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Advanced Computer Architecture 5MD00 / 5Z033 Instruction Set Design

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Presentation on theme: "Advanced Computer Architecture 5MD00 / 5Z033 Instruction Set Design"— Presentation transcript:

1 Advanced Computer Architecture 5MD00 / 5Z033 Instruction Set Design
Henk Corporaal TUEindhoven November 2010

2 Lecture overview ISA and Evolution Architecture classes Addressing
Operands Operations Encoding RISC SIMD extensions 9/20/2018 ACA H.Corporaal

3 Instruction Set Architecture
The instruction set architecture serves as the interface between software and hardware It provides the mechanism by which the software tells the hardware what should be done Architecture definition: “the architecture of a system/processor is (a minimal description of) its behavior as observed by its immediate users” instruction set architecture hardware software

4 Instruction Set Design Issues
Where are operands stored? registers, memory, stack, accumulator How many explicit operands are there? 0, 1, 2, or 3 How is the operand location specified? register, immediate, indirect, . . . What type & size of operands are supported? byte, int, float, double, string, vector. . . What operations are supported? basic operations: add, sub, mul, move, compare . . . or also very complex operations?

5 Operands How are operands designated? What is the format of the data?
fixed – always in the same place by opcode – always the same for groups of instructions by a field in the instruction – requires decode first What is the format of the data? binary character decimal (packed and unpacked) floating-point – IEEE 754 (others used less and less) size – 8-, 16-, 32-, 64-, 128-bit, or vectors of above types and sizes What is the influence on the ISA (= Instruction-Set Architecture)? 9/20/2018 ACA H.Corporaal

6 Operand Locations 9/20/2018 ACA H.Corporaal

7 Classifying ISAs Accumulator (before 1960): Stack (1960s to 1970s):
1 address add A acc ¬ acc + mem[A] Stack (1960s to 1970s): 0 address add tos ¬ tos + next Memory-Memory (1970s to 1980s): 2 address add A, B mem[A] ¬ mem[A] + mem[B] 3 address add A, B, C mem[A] ¬ mem[B] + mem[C] Register-Memory (1970s to present): 2 address add R1, A R1 ¬ R1 + mem[A] load R1, A R1 ¬ mem[A] Register-Register (Load/Store) (1960s to present): 3 address add R1, R2, R3 R1 ¬ R2 + R3 load R1, R2 R1 ¬ mem[R2] store R1, R2 mem[R1] ¬ R2 9/20/2018 ACA H.Corporaal

8 Evolution of Architectures
Single Accumulator (EDSAC 1950) Accumulator + Index Registers (Manchester Mark I, IBM 700 series 1953) Separation of Programming Model from Implementation High-level Language Based Concept of a Processor Family (B ) (IBM ) General Purpose Register Machines Complex Instruction Sets Load/Store Architecture (CDC 6600, Cray ) (Vax, Intel ) RISC (Mips,Sparc,88000,IBM RS6000, )

9 Addressing Modes Types Calculation of Effective Address
Register – data in a register Immediate – data in the instruction Memory – data in memory Calculation of Effective Address Direct – address in instruction Indirect – address in register Displacement – address = register or PC + offset Indexed – address = register + register Memory Indirect – address at address in register Question: What is the influence on ISA? 9/20/2018 ACA H.Corporaal

10 Types of Addressing Mode (VAX)
Addressing Mode Example Action 1. Register direct Add R4, R3 R4 <- R4 + R3 2. Immediate Add R4, #3 R4 <- R4 + 3 3. Displacement Add R4, 100(R1) R4 <- R4 + M[100 + R1] 4. Register indirect Add R4, (R1) R4 <- R4 + M[R1] 5. Indexed Add R4, (R1 + R2) R4 <- R4 + M[R1 + R2] 6. Direct Add R4, (1000) R4 <- R4 + M[1000] 7. Memory Indirect Add R4 <- R4 + M[M[R3]] 8. Autoincrement Add R4, (R2)+ R4 <- R4 + M[R2] R2 <- R2 + d 9. Autodecrement Add R4, (R2)- R4 <- R4 + M[R2] R2 <- R2 - d 10. Scaled Add R4, 100(R2)[R3] R4 <- R4 + M[100 + R2 + R3*d] Studies by [Clark and Emer] indicate that modes 1-4 account for 93% of all operands on the VAX

