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NetAcad in Egypt Mohamed Abu Sedera Cisco CSR Manager - Egypt

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1 NetAcad in Egypt Mohamed Abu Sedera Cisco CSR Manager - Egypt
September 2017 Mohamed Abu Sedera Cisco CSR Manager - Egypt

2 CISCO Networking Academy
Cisco Networking Academy, an IT skills and career building program, develops the entry-level talent needed to power the digital economy. Cisco partners with schools, universities, vocational institutes, NGO/NPOs and governments to deliver technical training and problem-solving experiences to students studying ICT networking, security, and IoT technologies. We've helped more than 6.7 million people prepare for IT careers since 1997. 170 Countries 6 Million Students worldwide 9,500 Academies worldwide 100 Million Instructors worldwide Online exams taken Course languages 20,000 19

3 The Networking Academy Learning Portfolio
Current & Planned Collaborate for Impact Aligns to Certification * Available within 12 months Introduction to Packet Tracer Packet Tracer Hackathons Prototyping Lab NetRiders Internships Instructor Training required Self-paced Exploratory Foundational Career-Ready CCNA R&S: Introduction to Networks, R&S Essentials, Scaling Networks, Connecting Networks Networking Essentials Networking Mobility Fundamentals CCNP R&S: Switch, Route, TShoot Emerging Tech Workshop: Network Programmability* Cybersecurity Essentials CCNA Security Security Introduction to Cybersecurity IoT Security* CCNA Cyber Ops* IoT IoT Fundamentals: Connecting Things, Big Data & Analytics Hackathon Playbook Introduction to IoT NDG Linux I OS & IT NDG Linux Essentials NDG Linux Unhatched IT Essentials NDG Linux II CLA: Programming Essentials in C CLP: Advanced Programming in C* CPA: Programming Essentials in C++ Programming CPP: Advanced Programming in C++* PCA: Programming Essentials in Python* Emerging Tech Workshop: Collaboration / Spark API* In addition to traditional course offerings, the academy provides Collaborate for Impact events, tools, and opportunities Collaborate for Impact are check-point experiences within the Foundational and Career-Ready offerings, but also independent events and offerings that serve to synthesize all skills learned to date in a problem-solving context. Business Be Your Own Boss Entrepreneurship Digital Literacy Get Connected September 2017

4 Cisco Egypt CSR Activities
Egypt Status Cisco Egypt CSR Activities Situation Investment Impact $23.9m Top 20 More than 83,000 students had been trained since inception NetAcad Egypt is among the top 20 countries globally In-kind contribution in NetAcad + +83,000 94 Academies across Egypt $10m 92% 34% To support a sustainable model of job creation and economic development Obtained a Job and/or Education Opportunity Female participation

5 Egypt Partnerships/Initiatives
01 Main Partners 02 Ministry of Communication & Information Technology (MCIT) Central Agency for Public Mobilization and Statistics (CAPMAS) Main Beneficiaries Ministry of Education Supreme Council of Universities Ministry of Defense/Military Academies Telecom Egypt NGOs 03 Some Initiatives Teacher ICT Capacity Building Academy Refugees Academy Knowledge is Power Juvenile Inmates Train to Hire Develop 100 community schools in 3 governorates Partner: Vodafone Egypt Foundation Target: 3000 students 200 teachers Train inmates and supervisors inside the Punitive-institution Partners: Ministry of Social Solidarity, MCIT Target: 300 inmates Enhance MoE teacher’s ICT capacity building and digital literacy Partners: MCIT & MoE Target: 10,000 Fund graduates & Cisco certify them to hire in local & multinational firms. Partners: MCIT Target: 400 graduates/annual Enhance the social and economic status of refugees Partners: UNHCR/Caritas Target: 300 refugee

6 IoT in Education Learn and practice IoT in NetAcad
Marc Khayat, CCIE #41288 Technical Manager, Cisco Networking Academy 17 September 2018

7 Agenda What is IoT How to learn it with NetAcad
How to practice it with NetAcad

8 What is IoT?

9 Point-of-Sale Taxi Hotel
Let’s take a look at what’s happening in the world around us…there is a large spectrum. Everything from Point of sale, to how we get around to listening to music. The pace of change is accelerating from all angles. Some existing traditional business models that we are all accustomed to in different segments are being transformed and disrupted. Bookstore Print Advertising Car Music

