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Monday, March 9th and Tuesday, March 10th 10th Literature

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Presentation on theme: "Monday, March 9th and Tuesday, March 10th 10th Literature"— Presentation transcript:

1 Monday, March 9th and Tuesday, March 10th 10th Literature
Standard 1, 2, and 3 Check out Persepolis from the Library Graphic Novel Notes Graphic Novel Treasure Hunt in groups Peer Review of Evaluation Speech Be ready to present next class or you will receive a 0 Read through page 9 and complete the questions given to you. Grammar: Colons and Apostrophes Practice *By the way, 3rd quarter ends on Friday. I WILL NOT take any late work for this quarter after Friday, including tests and quizzes.

2 Peer Review I will pair you up. Find a space with your partner and take turns sharing your speech. Complete the handout that I will give you and turn it in to me when finished.

3 Graphic Novels Notes Why read a graphic novel?
In your English notebook copy down the following notes that are bolded. Why read a graphic novel? The visual world is all around us! List five comics that you have read or seen in the newspaper before. Presentation is different in a graphic novel than in a prose text. When you read a book, you use your imagination to create pictures that relate to the plot.

4 Graphic Novels Notes Imagine, for a second, two different manuals for putting together a piece of furniture. One uses words to describe the steps of assembly. The other uses pictures to describe the steps of assembly. No specific directions, but inferences made as a result of looking at the pictures help you figure out how to build the piece of furniture. Prose texts are like manuals that use words; graphic novels are like manuals that use pictures. While reading graphic novels, use the pictures to deduce or infer what is going on.

5 Graphic Novels Notes How to read comics:
Always read left to right, top to bottom (including text bubbles). Panels: Rectangles or squares where the action is presented. Frames: The borders that are drawn around panels. These are normally rectangular in shape, but this shape can be altered to convey information to the reader. A cloud shaped panel can indicate a flashback or a dream sequence, whilst one with a jagged edge can be used to convey anger or shock. A panel without a frame is used to convey space. Gutters: Space in between frames. Action frames don’t tell us everything that is happening; we have to stop and make inferences in between frames where there are gutters; we have to fill in the blanks that aren’t drawn for us!

6 Graphic Novels Notes Bleeds: when an object extends beyond the edge of the panel or page. Helpful to draw out action b/t panels and make a connection for the reader. In panels, you might see motion lines: straight lines behind stationary objects that indicate movement. Sound effects: text that describes sounds in the scene Thought bubbles/Word bubbles: show where characters think and speak Narrative Blocks: rectangles or squares where a narrator or character shares special information. Emotive text: Bold (stressing)/Italic (drawing attention) /Large (loud/yelling)/Small (quiet/whispering)

7 Graphic Novels In groups of four, complete the Graphic Novels Treasure Hunt worksheet. You will need your notes and a graphic novel from the front of the room to complete the sheet. If, when searching for the required components, you cannot find a particular element, grab a different graphic novel to complete that box. Mark the pages where you found the examples (use sticky notes if you like). Take no more than 10 minutes to complete this assignment.


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