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Alice and Media Computation August 2009

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1 Alice and Media Computation August 2009
Animation Storyboard  Code Steve Cooper Barbara Ericson

2 Traditional Problem Solving in CS
Read and understand the problem or task specification Design a solution (develop an algorithm) Implement (code) Test Revise, as needed

3 Designing a Solution in Alice
To create a design, we borrow the idea of storyboards from professional animators at Disney, Pixar, etc.

4 Recall…. Princess Escape
A princess has been grounded by her father (a wizard). Being a rather rebellious princess, she has ed the local dragon taxi service. The dragon will fly to the princess and she will climb aboard the dragon to escape from the castle – to meet some friends at the village dance club.

5 Visual Storyboards

6 Textual Storyboard (pseudo code)
Do in order dragon takes off dragon flies to princess princess climbs on dragon's back dragon and princess escape knight shakes his arm (and sword) in protest

7 Implementing a program in Alice
Create the program instructions using the drag and drop editor We recommend an incremental development approach write a method test it and so on….

8 Stepwise refinement - 1 How can a dragon "take off"? Do in order
dragon takes off dragon flies to princess princess climbs on dragon's back dragon and princess escape knight shakes his arm (and sword) in protest How can a dragon "take off"? Do together dragon moves up dragon flaps wings

9 Stepwise refinement - 2 How can a dragon flap its wings? Do together
dragon moves up dragon flaps wings Do together dragon flap left wing dragon flap right wing

10 Stepwise refinement - 3 How can a dragon flap its left wing?
Do together dragon flap left wing dragon flap right wing How can a dragon flap its left wing? Do in order Do together dragon close left wing rolls right dragon far left wing rolls right dragon close left wing rolls left dragon far left wing rolls left Is this too detailed? Probably, but you get the picture…

11 Create an object method
Slides are actually demonstrated with Alice, but are included in the slide set for later reference.

12 Drag the code into the editor

13 The complete method

14 Calling a method

15 Your turn! Create the flapLeftWing method
Create an analogous flapRightWing method Pause to allow participants to do create these two methods.

16 Create a flapWings method
Demo this slide.

17 Your turn! Create the flapWings method
Create a takeOff method, where the dragon moves up 2 meters and flaps its wings twice What changes will you need to make to the duration= parameter to get the animation working? Pause to let participants create these two methods.

18 Create a fly method Demo slides 18-19

19 Saving out a new class Renaming the class Saving it
Importing it for a different world

20 Textbook More information – Alice Storyboards Coding
Chapter 2, Section 1 Coding Chapter 2, Section 2 Class-level Methods & Inheritance Chapter 4, Section 3


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