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Computer Game Platforms & Technology

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Presentation on theme: "Computer Game Platforms & Technology"— Presentation transcript:

1 Computer Game Platforms & Technology

2 What’s your first gaming machine?
Mine was the NES(Nintendo Entertainment System) With Super Mario Bros

3 What’s your main gaming machine now?
Mine’s an Xbox One

4 NES vs Xbox One NES Xbox One Resolution 256x250 1080p (1920x1080)
Game Format Cartridge(0.5mb) Optical disc(Blu Ray 25/50GB), Downloadable Video Outputs Antenna / RF, RCA / composite HDMI Controller Type Wired Wireless Internet/Wifi No Yes(WIFI & Ethernet) CPU Speed 1.79Mhz 1.75GHz AMD 8-core GPU Speed 5.32Mhz 853 MHz System Ram 2KB 8GB(Shared with GPU) GPU Ram 8GB(Shared with System) Sound Mono 7.1 surround sound GHz & Mhz 1GHz = 1000MHz or 1MHz = 0.001GHz GB & MB & KB 1 MB = 1000 KB  1 GB = 1000 MB 

5 Blog about your games machines
Title: My gaming machines – Then & Now Compare your first machine to your current. What can you do now that you couldn't then? List release dates. Why did you like them? List some positive & negatives What are/where some of your favourite games? Console hardware specs(think about my example) List any websites you use for help. Include pictures etc. Top 10 Nes games:

6 What’s the difference between these gaming platforms?
Arcade Console PC Mobile

7 Arcade Machines Features Coin Operated Controls are not universal
One game per machine Co-op Support Wide range of machines with a variety of games Hard ware built for playing the one game Standalone Not Upgradable A self contained gaming machin

8 Console Features One off purchase charge One controller for all games
Supports multiple games Supports multiple controllers/players Lot’s of different systems available Hardware built for playing multiple games Online Gaming Needs a TV to output video Not Upgradable

9 PC’s Features One off purchase charge(Or lots of small ones if building your own) Can be upgraded/Parts changed Keyboard & Mouse but can add extra peripherals/controllers Supports multiple games & applications Supports multiple controllers/players Lot’s of different systems/parts available Online Gaming Hardware built for general computing/windows & Gaming Needs a TV/Monitor to output video

10 Mobile Features Includes standalone gaming devices/Phones/tablets
One off purchase charge Device includes screen, controller/touch screen and GPU,CPU etc Small & light, can be moved around Supports multiple games/apps Lot’s of different devices available 4G and Wifi in built. Online Gaming. Less CPU/GPU power then Arcade/Console & PC’s Not Upgradable

11 History of Video Games Series
Part Part 2 - Part 3 -

12 Create a presentation about the history of games platforms
Key Hardware Pre-gen: Brown Box Gen 1: Magnavox Odyssey Gen 2: Atari 2600 Gen 3: NES/Master System Gen 4: SNES/Mega Drive Gen 5: PlayStation/N64 Gen 6: PS2/XBOX/DC Gen 7: X360/PS3 Gen 8: XBOX ONE/PS4 Create a presentation about the history of games platforms your work: We went from devices with minimal computing power, memory, and graphics to the consoles of today with special 3D graphics cards, blu-ray disks to store game data, and Internet connectivity. Discuss the hardware used for gaming for your given generation. What did the hardware allow you to do that you couldn’t before? Discuss influential games that came out during your generation. How did they effect/influence the industry? Also consider the way players interact with their consoles during your generation such as peripherals.


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