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Thinking about a game you played over the Easter break.

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Presentation on theme: "Thinking about a game you played over the Easter break."— Presentation transcript:

1 Thinking about a game you played over the Easter break.
10 Min Task Thinking about a game you played over the Easter break. Discuss in groups of two: games, gameplay mechanics and features you enjoyed. As a group pick one gameplay mechanic or feature to share and explain to the group

2 Post Easter - Introduction
Games Design Yr1 Post Easter - Introduction

3 Unit 72 Computer Games Design Assignments
Due 24th April Assignment 3 The Pitch Due early June Assignment 4 Game Development Unit 20 Computer Game Platforms & Tech– To be discussed Tuesday/Thursday

4 Assignment 3 - Presentation
Scenario You are an apprentice games designer and you have developed a new game concept. You have created a design portfolio and report for a 2D PC game using the GameMaker engine with a science fiction theme. Your game includes maths based puzzles/questions implemented within the gameplay and must be equivalent to GCSE grade 4 or above. You can and should use the documentation you created for Assignment 2 – Pre-production.

5 Task You are now required to pitch your game to a project director. Based upon the scenario you will create a roughly 10 minute presentation and pitch for your game. Using presentation software (PowerPoint, Prezi etc) you will create a professional presentation discussing your concept and key features to a group of stakeholders. Provision of other visual aids such as handouts is helpful but not required. You may use notes when you make your presentation, but you may not read from a fully written out text. Your aim is to persuade the audience of the value of your concept and ideas enthusiastically. You will use the correct tone, style and register for the occasion. Be prepared to ask question from your tutor or other class members.

6 What I’m marking It will have been prepared independently.
Professional complete and convincing presentation Energy and enthusiasm Technical vocabulary Relevancy of supporting materials such as artwork, screen-shots, animations and other pre-production materials.

7 What I’m marking continued
Slide shows structure and fluency General Communication skills - express yourself clearly using a wide range of vocabulary as possible Register will always be appropriate to the situation or audience. Learners will engage and maintain their attention throughout the presentation. Be able communicate complex ideas and material. Listening skills will also be good – you will showing a readiness to take in and respond fully to questions

8 Presentation Help Talk to us, don't read. You may use notes when you make your presentation, but you may not read from a fully written out text. Here is one way to make a successful presentation: Assume the audience know nothing about your game Explore the topic as fully as possible within the 10minuite time limit – prioritize what is important to convey. Organize these ideas into a coherent sequence.. Make notes. Don’t rely purely on slides for the presentation Read over your notes. Practice with friends and family. Visualize yourself giving a talk to the class, going through all these ideas, in a comfortable and relaxed fashion. If you wish, practice talking about your subject to a mirror. Add an introduction, which explains what you will talk about, and a conclusion which sums up what you have discussed and learned. Cut out any irrelevant or uninteresting material. Using only brief notes, give your presentation to the class and have fun!


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