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Human-Computer Interaction Introduction to HCI

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1 Human-Computer Interaction Introduction to HCI
(c) 2001, Tralvex Yeap. All Rights Reserved

2 LEARNING OUTCOME Define HCI Why HCI is Important
Describe the Model Human Processor (c) 2001, Tralvex Yeap. All Rights Reserved

3 Overview of HCI (c) 2001, Tralvex Yeap. All Rights Reserved

4 Definition of HCI Human-computer interaction is a discipline concerned with the design, evaluation and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them. (ACM SIGCHI, 1992, p.6) Other terms: user interface, man-machine interface, ergonomics, human factors (c) 2001, Tralvex Yeap. All Rights Reserved

5 Intro What is a user interface? Why do we care about design?
We see this all the time. What’s good about the design of this error box? The user knows there is an error What’s poor about the design of this error box? Discouraging Not enough information No way to resolve the problem (instructions or contact info) (c) 2001, Tralvex Yeap. All Rights Reserved

6 M1: Introduction to HCI H… C… I…
Human - the end-user of a program - the others in the organization Computer - the machine the program runs on Interaction - the user tells the computer what they want - the computer communicates results (c) 2001, Tralvex Yeap. All Rights Reserved

7 Why is HCI Important? HCI has a role in the design and development of all kinds of computer systems. Harnessing the computer’s power is a task for designers who understand the technology and are sensitive to human capacities and needs (human factors). Applications developers who apply human-factors principles and processes are producing exciting and useful interactive systems. (c) 2001, Tralvex Yeap. All Rights Reserved

8 Introduction to HCI Human-Computer Interaction (HCI) is about designing computer systems that support people so that they can carry out their activities productively and safely. (Preece, p.1) HCI studies human performance in the use of computer and information systems. This is a rapidly expanding research and development area. (c) 2001, Tralvex Yeap. All Rights Reserved

9 Why HCI is Important The study of our interface with information.
It is not just ‘how big should I make buttons’ or ‘how to layout menu choices’ It can affect Effectiveness Productivity Morale Safety Example: a car with poor HCI (c) 2001, Tralvex Yeap. All Rights Reserved

10 A Brief History of Computing
From calculation to information processing From offline-processing to online interaction From house-size to palm-size From expert’s tools to end-user computing (c) 2001, Tralvex Yeap. All Rights Reserved

11 Component disciplines of HCI
Computer science Cognitive Psychology Ergonomics and human factors Linguistics Artificial intelligence Philosophy, Sociology, Anthropology Design and Engineering “HCI is the neither the study of humans nor the study of technology, but rather the bridging between those two.” Preece, p42. (c) 2001, Tralvex Yeap. All Rights Reserved

12 Specific Human factors Design Goals
Preece (p.14-15) describes “the goals of HCI are to produce usable and safe systems, as well as functional systems”. Goals include: o Safety (eg safety-critical systems) o Utility (functionality) o Effectiveness (intuitive) o Efficiency (task achievement) o Usability (easy to learn and use) (c) 2001, Tralvex Yeap. All Rights Reserved

13 HCI/UI Design Cycle Design Evaluate Prototype
(c) 2001, Tralvex Yeap. All Rights Reserved

14 Model Human Processor Formulated by Card, Moran and Newell (1983)
(c) 2001, Tralvex Yeap. All Rights Reserved

15 The three Subsystem Perceptual Subsystem Motor Subsystem
Handling sensory stimulus from the outside world Motor Subsystem Controls action Cognitive Subsystem Provide the processing needed to connect sensory and action (c) 2001, Tralvex Yeap. All Rights Reserved

16 Input-output channels
Input in human through the senses Output through motor control Three (3) primary senses: Vision Hearing Touch (c) 2001, Tralvex Yeap. All Rights Reserved

17 Vision Perceiving size and depth Perceiving brightness
Perceiving color (c) 2001, Tralvex Yeap. All Rights Reserved

18 Hearing The auditory system convey information of the environment
Processing sound Pitch Loudness Cocktail party effect (c) 2001, Tralvex Yeap. All Rights Reserved

19 Touch Virtual reality Feedback responses
(c) 2001, Tralvex Yeap. All Rights Reserved

20 Activity 1: Test memory 1 bun 6 sticks 2 shoe 7 heaven 3 tree 8 gate
4 door 9 wine 5 hive 10 hen (c) 2001, Tralvex Yeap. All Rights Reserved

21 End (c) 2001, Tralvex Yeap. All Rights Reserved


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