11 Operations Types Addressing
ALU – Integer arithmetic and logical functions Data transfer – Loads/stores Control – Branch, jump, call, return, traps, interrupts System – O/S calls, virtual memory management Floating point – Floating point arithmetic Decimal – Decimal arithmetic (BCD: binary coded decimal) String – moves, compares, search, etc. Graphics – Pixel/vertex operations Vector – Vector (SIMD) functions more complex ones Addressing Which addressing modes for which operands are supported? 9/20/2018 ACA H.Corporaal

12 80x86 Instruction Frequency

13 Relative Frequency of Control Instructions
Design hardware to handle branches quickly, since these occur most frequently

14 Frequency of Operand Sizes on 32-bit Load-Store Machines
For floating-point want good performance for 64 bit operands. For integer operations want good performance for 32 bit operands Recent architectures also support 64-bit integers

15 Instruction Encoding Variable Fixed Hybrid
Instruction length varies based on opcode and address specifiers For example, VAX instructions vary between 1 and 53 bytes, while x86 instruction vary between 1 and 17 bytes. Good code density, but difficult to decode and pipeline Fixed Only a single size for all instructions For example MIPS, Power PC, Sparc all have 32 bit instructions Not as good code density, but easier to decode and pipeline Hybrid Have multiple format lengths specified by the opcode For example, IBM 360/370 Compromise between code density and ease of decode

16 Instruction Encoding 9/20/2018 ACA H.Corporaal

17 Example: MIPS Operands mostly at fixed positions
Fixed instruction size; few formats 9/20/2018 ACA H.Corporaal

18 Compilers and ISA Compiler Goals Multiple Source Compilers
All correct programs compile correctly Most compiled programs execute quickly Most programs compile quickly Achieve small code size Provide debugging support Multiple Source Compilers Same compiler can compile different languages Multiple Target Compilers Same compiler can generate code for different machines 'cross-compiler'

19 Compiler basics: trajectory
Source program Preprocessor Compiler Error messages Assembler Library code Loader/Linker Object program 9/20/2018 ACA H.Corporaal

20 Compiler basics: structure / passes
Source code Lexical analyzer token generation check syntax check semantic parse tree generation Parsing Intermediate code data flow analysis local optimizations global optimizations Code optimization code selection peephole optimizations Code generation making interference graph graph coloring spill code insertion caller / callee save and restore code Register allocation Sequential code Scheduling and allocation exploiting ILP Object code 9/20/2018 ACA H.Corporaal

21 Compiler basics: structure Simple compilation example
position := initial + rate * 60 Lexical analyzer temp1 := intoreal(60) temp2 := id3 * temp1 temp3 := id2 + temp2 id1 := temp3 id := id + id * 60 Syntax analyzer Code optimizer temp1 := id3 * 60.0 id1 := id2 + temp1 := + id * 60 Code generator movf id3, r2 mulf #60, r2, r2 movf id2, r1 addf r2, r1 movf r1, id1 Intermediate code generator 9/20/2018 ACA H.Corporaal

22 Designing ISA to Improve Compilation
Provide enough general purpose registers to ease register allocation ( at least 16) Provide regular instruction sets by keeping the operations, data types, and addressing modes largely orthogonal Provide primitive constructs rather than trying to map to a high-level language Allow compilers to help make the common case fast

23 A "Typical" RISC 32-bit fixed length instruction
Only few instruction formats 32 32-bit GPRs (general purpose registers) 3-address, reg-reg-reg / reg-imm-reg arithmetic instruction Single address mode for load/store: base + displacement no indirection Simple branch conditions Pipelined implementation Separate Instruction and Data level-1 caches Delayed branch ? 9/20/2018 ACA H.Corporaal

24 Comparison MIPS with 80x86 How would you expect the x86 and MIPS architectures to compare on the following ? CPI on SPEC benchmarks Ease of design and implementation Ease of writing assembly language & compilers Code density Overall performance What other advantages/disadvantages are there to the two architectures?

25 Instruction Set Extensions Subword parallelism
Support graphics and multimedia applications Intel’s MMX Technology (introduced in 1997) Intel’s Internet Streaming SIMD Extensions (SSE – SSE4) AMD’s 3DNow! Technology Sun’s Visual Instruction Set Motorola’s and IBM’s AltiVec Technology These extensions improve the performance of Computer-aided design Internet applications Computer visualization Video games Speech recognition 9/20/2018 ACA H.Corporaal

26 MMX Data Types MMX Technology supports operations on the following 64-bit integer data types: Packed byte (eight 8-bit elements) Packed word (four 16-bit elements) Packed double word (two 32-bit elements) Packed quad word (one 64-bit elements) 9/20/2018 ACA H.Corporaal

