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Objective of the lesson

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Presentation on theme: "Objective of the lesson"— Presentation transcript:

1 Objective of the lesson
Understand how to program your Sphero All of you will: Learn to use basic controls with your Sphero Most of you will: Program your Sphero to move in a square Some of you will: Make your program more efficient using loops

2 Sphero

3 Getting Started Everyone starts somewhere.
Welcome to your first Lightning Lab activity! Follow the steps to get a quick video overview of the app, learn how to create programs using the block-based interface, and gain an understanding of loops. After that, test your skills and curiosity by playing a game with your Sphero and the app. Charge your robot. Download the SPRK+ app

4 Program a Square

5 Improve your program with loops
Improve your square program with loops in 3 ways:  Loops add efficiency so you can use fewer blocks. Loops add power so you can do new things more easily.  Colours and sounds add creativity to any program. 

6 Improve your program with loops

7 Toss Game Toss Game Programming Sphero goes beyond just drawing shapes. Play the toss game and see what else your Sphero can do.

8 Toss Game


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