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Maze Defender By Jon and Mohammad.

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1 Maze Defender By Jon and Mohammad

2 xd got eem What is this game about? The Maze Defender is a game where you can play 2 roles, a lone defender or an attacker. It’s a game set for 4. This game is setup on a small maze set with 3 regions. The 2 roles have different objectives. The attackers’ role is to figure out the maze and try to conquer the maze. While the lone defender, defends from the three attackers. Though there may be 3 attackers, that doesn’t mean that you have to form alliances and help each other conquer, this game is Free for All. But you must be careful, there are monsters inside the maze that the defender may utilize to keep you away. Though, the attackers also has something they may also use, and the defender also has them. They are called “Skill Cards”. You may use these to defeat other players and/or monsters. The cool thing about the game is the maze can be reconfigured each time differently.

3 Rules *The board can be manipulated to set a different maze. There are 3 regions of the maze, normal, haunted, and peaceful. The 3 players each draw a stick, whoever draws the shortest stick gets the haunted region, the longest sized stick, peaceful region, and the middle sized receives the normal region. The Defender draws 15 random skill cards to utilize The Attackers draw 10 random skill cards each. Throughout the maze, if a player encounters another player, they may engage in a fight. No one may interrupt or catch one off the fight. If a player takes another player’s life, they may take their skill cards. After a fight, the victor has a 10 second grace period to run away or avoid getting another fight from another player. If a player encounters a monster, and slays it, they may draw 3 more skill cards. The Defender must be set on a position, they may choose that position. They may not leave that position unless an attacker finds him/her. The Defender may also utilize and control the monsters. Since the defenders control the monsters, if a player kills a monster, the defender must declare the monster dead. Entrances: Normal: Given the part of the maze with 10 monsters for the player to defeat. Haunted: Bad luck! They’re given the part of the maze with double the amount of monsters as the normal region and double the damage monsters deal. Peaceful: Nice! No monsters in your area.

4 Skill Cards and Stats Offensive Skill Cards Defensive Skill Cards
Player and Monster Stats: HP= Health Points AD= Attack Damage Monsters: 10HP, 2 AD Attackers: 30HP, 5 AD Defender: 70HP, 10 AD Offensive Skill Cards Defensive Skill Cards Stifling Dagger - Does 1 HP of damage, slows enemy takes 2 turns for them to attack. Smoke Screen - Blinds the enemy; Missing their next attack. Blink Strike - your player teleports or “blinks” behind their enemy, dealing +3 more in addition to your base damage. Bombs away! - Throws a chemical bomb stunning your enemy for 2 turns. Light Strike Array - Calls down rays of the sun towards your opponent stunning them for 3 turns and 5 damage. Mekansm - Heals your character by 50% of your current health. Ghost - Player will be invisible and runs from battle. Guardian Angel - Protects you from dealing damage for the next 2 turns of your opponent Repel - Skill Immunity from other players. Last for 2 turns. Holy Scepter - Heals 100% of your health.

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