27 PADD[W]: Packed add word
SIMD Operations MMX Technology allows a Single Instruction to work on Multiple pieces of Data (SIMD) PADD[W]: Packed add word In the above example, 4 parallel adds are performed on 16-bit elements Most MMX instructions only require a single cycle A3 A2 A1 A0 B3 B2 B1 B0 A3+B3 A2+B2 A1+B1 A0+B0 9/20/2018 ACA H.Corporaal

28 Saturating Arithmetic
Both wrap-around and saturating adds are supported With saturating arithmetic, results that overflow/underflow are set to the largest/smallest value PADD[W]: Packed wrap-around add PADDUS[W]: Packed saturating add 9/20/2018 ACA H.Corporaal

29 Pack and Unpack Instructions
Pack and unpack instructions provide conversion between standard data types and packed data types PACKSS[DW]: Pack signed, with saturating, double to packed word 9/20/2018 ACA H.Corporaal

30 Multiply-Add Operations
Many graphics applications require multiply-accumulate operations Vector Dot Products: a • b Matrix Multiplies Fast Fourier Transforms (FFTs) Filter implementations PMADDWD: Packed multiply-add word to double 9/20/2018 ACA H.Corporaal

31 Vector Dot Product A dot product on an 8-element vector can be performed using 9 MMX instructions Without MMX 40 instructions are required a0*c0+..+ a3*c3 a4*c4+..+ a7*c7 a0*c0+..+ a7*c7 9/20/2018 ACA H.Corporaal

32 Packed Compare Instructions
Packed compare instructions allow a bit mask to be set or cleared This is useful when images with certain qualities need to be extracted 9/20/2018 ACA H.Corporaal

33 MMX Instructions MMX Technology adds 57 new instructions to the x86 architecture. Some of these instructions include (b=byte;w=32-bit;d=64-bit) PADD(b, w, d) Packed addition PSUB(b, w, d) Packed subtraction PCMPE(b, w, d) Packed compare equal PMULLw Packed word multiply low PMULHw Packed word multiply high PMADDwd Packed word multiply-add PSRL(w, d, q) Pack shift right logical PACKSS(wb, dw) Pack data PUNPCK(bw, wd, dq) Unpack data PAND, POR, PXOR Packed logical operations 9/20/2018 ACA H.Corporaal

34 MMX Performance Comparison
1.64 255.43 156.00 Overall 2.13 318.90 149.80 Audio 1.03 166.44 161.52 3D geometry 4.67 743.90 159.03 Image Processing 1.72 268.70 155.52 Video Speedup With MMX Without MMX Application 9/20/2018 ACA H.Corporaal

35 MMX Technology Summary
MMX technology extends the Intel x86 architecture to improve the performance of multimedia and graphics applications. It provides a speedup of 1.5 to 2.0 for certain applications. MMX instructions are hand-coded in assembly or implemented as libraries to achieve high performance. MMX data types use the x86 floating point registers to avoid adding state to the processor. Makes it easy to handle context switches Makes it hard to perform MMX and floating point instructions at the same time Only increase the chip area by about 5%. 9/20/2018 ACA H.Corporaal

36 Questions on MMX What are the strengths and weaknesses of MMX Technology? How could MMX Technology potentially be improved? How did the developers of MMX preserve backward compatibility with the x86 architecture? Why was this important? What are the disadvantages of this approach? What restrictions/limitations are there on the use of MMX Technology? 9/20/2018 ACA H.Corporaal

37 Internet Streaming SIMD Extensions (SSE)
Help improve the performance of video and 3D applications Are designed for streaming data, which is used once and then discarded. 70 new instructions beyond MMX Technology Adds 8 new 128-bit vector registers (XMM0 – XMM7) Provide the ability to perform multiple floating point operations Four parallel operations on 32-bit numbers Reciprocal and reciprocal root instructions - normalization Packed average instruction – Motion compensation Provide data prefetch instructions Make certain applications 1.5 to 2.0 times faster 9/20/2018 ACA H.Corporaal

38 Beyond SSE SSE2: SIMD on any data type from 8-bit int to 64-bit double, using XMM vector registers SSE4: dot-product operation AVX (Advanced Vector Extensions): 2011 bit vector registers, YMM0-YMM15 later extended to 512 and 1024 bits 3 operand instructions (instead of 2, with one implicit register operand) 2011: in Intel Sandy Bridge and AMD Bulldozer architectures 9/20/2018 ACA H.Corporaal


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