10 Point-of-Sale Hotel Taxi
Bookstore Music Print Advertising Car Bookstore Music Print Advertising Car New business and consumption models are being adopted and growing rapidly. Take a look at these examples: Companies like Uber and Lyft are disrupting both the taxi and auto industry, and potentially other logistics industries as well, How many of you have used Uber? Businesses like Uber are enabled by on-demand delivery of a driver to any location from the customer using an app available on your Apple iOS device, Google Android device or Microsoft Windows Phone. Recently, Ford had a presentation noting that “alternative mobility/car sharing/ride sharing is the single most disruptive trend to the automotive business model.” The power of the on-demand delivery model is a clear and present danger to existing businesses. It is a disruptor. (think increase in value creation that Uber had with just a week) These new consumption models are also offering new employment opportunities Similar changes are happening with Point of Sale – with the new Apple pay model and the hotel industry with Airbnb. These disruptions are evolving the economy through technology and the digital world we have ahead .

11 An internet definition of IoT
“The internet of things (IoT) is the internetworking of physical devices, vehicles (also referred to as "connected devices" and "smart devices"), buildings and other items— embedded with electronics, software, sensors, actuators, and network connectivity that enable these objects to collect and exchange data.”

12 IoT: The Next Industrial Revolution
Railroads 1850s Internet 1960s Electricity 1900s Steam Power 1780s Mass Production 1800s Internet of Things Note: animated slide Each of these technological advances brought HUGE transformations to industry and society (steam power replacing animal/human and water power, mass production of goods and manufacturing, railroads for transporting people, raw material, finished goods, electricity, and the internet). We are on the threshold of the next Industrial Revolution: The Internet of Everything It will impact EVERYTHING in our lives As STEM educators, you play a BIG role in preparing the next generation workforce Let's watch a video that explains the IoE

13 IoT is here and now and growing!
50 Billion Smart Objects TIMELINE 2010 2015 2020 BILLIONS OF DEVICES 10 20 30 50 25 12.5 Adoption rate of digital infrastructure: 5X faster than electricity and telephony Inflection point 7.2 6.8 7.6 World Population Talking Points: Kip shows that IoT is real Sometime between 2009 and 2010, there was a point of inflexion, where the number of connected devices began outnumbering the planet’s human population. And these aren’t just laptops, mobile phones, and tablets – they also include sensors and everyday objects that were previously unconnected … so IoT exists today in a very real way! More importantly, the gap is expected to widen exponentially over the next several years – with the number of sensors, objects, and other “things” exceeding 50 billion by the year 2020! Adding all of these physical objects to IP networks imposes new and novel requirements on existing networking models. IT will need to deal with those requirements in relatively short order.

14 Internet of Things is the next big thing!

15 Where do we find it in NetAcad?
Learning IoT Practicing IoT

16 How to learn it with NetAcad

17 Cisco Networking Academy
Number of IT Skilled Workers by 2020 McKinsey Report, Fortune Magazine, May 2015 Cisco Networking Academy 95M surplus 45M shortage Low-skilled Medium-skilled The Cisco Networking Academy job shortage gap we focus on closing is Medium-skilled, early in technology career jobs. These jobs require one or more of the following: industry certification, 2 or 4-year college degree, and/or college certificate program. These jobs, and building the pipeline for students into these study areas, defines the skill domains included in our learning experiences. Background: Medium/Middle-Skilled Jobs: computer technology, nursing, high-skill manufacturing, and other fields that require postsecondary technical education and training and, in some cases, college math courses or degrees (HBR, 2012,

