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“Castle Siege” April 6, 2017 EF 152 Spring 2017 (s17 E-06)

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Presentation on theme: "“Castle Siege” April 6, 2017 EF 152 Spring 2017 (s17 E-06)"— Presentation transcript:

1 “Castle Siege” April 6, 2017 EF 152 Spring 2017 (s17 E-06)
Mike Clay, Saad Binnamis, Abdullah Aldwsry, Lawrence Melkulcok

2 Customer Requirement’s
Target age: Children over the age of 7 years to teens up to 17 years old. Target audience: Nephews, cousins, brother, sister, etc. This strategic board game was designed to allow the players to fill the shoes of a medieval king fortifying your land and conquering the enemies territory.

3 Conceptual Design Siege Engine was chosen to be a strategy board game set in medieval times.  As king you see to your kingdoms prosperity by creating an army, improving your defenses, and building your castle.  Thus, we have a purpose, outlast, or crush your opponents in total war, prove your superiority!  Players have the ability to design a castle and take out enemy castles by drawing resource or attack cards The last player with a standing castle is declared the winner

4 Final Design The final design consisted of a revised version of the initial proposal in several ways. The castle pieces were enlarged to enhance the in game experience after a prototype was created which turned out to be too small. An app was created to reduce cost for production additionally allowing players to draw cards virtually on a randomized

5 Marketing Video

6 Customer Feedback After the prototype was created, criticism was received which led to the enlargement of the castle pieces allowing players to interact and build their desired castle with ease. Overall, the participants chosen to test Siege Engine were very pleased with the final outcome of the game.

7 Cost and Time Estimates
Cost (1000 unitsl):  Game Board: $6k Sticker Sheets: $857 3D Filament: ~$800 Total: $7657  Profit: $14 per unit Cost (Actual):  1x Game Board: $7.30 25x Sticker Sheets:  $6.29 1 Kg 3D Filament: $22.99 Total: $36.58  Time Estimation: Approximately 75 man hours went into this project starting with generating project ideas on March 6th to the finalization of the product on April 6th.

8 Conclusions Overall, Siege Engine allows players to display their imagination and creativity with this interactive empire board game.


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