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Chapter 1: Lucy Looks Into the Wardrobe
Air raids- attacks from airplanes Blue-bottle- a flying bug Inquisitive- curious, smart Looking-glass- mirror Mothballs- small, chemical containing balls to keep bugs away Muffler- scarf worn for warmth Parcels- packages Queer- strange, unusual Wireless- radio Row- disagreement, argument Wardrobe- large cabinet-like closet “Come off it”- stop acting that way “ten to one”- very likely “landed on our feet”- lucky to be sent to a good place
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Chapter 2: What Lucy Found There
Tea- late meal in the afternoon Sardines- small fish Silenus- a figure in Greek mythology; man with ears and tail of horse. Nymphs- figures in Greek mythology; beautiful women who lived in bodies of water Dryads- figures in Greek mythology; beautiful women who lived in trees Stags- male deer Bacchus- Greek god of wine Jollification- joyful celebration Merely- simply Lulling- causing of sleep “on my account”- because of me
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Chapter 3: Edmund and the Wardrobe
Batty- crazy Rapped- knocked Hoax- trick Spiteful- mean and hateful Groping- feeling around in the dark Sulking- pouting Sledge- sleigh Shetland ponies- small, strong horses Gilded- covered in a thin layer of gold Rug- blanket used to cover the legs “pray”- tell me Hereafter- from now on Sneered and jeered- teased, made fun of “Make it Pax”- make up after a fight
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Chapter 4: Turkish Delight
Son of Adam- human boy Dominions- land under the rule of a king or queen Mantle- a large cloak Turkish Delight- a type of candy, (similar to gummy bears) Courtiers- non-royals who stay at court Nobles- officials below a kind or queen Snappishly- impatient, bad tempered Flush- red and uneasy or upset Poor sport- not any fun
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Chapter 5: Back on This Side of the Door
Savagely- angrily Coolly- calmly and without concern Logic- good reason, thinking things through Spectacles- eyeglasses Inclined- likely Trippers- tourist “taken aback”- surprised “queer in the head”- going crazy “at their disposal”- available to talk to them “taking a party over the house”- showing tourist around “sharps the word”- let’s get away quickly
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Chapter 6: Into the Forest
Camphor-chemical used in mothballs Bagged- stolen Bearing- going toward Prigs- people too concerned with manners Crockery- dishes Wash-out- waste of time Premises- place, area Treason- betrayal of a ruler Chatelaine- female ruler of a castle Harbouring- hiding Fraternizing- being friendly Larder- pantry, kitchen cabinets “hang it all”- expression of frustration “pay you out”- get back at you “former occupant”- person who used to live there “on my account”- because of me
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Chapter 7: A Day with the Beavers
Dodging- avoiding Token- something to show identity or friendship Festoons- decorations Gum boots- rubber boots Oilskins- raincoats Mortar- used between building materials to hold things together “got wind of”- heard about “merely a trifle”- nothing special
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Chapter 8: What Happened After Dinner
Stratagem- strategy, plan Peddlers- selling door to door Simple- foolish Jinn- genies “time out of mind”- as long as anyone can remember “mark my words”- pay attention and remember what I say
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Chapter 9: In the Witch’s House
Barking- bumping Dunce- not smart, unintelligent Turret- small tower Gloating- feeling very satisfied and superior Satyrs- mythical creature, half man, half goat Cat-a-mountains- mountain lion Centaur- mythical creature, half man, half horse Eerie- spooky “give him the cold shoulder”- ignore on purpose
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Chapter 10: The Spell Begins to Break
Crock- thick jar or pot Plaguey- bothersome Frowsty- messy Sluice Gate- a gate to control the flow of a river Ramped- stood threateningly Cordial- medicine “get along with you all”- calm down “what a mercy…”- it’s a good thing…
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Chapter 11: Aslan is Nearer
Repulsive- disgusting Gaiety- happy, celebration Vermin- harmful/ unwanted animals Gluttony- excessive eating or drinking Glade- an open space surrounded by woods Alighting- landing
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Chapter 12: Peter’s First Battle
Kingfisher- a brightly colored bird Thrush- a small songbird Pavilion- a large, luxurious tent Alsatian- a German Shepherd dog “velvet them”- put his claws in “win his spurs”- prove skill and bravery
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Chapter 13: Deep Magic from the Dawn of Time
Ghouls- evil beings that rob graves and feed on corpses Boggles- ugly, evil creatures Ogres- evil giants who feed on humans Minotaur- creature that is half man, half bull Hags- evil old witches Spectres- ghost Cheek- disrespect Treachery- betrayal Forfeit- owed Renounce- give up “craves audience”- want to meet with you “safe conduct”- guarantee of safety
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Chapter 14: The Triumph of the Witch
Campaign- a military operation Siege- a blockade to force surrender Groped- felt the way in the dark Leering- staring in an evil way Rabble- a disorderly crowd Whet- sharpen Pact- an agreement Appeased- satisfied
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Chapter 15: Deeper Magic from Before the Dawn of Time
Skirling- a high, shrill sound Vile- disgusting Stead- place Giddy- causing dizziness Slacking- slowing
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Chapter 16: What Happened About the Statues
Grate- fireplace Prodigious- enormous Saccharine tablet- artificial sweetener Bay- a deep bark
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Chapter 17: The Hunting of the White Stag
Scepter- king or queen’s staff Revelry- celebration Lurking- hiding Consorts- companions Quarry- an animal being hunted Marry- truly Foreboding- feeling something is going to happen Signification- meaning “Visit of State”- visits from officials from other kingdoms “Worketh upon me Strangely”- gives me a strange feeling
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