18 Becoming a T-Shaped Professional
21st Century Digital Skills Many Systems Many Disciplines Breadth Developing the Depth and Breadth of Today’s Professional Deep in at Least One Discipline Deep in at Least One System Depth T-shaped professionals are characterized by their deep disciplinary knowledge in at least one area, an understanding of systems, and their ability to function as “adaptive innovators” and cross the boundaries between disciplines. (tsummit.org) In the world of IoT, the T-shaped professional is more critical to business success than ever before. When things are connected, the employees need to work in cross-functional teams and need to understand the implications of their work for other parts of the system. They need to be able to describe their work, including the related potential benefits and risks to their leadership. The good news is that the Cisco Networking Academy has been moving in the direction of developing a T-shaped professional for many years already! Breadth 21st Century Digital Skills: Teamwork, communication, perspective, professional network, critical thinking, global understanding, project management, etc. Many Disciplines: Understand enough about related disciplines to work across boundaries and communicate effectively within cross-discipline teams Many Systems: Systems describe major services that impact quality of life, such as transportation, energy, education, food, and healthcare. Depth Deep in at least one discipline: ex. Networking, Security, Analytics, Nursing, etc. Deep in at least one system: Systems are comprised of interconnected components of people, technology, and services. To understand a system deeply, one must know how it functions from the bottom to top in order to address challenges. Background: (Cisco is a sponsor of the tsummit.org) What is the "T"? Over the past decade, research has emphasized the need for today’s young professionals to possess deep disciplinary knowledge along with a keen ability to communicate across social, cultural and economic boundaries. What is a T-shaped professional? Currently higher education is producing I-shaped graduates, or students with deep disciplinary knowledge. T-shaped professionals are characterized by their deep disciplinary knowledge in at least one area, an understanding of systems, and their ability to function as “adaptive innovators” and cross the boundaries between disciplines. The two vertical bars of the "T" represent the disciplinary specialization and the deep understanding of one system. Systems describe major services, such as transportation, energy, education, food, and healthcare, that impact quality of life. These systems are comprised of interconnected components of people, technology, and services. To understand a system, one must know how it functions from the bottom to top in order to address challenges. The defining characteristic of the “T-shaped professional” is the horizontal stroke, which represents their ability to collaborate across a variety of different disciplines. To contribute to a creative and innovative process, one has to fully engage in a wide range of activities within a community that acknowledges their expertise in a particular craft or discipline and share information competently with those who are not experts. Why is it important to be a T-shaped person? In comparison with the “T” shaped individual, the “I” shaped individual is focused largely on their particular knowledge and skill-set, views the workplace as a competitive environment, and works within disciplinary silos. Currently many college and university graduates have been trained to be productive in one field, but employers are placing increasing importance on skills that reach beyond a single discipline or focus. Upon graduation, students should be able to handle information from multiple sources, advance professional relationships across different organizations, contribute innovatively to organizational practices, and communicate with understanding across social, cultural, economic and scientific disciplines. Tomorrow’s workers will build their careers in a globally interconnected and constantly changing world with smarter technologies in an effort to effect positive global change. Why is this a critical time for a T-shaped professional meeting? Over the past decade, research has emphasized the need for today’s young professionals to possess deep disciplinary knowledge along with a keen ability to communicate across social, cultural and economic boundaries. These “T-shaped professionals” are in high demand for their ability to innovate, build relationships, advance research and strengthen their organizations. Reference: tsummit.org

19 The Networking Academy Learning Portfolio
Current & Planned Collaborate for Impact Aligns to Certification * Available within 12 months Introduction to Packet Tracer Packet Tracer Hackathons Prototyping Lab NetRiders Internships Instructor Training required Self-paced Exploratory Foundational Career-Ready CCNA R&S: Introduction to Networks, R&S Essentials, Scaling Networks, Connecting Networks Networking Essentials Networking Mobility Fundamentals CCNP R&S: Switch, Route, TShoot Emerging Tech Workshop: Network Programmability* Cybersecurity Essentials CCNA Security Security Introduction to Cybersecurity IoT Security* CCNA Cyber Ops* IoT IoT Fundamentals: Connecting Things, Big Data & Analytics Hackathon Playbook Introduction to IoT NDG Linux I OS & IT NDG Linux Essentials NDG Linux Unhatched IT Essentials NDG Linux II CLA: Programming Essentials in C CLP: Advanced Programming in C* CPA: Programming Essentials in C++ Programming CPP: Advanced Programming in C++* PCA: Programming Essentials in Python* Emerging Tech Workshop: Collaboration / Spark API* In addition to traditional course offerings, the academy provides Collaborate for Impact events, tools, and opportunities Collaborate for Impact are check-point experiences within the Foundational and Career-Ready offerings, but also independent events and offerings that serve to synthesize all skills learned to date in a problem-solving context. Business Be Your Own Boss Entrepreneurship Digital Literacy Get Connected September 2017

20 Emerging Skills needed in the new Digital Economy
Digital Transformation | IoT Foundation | Big Data and Analytics | Digital Competency In addition to keeping our OS, networking and security offerings relevant as the skillsets evolve, we are also very engaged in creating learning experiences that will prepare students for the emerging skillsets and high-demand career opportunities ignited by the Internet of Things. © 2017 Cisco and/or its affiliates. All rights reserved. Cisco Confidential 20

21 Learning IoT Introduction to IoT Connecting Things
Exploratory Foundational Introduction to IoT Connecting Things Big Data & Analytics

22 Introduction to IoT Course Overview Benefits Features
The Introduction to IoT (Internet of Things) course introduces learners to the technologies that support IoT, and the career and social opportunities created by the growing number of networked connections between people, processes, data, and things. Benefits For students seeking an overview of trends, technologies, and career opportunities in the Internet of Things. Features Learning Components Target Audience: General audience Prerequisites: None Instructor Training Required: No Languages: Arabic, Chinese-S, Chinese-T, English, French, German, Hebrew, Italian, Japanese, Korean, Portuguese-BR, Russian, Spanish Course Delivery: Instructor-led or Self-paced Estimated Time to Complete: 20 hours Recommended Next Course: IT Essentials or IoT Fundamentals: Connecting Things 5 modules of interactive content featuring IoT experts Activities, videos, and simulations to enhance the learning experience Pre-test, module quizzes, and a final exam

