 37 50 75 95 105 120

40 Removal Exercise 4 Remove 10 25 30 70 90 110 10 28 33 37 50 75 95 105 120

41 Removal Exercise 5 Remove 40 25 30 70 90 110 10 28 33 37 50 75 95 105 120

42 Remove Exercise 6 Remove 30 30 20 70 90 10 15 25 50 75 95

43 Other Resources


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