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Concurrency: Threads, Address Spaces, and Processes

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Presentation on theme: "Concurrency: Threads, Address Spaces, and Processes"— Presentation transcript:

1 Concurrency: Threads, Address Spaces, and Processes
Andy Wang Operating Systems COP 4610 / CGS 5765

2 Why Concurrency? Allows multiple applications to run at the same time
Analogy: juggling

3 Benefits of Concurrency
Ability to run multiple applications at the same time Better resource utilization Resources unused by one application can be used by the others Better average response time No need to wait for other applications to complete

4 Benefits of Concurrency
Better performance One application uses only the processor One application uses only the disk drive Completion time is shorter when running both concurrently than consecutively

5 Drawbacks of Concurrency
Applications need to be protected from one another Additional coordination mechanisms among applications Overhead to switch among applications Potential performance degradation when running too many applications

6 Thread A sequential execution stream The smallest CPU scheduling unit
Can be programmed as if it owns the entire CPU Implication: an infinite loop within a thread won’t halt the system Illusion of multiple CPUs on a single machine

7 Thread States Program counter Register values Execution stacks

8 Thread Benefits Simplified programming model per thread
Example: Microsoft Word One thread for grammar check; one thread for spelling check; one thread for formatting; and so on… Can be programmed independently Simplifies the development of large applications

9 Address Space Contains all states necessary to run a program
Code, data, stack Program counter Register values Resources required by the program Status of the running program

10 Process An address space + at least one thread of execution
Address space offers protection among processes Threads offer concurrency A fundamental unit of computation

11 Process =? Program Program: a collection of statements in C or any programming languages Process: a running instance of the program, with additional states and system resources

12 Process >? Program Two process can run the same program
The code segment of two processes are the same program

13 Program >? Process A program can create multiple processes
Example: gcc, netscape

14 Analogy Program: a recipe Process: everything needed to cook
e.g., kitchen Two chefs can cook the same recipe in different kitchens One complex recipe can involve several simpler recipes for separate dishes

15 Some Definitions Uniprogramming: running one process at a time
Multiprogramming: running multiple processes on a machine

16 Some Definitions Multithreading: having multiple threads per address space Multiprocessing: running programs on a machine with multiple processors Multitasking: a single user can run multiple processes

17 Classifications of OSes
Single address space Multiple address spaces Single thread MS DOS, Macintosh Traditional UNIX Multiple threads Embedded systems Windows NT, Solaris, OS/2

18 Threads & Dispatching Loop
A thread owns a thread control block Execution states of the thread The status of the thread Running or sleeping Scheduling information of the thread e.g., priority

19 Dispatching Loop Threads are run from a dispatching loop LOOP
Run thread Save states Choose a new thread to run Load states from a different thread Jump to the first instruction Context switch Scheduling

20 Simple? Not Quite… How does the dispatcher regain control after a thread starts running? What states should a thread save? How does the dispatcher choose the next thread?

21 How Does the Dispatcher Regain Control?
Two ways: Internal events (“Sleeping Beauty”) A thread is waiting for I/O A thread is waiting for some other thread Yield—a thread gives up CPU voluntarily External events Interrupts—a complete disk request Timer—it’s like an alarm clock

22 What States Should a Thread Save?
Anything that the next thread may trash before a context switch Program counter Registers Changes in execution stack

23 How Does the Dispatcher Choose the Next Thread?
The dispatcher keeps a list of threads that are ready to run If no threads are ready Dispatcher just loops If one thread is ready Easy

24 How Does the Dispatcher Choose the Next Thread?
If more than one thread are ready We choose the next thread based on the scheduling policies Examples FIFO (first in, first out) LIFO (last in, first out) Priority-based policies

25 How Does the Dispatcher Choose the Next Thread?
Additional control by the dispatcher on how to share the CPU Examples: A B C Time Run to completion A B C Time Timeshare the CPU

26 Per-Thread States Each thread can be in one of the three states
Running: has the CPU Blocked: waiting for I/O or another thread Ready to run: on the ready list, waiting for the CPU

27 Per-Thread State Diagram
Running Scheduled Blocked I/O request Yield, timer Ready I/O complete


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