23 IoT Fundamentals: Connecting Things
Course Overview In Connecting Things, students learn how to securely interconnect sensors, actuators, microcontrollers, single-board computers, and cloud services over IP networks to create an end-to-end IoT system. Benefits Students will develop the interdisciplinary skillsets required to prototype an IoT solution for a specific business case with a strong focus on the security considerations for emerging technologies. Features Learning Components Target Audience: Secondary, Vocational, 2-year and 4-year College, 4-Year University students Prerequisites: Basic programming, networking and electronics Instructor Training Required: Yes Languages: English Course Delivery: Instructor-led Estimated Time to Complete: hours Recommended Next Course: IoT Fundamentals: Big Data & Analytics or Hackathon Playbook Understand and explain the concepts, opportunities and challenges of digital transformation using IoT. Understand the relevant aspects of cybersecurity and privacy for an IoT solution. Understand how digitalization is changing vertical markets such as manufacturing, energy, and smart cars. Interconnect sensors/actuators, microcontrollers (Arduino), Single Board Computers (Raspberry Pi) and cloud services (Cisco Spark restful API) to create an end-to- end IoT system. Use simulation tools (Packet Tracer) to create end-to-end IoT system.

24 IoT Fundamentals: Big Data & Analytics
Course Overview Students will learn how to use Python data libraries to create a pipeline to acquire, transform and visualize data collected from IoT sensors and machines. Benefits The transformative element of any IoT system is the data that can be collected from it. Thus the ability to extract data and using data analytics techniques to gain insights increases employability. Features Learning Components Target Audience: 2-year and 4-year College, 4-Year University students Prerequisites: IoT Fundamentals: Connecting Things Instructor Training Required: Yes Languages: English Course Delivery: Instructor-led Estimated Time to Complete: hours Recommended Next Course: IoT Fundamentals: Hackathon Playbook Use Python to read data from sensors and store data in a SQL data base. Explain the fundamental principles of a modern scalable Big Data platforms like Hadoop. Use Python Data Analysis library to clean, manipulate, integrate data sets. Use storytelling to present the insights gained from extracted data. Use Python Visualization Libraries to visualize real-time data end explore acquired data sets.

25 How to practice it with NetAcad

26 Practicing IoT Workshops1 Creathons2 Packathons2 Hackathons1,2
1 May use Prototyping Lab App 2 Based on the Hackathon Playbook

27 IoT Fundamentals: Hackathon Playbook
Course Overview The Hackathon Playbook is a comprehensive framework of tools and templates to prepare and run a Hackathon as a result of best practices and lessons-learned collected from the global execution of IoT Hackathons within Networking Academy and by other organizers. Benefits Student reinforce and deepen their multidisciplinary IoT and data skills by defining, designing, prototyping and presenting an IoT solution to a panel of industry experts and peers. Features Learning Components Target Audience: Secondary, Vocational, 2-year and 4-year College, 4-Year University students Prerequisites: IoT Fundamentals: Connecting Things and/or Big Data and Analytics Instructor Training Required: No Languages: English Course Delivery: Instructor-led Estimated Time to Complete: hours Recommended Next Course: any Career-Ready offering from Cisco or an industry IoT training program Inspiration: understand, select and present the problem to be solved to recruit fellow partners. Prototyping: create a prototyping action plan, including objects and visuals to illustrate their plan and will help an expert understand the concept and prototyping needs. Testing: present the concept and validate the prototype with a second expert, including user experience and enhancements. Ideation: invent a concept that doesn’t already exist to solve a social issue. Learn how to present the solution to experts who will mentor students. Presentation: present the solution and demo the prototypes to an expert panel.

28 Packet Tracer Curriculum Overview Career Prep Learning Components
Packet Tracer is an innovative simulation and visualization tool used for lectures, labs, games, homework, assessments, and competitions. It is embedded in these courses: The Packet Tracer simulation-based learning environment promotes the development of essential career skills ranging from teamwork and critical thinking to creative problem solving. Cisco Packet Tracer (PT) PT Mobile Android PT Mobile iOS PT Games CCNA Routing and Switching Intro to the Internet of Things CCNA Security IT Essentials Mobility Fundamentals Features As an integral part of the Networking Academy learning experience, Packet Tracer provides Simulation Visualization Authoring Assessment Collaboration capabilities and facilitates the teaching and learning of complex technology concepts.

