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Chapter 11 Television Graphics.

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Presentation on theme: "Chapter 11 Television Graphics."— Presentation transcript:

1 Chapter 11 Television Graphics

2 Television Graphics Provide first impressions
Programs opening graphics Set style Set ambiance Does graphic help audience understand the subject better? What is the purpose of the graphic? What type of graphic works best to communicate

3 Graphic Goals Convey info clearly & directly
Graphics move fast Simple Straightforward Establish overall mood of the show Help advance the story being told Font Presentation style

4 Graphic Goals Present Fact, Concepts, Processes
Visually for viewer understanding Good organization Order to hold attention Easy to follow

5 Types of graphics Opening Titles Subtitles Credits End Titles

6 Forms of Graphics Animated Graphics Animation
Can bring graphics to life Panning Zoom in/out

7 Forms of Graphics Interactive 3D Graphics Often used in sports
3D characters To represent players To illustrate plays

8 Designing Graphics SD Graphics – 4:3 Aspect ratio
HD Graphics – 16:9 Aspect ratio Things to consider (Full list in Chapter) Outlines/Drop shadows improve readability Keep titles away from edge Simple, bold typefaces are best Limit number of different fonts Don’t fill the screen with info

9 Backgrounds for Graphics
Just as important as foreground Background tips Simple color Single color background Freeze video for stationary background Blur background video

10 Graphic Equipment Character Generator – “CG” Determine lettering
Fonts Shape, Size Color, Design Create movement Flash, Flip Crawl, Roll Animate


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