Presentation is loading. Please wait.

Presentation is loading. Please wait.

Information for Timers and Scorekeepers

Similar presentations


Presentation on theme: "Information for Timers and Scorekeepers"— Presentation transcript:

1

2 Information for Timers and Scorekeepers

3 Targets for this training
Add consistency and uniformity for game integrity Help you to learn how to keep score for Lacrosse games Give you an idea of what you can expect of the timekeeper/ Scorekeeper and “Spotter” Give you understanding of Lacrosse terminology Give you understanding of field layout and side line management RELAX.. There is no pass or fail. Just do your best and enjoy the game

4 Record Keeping Terminology
Goal: Ball is propelled by player into the goal. Must cross the plane of the Goal. Assist: Direct pass to teammate who scores without dodging or evading an opponent, other than the goalie in the crease. Clear: The attempt by one team to move the ball from its defensive end of the field into its offensive end of the field. A clear fails when this attempt is unsuccessful. Goalie Save: Ball is stopped or deflected by the goalkeeper using stick or body when that ball would have otherwise entered the goal. Ground Ball: Ball comes into possession of player under pressure of opponent and player controls the ball for passing, shooting or cradling. Intercepting the ball in air counts as a ground ball. There must be defensive pressure for there to be a ground ball but does not have to change possession.

5 Record Keeping Terminology
Face-Off: A player is given credit for a face-off when his team gains possession and is noted by the referee. A “Ground Ball” can be awarded to the player, if warranted. In-Home Player: At the beginning of the game, ask your coach who the in-home player will be for the team. The in-home player is listed first on the roster and a starter player – usually an attack player. Occasionally, the in-home player will have to serve a penalty or be granted a goal when it’s not appropriate for someone else to serve. (example: there is a penalty related to poor sportsmanship by the coach, the in-home will serve the penalty.) Man-up: If a team has one player in the penalty box, then the other team is man-up. Man-down: A team is man-down when they have one or more players in the penalty box.

6 Record Keeping Terminology
Fouls: There are two kinds of fouls 1. Personal fouls are always time serving penalties. The penalty time will vary from 1-3 minutes and a change of possession to the team that was fouled. Any player who receives more than 5 minutes of personal foul time will be dismissed immediately from the game. 2. Technical foul can be time serving (30 sec.) If the foul was committed against the team who has possession of the ball, the offender will then serve time.

7 Record Keeping Terminology
Penalties: There are two types of penalties: 1. Releasable: means that the penalty is released after the “man-up” team scores. 2. Non-releasable: is a penalty that must be served until the time runs out on the penalty. It is not released when the “man-up” team scores.

8 Field Layout and Sideline Management
Measurements are fixed and need to be adhered to Use table, easy-up, umbrella, etc. for a focal point Table and cones should be set up for you (by field crew) before the game begins. “Limit Lines” are difficult to manage. As the official scorekeeper it is appropriate for you to request all spectators to view the game from the opposite side of the field, players and coaches observe the limit lines and noise level be held down to ensure scorekeeper can hear spotters. (This is very important)

9 Lacrosse Field of Play

10 Field of Play

11 Role of the scorekeeper and the timekeeper
Home scorer and timer have the official status Your main job is to keep track and control the game clock, record the score, penalties, time-outs and stats. Referees referred to as “officials” are in control of the field, sidelines and spectators behavior. You have NO responsibility for administering or enforcing the rules. Every game should have a minimum of 3 home “score officials” which will consist of 1 scorekeeper, 1 timer and 1 spotter. The visiting team should need only 1 scorekeeper and 1 spotter. All scorers, timers and spotters should work together as a team. Home coach will expect accurate stats (check with your coach to find out specific requests for keeping stats) Ask for official’s help when questions arise or assistance/clarification is need. Must drop allegiance to home team. This is not a rooting section for the home team nor is it time for chatting with friend, coaches or players.

12 Information for Timekeepers Equipment check
Always make sure you have your timers (at least 4), extra batteries or back-up timer, and the horn with pump for all home games. It is a good thing to have them at away games as well so you can be the hero if the home team forgets theirs. Make sure to have your timers ready and preset with game time and penalty time. This is very helpful and always make sure you horn is ready (full of air). You do not want a wimpy horn!

13 Information for Timekeepers Timekeeper responsibilities
Keeping an accurate account of game time Keeping an accurate account of penalty time Informing the penalized player when penalty time expires Notifying officials 20 seconds before the end of each Period (fourth period ONLY – notify officials at 2:10 and 2:00 minutes left in game Keeping an accurate account of half-time Notifying each team 4 minutes before start of second half Sound a horn at the end of each Period Sound double horn when a coach wants clarification on a call from the official. (NOTE) There must be a very good or specific reason for blowing the horn outside of the end of a Period.

14 Information for Timekeepers Keep an accurate account of game time
Introduce yourself to the officials before the game begins Use clock which can count down seconds Home team is required to furnish clocks, horn and official game scorebook Use 10 minutes for each of the 4 Periods Listen for whistle and be ready to start and stop clocks on every blow of the whistle **Exception is if in “running clock” Keep players behind “limit line” so scorer’s view is clear Keep substitution area clear for safety Call out time of goal and penalty to scorekeeper

15 Information for Timekeepers Keep an accurate account of penalty time
Need 3-4 clocks – One for game clock and others for multiple infractions If you didn’t hear exact penalty, ask the officials to repeat Say “thank you” loudly to official for penalty info Don’t clear penalty time at Period end- it may carry over Listen for “releasable” and “non-releasable” fouls. Hand clapped overhead indicate the penalty is non-releasable.