29 Cisco Prototyping Lab Tool Overview Career Prep Learning Components
The Cisco Prototyping Lab is a comprehensive learning environment created by Cisco for Networking Academy students to learn and practice key aspects of the foundational IoT technologies. Using an engaging, hands-on approach, it supports both the learning and creative phases of the Networking Fundamentals curriculum. Provides an easy to use, comprehensive learning environment using real devices, code, coding tools and data that students use to create the physical interconnection of an end-to-end IoT and the logical data pipeline to acquire, analyze and present data. Prototyping Lab App Prototyping Lab Kit Raspberry Pi 3 CanaKit Ultimate Starter Kit (or equivalent) SparkFun Inventor’s Kit for Arduino v3.2 (or equivalent) Cables, sensors & actuators Features As an integral part of the Networking Academy learning experience, Cisco Prototyping Lab provides Interactive labs using Jupyter Notebook Visual programming with Blockly Device programming with Python Data visualization & analytics Connected applications via APIs Rapid Prototyping

30 Overview Workshop 2-6 hour activity, instructor-led
Pre-set projects and possibly tinkering activities Exposes students to IoT and prototyping Raspberry Pi, Arduino, Prototyping Lab App, Packet Tracer

31 Students will… Workshop
Learn what is a Raspberry Pi, Arduino, embedded systems Understand how to turn a regular object into a smart and connected device Complete 1 or 2 projects in guided activities If time permits, create their own idea and prototype it

32 Overview Creathon 1-2 day activity on finding an IoT solution
An opportunity for students to further their understanding of IoT and build soft skills Conduct deep research and business analysis

33 Students will… Creathon
Come up with an IoT solution to a relevant problem they have identified, facilitated by an instructor Develop that solution through ideation in teams Design technical flowcharts Build a business plan that includes marketing, funding, sales, etc. Present their team solution in front of a jury

34 Overview Packathon A 2-3 day activity on modeling an IoT solution
Build technical and soft skills Based on Packet Tracer, doesn’t use real equipment Create a complete end-to-end IoT solution entailing multiple IoT devices

35 Students will… Packathon
Come up with an IoT solution for a relevant problem they have identified and implement it using PT, facilitated by an instructor Develop that solution through ideation in teams Design technical flowcharts Build a working PT file Build a business plan that includes marketing, funding, sales, etc. Present their team solution in front of a jury

36 Overview Hackathon A 3-day activity on prototyping an IoT system
Builds technical and soft skills Uses Raspberry Pi, Arduino, and other hardware Students focus on prototyping a smart IoT device May leverage PL App

37 Students will… Hackathon
Come up with an IoT solution to a relevant problem they have identified but prototype an IoT device, facilitated by an instructor Develop that solution through ideation in teams Design technical flowcharts Build a working prototype (hardware and software) including a well designed mockup Build a business plan that includes marketing, funding, sales, etc. Present their team solution in front of a jury

38 Multidisciplinary teams
Hackathon Packathon I will identify myself as If my strongest skill is Networker (IP technologies) I can interconnect devices and things to Internet Maker (Electronics, digital fabrication) I can create circuits with sensor and actuator and make physical things. Developer (Software) I can write code and create apps Designer (UX) I make things look good and enjoyable to use Business Expert. I can identify business and social opportunities and I can present effectively the solution to a problem. Multidisciplinary Teams: 5 roles and 5 phases For this reason, it is important to have students with different backgrounds, increasing the “diversity” of the team and increasing the innovation potential. Having an equal number of students from various departments: Computer Science, Networking, Electronics and Business and Design, amplifies the possibility of the students to learn from each other and experience the work in a multidisciplinary team. The creative work of the team is organized in 5 phases that moves from the identification of a problem as an opportunity and the creation of a prototype as solution. The five phases are: Inspiration, Ideation, Prototyping, Testing and Presentation. The end goal is to come up with a functional prototype to be demo-ed during the presentation, convincing the judge panel that their IoE solution is best. While the hackathon is an event where teams are competing against each other, there is a strong focus on collaboration within the team, as well as outside, with mentors (technical, business, design, etc.).

39 Skills Required* (before the event) Enhanced (after the event)
Electronics Programming Minimum student level Creativity Teamwork Workshop Yes No High school Creathon (multi-disciplinary) N/A Packathon Vocational, college, university Hackathon * In a multi-disciplinary team, the listed required skills are expected from the team as a whole, rather than on an individual basis.

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