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Introduction to Computer Graphics
Graphics Laboratory Korea University
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Contents What is computer graphics? Main themes Applications
Graphics process
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Inspirational Video Entirely computer-generated
"Geri's Game." (c) Pixar 1997
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Exercise: Video Analysis
What is modeled or simulated to produce this video? Representing (modeling) of objects Illumination Light refraction Opacity Shadows Textures Camera focus Animation Physics Music Scenario
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What is Computer Graphics?
Producing pictures/images using a computer Algorithms for visual simulations
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Main Themes Imaging Modeling Rendering Animation
Representing 2D images Modeling Representing 3D objects Rendering Constructing 2D images from 3D models Animation Simulating changes over time
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Imaging Generate an artistic image <Image Modification>
<Image Filtering> <Morphing>
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Modeling Shape description & design
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Rendering Simulating behavior of lights & image formation
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<Motion Capture>
Animation Motion representation & control <Motion Blur> <Motion Capture>
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Animation Examples Motion Capture-Based Fluid Simulation
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Applications Computer-Aided Design (CAD) Scientific Visualization
Training & Education Computer Art Entertainment
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Computer-Aided Design
For engineering and architectural system Design of building, automobile, aircraft, etc. Los Angeles Airport (Billy Jepson, UCLA) Boeing 777 Airplane (Boeing Corporation) Gear Shaft Design (Intergraph Corporation)
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Scientific Visualization
For scientific, engineering, and medical data Airflow inside a Thunder Strom (Bob Wilhelmson, Univ. of Illinois at Urbana-Champaign) Apo A-1 (Theoretical Biophysics Group, Univ. of Illinois at Urbana-Champaign) Visible Human (National Library of Human)
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Training Computer-generated models of physical, financial and economic systems For educational aids Flight Simulation (NASA) Driving Simulation (Evans & Sutherland)
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Education Forum of Trojan Human Skeleton (Bill Jepson, UCLA) (SGI)
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E-Commerce Virtual Phone Store (Lucent Technology)
Interactive Kitchen Planner (Matsushita)
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Computer Art Graphics for artist Blair Arch (Marissa Range ’98)
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The Matrix : Revolutions, 2003
Entertainment Graphics for movies, games, VR etc. The Matrix : Revolutions, 2003 World of Warcraft, 2004
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Graphic Process 3D Geometric Models Image Storage and Rendering
Display Rendering 3D Animation Definition Texture Information
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Graphics Process: Geometric Modeling
3D Scanning Interactive Geometric Modeling 3D Geometric Models Rendering Modeling Libraries Displacement Mapping
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Graphics Process: Geometric Modeling
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Geometric Process: 3D Animation
Motion Design Motion Computation 3D Animation Definition Rendering Motion Capture Dynamic Deformations
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Geometric Process: 3D Animation
The Incredibles, 2004
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Graphics Process: Texturing
Scanned Images Texture Information Captured Images Rendering Painted Images
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Graphics Process: Texturing
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Graphic Process : Rendering
Geometric Models Rendering Image Storage and Display Transformation, Clipping, Perspective Image Generation 3D Animation Definition Texture Information
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Graphic Process : Rendering
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Graphic Process: Image Storage and Display
Hardware Framebuffer Rendering Film Recorder Disk File Video Recorder
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