16 Information for Timekeepers Inform the penalized player when penalty time expires
Time remaining announcements are made to both benches In booming voice, announce “10 second remaining” In loudest voice, count down penalties from 5 seconds (Ex. 5,4,3,2,1 release) Listen for whistle to possible stop countdown Explain to player not to step out of the penalty box until you have called “release”

17 Information for Timekeepers notify official 20 seconds before the end of each period
Officials may ask for 2 minutes or 1 minute warning Always give notice of remaining 2:10 and 2:00 left in last Period Step next to the field to be heard and seen, or follow referee down sideline if necessary Count down from 10 seconds Use your loudest, booming voice Blow horn with a SINGLE, long blast

18 Information for Timekeepers Keep an accurate account of intermission time
Ask the official if he/she would like you to keep track of intermission time or if he /she will If so, ask for desired account of time Usually, intermission time is 2 minutes and half time is 10 minutes Advise officials when time expires

19 Information for Timekeepers Notify each team 4 minutes before start of second half
Include officials in this announcement Coaches may confer with officials at this time

20 Information for Timekeepers Sound a horn at the end of each Period
Notify official 20 seconds before the end of Periods 1-3 Use only a SINGLE, long blast For Period 4, notify official at 2 minutes and at 10 seconds Countdown from 10 seconds in LOUD voice Blow horn with a SINGLE, long blast

21 Information for Timekeepers Sound a double horn when a coach wants clarification on a call from the referee Never blast horn during ball in play, except to signal end of Period. A horn stops the game and you do not want that. Wait until it is out of bounds or the clock is not running Use DOUBLE blast (“toot-toot”) to get attention

22 Information for Scorekeeper Scorekeepers are responsible for:
Record team roster in the score book Keep a record of goals and assists for your team (at times for the other team if asked by the coach) Keep a record of player making goals and assists Check score with official and other team scorekeeper at end of each Period Keep an accurate record of time outs taken by each team Keep a record of each player committing a violation for both teams Notify official of player committing 4 personal fouls Keep other stats requested by your coach (ground balls, shots taken, etc.)

23 Information for Scorekeeper Keep record of team roster in the score book
If home team, record both teams rosters. The “In-Home” player is the first player listed on the roster (must be a starting attack) Make sure that numbers are listed along with last names

24 Information for Scorekeeper Keep a record of goals and assists for each team
Home team is the official scorer, unless the referee changes Use a “spotter” to help with details Use a pencil Fill-in score lines at top of page Home team is on the top line, visiting team is listed below Note color of jersey next to team name Do not get caught anticipating goals: wait for the official to confirm

25 Information for Scorekeeper Keep a record of player making Goals and assists
Ask timer for exact time of goal, penalty and time outs. Show player with Goal and player with Assist, if any Add a mark for the end of Period to clearly track the Periods

26 Information for Scorekeeper Check score with official at end of each period
Introduce yourself to officials before the game begins If there is a discrepancy, check against player numbers Score disputes are always settled by officials Get officials to sign score book at the end of the game

27 Information for Scorekeeper Keep an accurate record of time outs taken by each team
Show exact time in Period of timeout Each team is permitted 2 time outs per half Each team is permitted 1 time out for Overtime Period

28 Information for Scorekeeper Keep a record of each player committing a violation
Show penalty time to serve Note player number Identify type of foul Show Period and Time foul was committed

29 Information for Scorekeeper Notify official of a player committing total of 5 minutes –personal fouls Notify officials immediately Personal fouls are 1-3 minutes in length Technical fouls are 30 seconds Penalties are “releasable” when the opposing team scores EXCEPT when indicated as a “Non-Releasable” penalty Technical fouls do not count against this personal limit

30 Information for Scorekeeper Keep other stats requested by your coach (ground balls, shots taken, saves, etc. Record ground balls using tally marks next to players during period earned Record shots taken using tally marks during period earned Record saves a goalie makes at bottom using tally marks Ask your coach what stats are important to him or her and do your best to accurately record them

31 Information for Scorekeeper Remember that you are representing Lake Tapps Lacrosse
Introduce yourself to the opposing team’s timer and scorer and ask if there is anything they need to know (where bathrooms are, etc.) When home team, provide an extra chair for the opposing scorekeeper Keep small talk to a minimum during the game so everyone can focus on what they need to do Only members of the “table team” should be at the table. Remind friends and family menders that spectators are on the opposite side. This is the only sport that actually has this in the rules – for safety and game control

32 Information for Spotter
The spotter assists the scorekeeper by calling out what is happening on the field Sometimes both teams will provide a spotter Spotters work together to help make sure the correct player is given the correct stat The call should remain consistent Call the team color first, the number of the player then the action/stat Ex: Blue, 21 ground ball / Black, 12 assist/ Black, 2 goal

33

34

35 Lake Tapps thanks you for your time and support


Download ppt "Information for Timers and Scorekeepers"

Similar presentations


Ads by Google