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Games Design Yr2 Term 2 - Introduction.

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Presentation on theme: "Games Design Yr2 Term 2 - Introduction."— Presentation transcript:

1 Games Design Yr2 Term 2 - Introduction

2 Assignments February – Unit 66 Assignment 3 - Be able to create 3D models following industry practice April - Unit 67 Assignment 2 - Creating a 3D Animated Sequence Late May/Early June – Unit 4 & 5 Assignment 2 - Game Production & Evaluation

3 Unit 4 & 5 Assignment 2 - Game Production & Evaluation
Carry out your production and present your finished work in an appropriate format for client/class review. (P3) Build a portfolio of pre-production; Production and Post- Production documentation needed to effectively produce the Project (P3) Present your completed work as a DVD COPY with Portfolio paperwork and/or using an appropriate e-portfolio format (Trello/Dropbox) as illustrated in class. Evaluate your work

4 Unit 4 & 5 Assignment 2 - Game Production & Evaluation
While not due till the end of May certain documents must be created early on and completed throughout project production in order to pass this assignment. Development Plan– Create a development plan showing what you and/or your team will be working on for the next 12 weeks. If working as a team identify on the timeline who is doing what. Template provided, to be filled out TODAY. Development Diary – Each week you will fill out this document discussing what you have achieved, how successful it was and what you need to do next. Template provided, to be filled out each week.


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