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Mobile Vision for Autonomous…

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Presentation on theme: "Mobile Vision for Autonomous…"— Presentation transcript:

1 Mobile Vision for Autonomous…
Navigation and Reconnaissance Jay Silver Kevin Wortman Advised by Bill Ross Group 99

2 Vision-aided Navigation for Off-road Robotics
ACC Testbed development and DARPA FCS-PerceptOR program Reconnaissance: Remote vision & monitoring, interactive map/video, and 3D modeling Navigation: Collision avoidance and improved position estimation Reconnaissance and navigation on limited payload platforms (UGV, UAV, etc.) Autonomous systems to support Future Combat Systems (DARPA TTO, PerceptOR) Vision systems for time-to-goal/bandwidth-constrained collision avoidance in unstructured outdoor environments (example: lightly wooded scenarios) All-terrain robotic vehicle (Ruggedized, 2 meter/sec) Digital fisheye video (180 fisheye,12bit, 60fps, Megapixel) 6-DOF IMU (134 Hz, 3 gyros + 3 accelerometers) Wireless ethernet ( standard) Onboard compute (2 Pentium IIIs) Offboard processing (Dual Pentium IV) Robotic Testbed (ACC ) Group 99 1 1

3 Autonomous Navigation
Group 99 1 1

4 Navigation Resolution = f ( polar radius )
Many resolutions to create new perspectives Path finding with probabilistic obstacle models Group 99

5 Navigation Resolution = f ( polar radius )
Many resolutions to create new perspectives Path finding with probabilistic obstacle models Group 99

6 Space Variant Resolutions
I(x,y) I(r,q) Distorted depth/range perception r q } Standard Fisheye Res = constant q r Accurate depth/range perception Space Variant Res = f ( r ) Group 99

7 Space Variant Resolutions
I(x,y) I(r,q) Distorted depth/range perception r q } Standard Fisheye Res = constant q r Accurate depth/range perception Space Variant Res = f ( r ) Group 99

8 Space Variant Resolutions
Group 99

9 Space Variant Resolutions
Resolution function is the integral of the angular shift w.r.t. eccentricity Space Variant Resolution = Approximate with sum and find a least squares best fit polynomial Group 99

10 Space Variant Resolutions
Equal shifts along the radius of expansion for objects with equal range. Boundary tracking is simplified. Bird’s Eye View of Angular Shift Red = High Angular Shift Blue = Low Angular Shift Space-variant resolution function Inverse Resolution - degrees/pixel Sensor limit Eccentricity - degrees Group 99

11 Space Variant Resolutions
Fixed resolution Space-variant resolution Group 99

12 Navigation Resolution = f ( polar radius )
Many resolutions to create new perspectives Path finding with probabilistic obstacle models Group 99

13 Navigation Resolution = f ( polar radius )
Many resolutions to create new perspectives Path finding with probabilistic obstacle models Group 99

14 Multiple Resolutions Red = high res. Green = med res. (1/2)
Blue = low res. (1/4) Red = high res. Green = med res. (1/2) Blue = low res. (1/4) Group 99

15 Navigation Resolution = f ( polar radius )
Many resolutions to create new perspectives Path finding with probabilistic obstacle models Group 99

16 Navigation Resolution = f ( polar radius )
Many resolutions to create new perspectives Path finding with probabilistic obstacle models Group 99

17 Path Finding with Probabilistic Obstacle Models
Danger Avoidance heavily rewarded Minimum time to goal heavily rewarded Group 99

18 Ideal Path Finding with Probabilistic Obstacle Models
Group 99

19 Reconnaissance Navigation Resolution = f ( polar radius )
Many resolutions to create new perspectives Path finding with probabilistic obstacle models Access this presentation tomorrow at: Next: Reconnaissance Group 99


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