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Waves
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How measured? Wavelength: length of complete cycle
Frequency: number of cycles per unit time Amplitude: distance covered by a particle
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Two Types Transverse Wave Longitudinal Wave
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Calculating frequency
Measured in Hertz(Hz) Number of cycles per unit of time f = Number of cycles Total time Speed = frequency x wavelength
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Ex. What is the frequency of the wave below?
a)What is the frequency of the wave if this movement took 0.5 seconds? b) What is the speed of the wave?
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a) f = 2 cycles/ 0.5 sec. f = 4 cycles/s b) Speed = frequency x wavelength = 4 cycles/s x 40 cm = 160 cm/s Do # 5 p. 11 7
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1. Mechanical Waves Requires a medium to propagate
Sounds waves: longitudinal & mechanical, decibel scale (db)
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Sound Waves Variations in air pressure cause the sound wave to move through the air (medium) Ex. Loudspeakers, musical instruments, thunder
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Frequency and sound - Sounds can have different tones
Range of sound perception changes with each animal (see p.104) Low Frequency sounds = low pitched sound ex. Bass player High Frequency sounds = high pitched sound ex. Siren, birds chirping Unit of sound frequency : Hertz (Hz) Teen buzz Hz to Hz (30’s & over: hard to hear over Hz)
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Amplitude Intensity of Sound depends on:
The Amplitude (loudness of the sound) Measured in: decibels (dB) Sound tones: frequency in Hertz (Hz)
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Decibel Scale Scale is a relative scale that represents the perception of the intensity of sound by the human ear. Measured: by a factor of 10 Each increase of 10, sound is 10 times louder Ex. Human breathing 10dB Soft music dB 50-10= 40 So, 10 x 10 x 10 x 10 = times louder!
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2. Electromagnetic Waves
Can travel in a vacuum or a medium. Includes visible light Includes radio waves, x-rays etc. Wavelength: short wavelength, higher frequency ( high energy!) ex. Gamma rays Long wavelength, lower frequency (low energy!) ex. Radio wave
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Light Travels in straight lines(electromagnetic, transverse)
An electromagnetic wave that is visible to the human eye.
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Reflection 1. Diffuse reflection: uneven surfaces, scatter light
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Specular reflection: - smooth surfaces
- laws of reflection apply “angle of incidence=angle or reflection”
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Real vs. Virtual Image Real image can be projected on a screen
Virtual images cannot be projected on a screen
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Refraction Light changes direction when it passes
from one substance to another. (light is deviated as it passes) Why? - Speed of light depends of the medium it passes through - speed of light changes as it passes from air to water
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Refracted light rays
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Lenses Light refracts as it passes through lenses Two types of lenses
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1. Converging lenses Brings light rays together Thickest at centre.
Show light as ray in diagram Focal point real point where light meets at far side of lens Second Principal Focus: same distance on other side of lens
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2. Diverging Lenses Spread light rays apart Thinnest at centre.
Focal point: virtual point where light appears to emanate
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Convex(converging) & Concave (Diverging)
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How does this relate to the eye?
Accommodation of crystalline lens of eye: a) far away object: - lens stretches, flatten - distant light rays don’t need as much refraction b) near object: - lens shortens, more spherical - light from near objects need to be refracted more
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Corrective lens: a) myopia (nearsighted): diverging lens moves image back towards retina b) hyperopia (farsighted): converging lens moves images forward onto retina
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