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Production Pitch David Thomas.

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Presentation on theme: "Production Pitch David Thomas."— Presentation transcript:

1 Production Pitch David Thomas

2 Production Media/Delivery/Deadline
Production Media = Flash Game Delivery = I will be uploading it to Moodle and my college YouTube Channel Deadline = 9th February 2015

3 Production Mind maps

4 Production Concept/Style/USP
My story is about a normal college student going to college to discover that mostly everyone there have been turned into zombies. When you arrive at college there is no one to be seen, so you investigate. When you discover the zombies you must try to escape. Style The style will be a flash cartoony game USP There will be 2 or 3 endings. There will be multiple decisions/outcomes as you progress through the story

5 Production Audience My target audience for my project 7 interactive story is going to be males who are aged between 13 and 18 who enjoy playing decision based games. I created a survey so I could gather information on my audience. From doing this survey I learnt that the majority of people surveyed are males who are aged 18+. I also learnt that the most popular gaming platform from the people surveyed are the PlayStation and PC. The 2 most popular game genres were horror, open world.

6 Production Equipment/Techniques
Apple Mac Pencil Camera Pen Paper Adobe Flash I will be adding buttons on my interactive story on Adobe Flash

7 Production Resources/Budget
Adobe Flash = £15 a month Apple Mac = £250 Memory Stick = £10 Pen = 30p Paper = £8 Pencil = 10p

8 Sounds, Visuals and Interactivity
In my game I will be getting some sound effects off YouTube and using YouTube to mp3. The sound effects I will like to use in my game are, snoring, a zombie noise, a drinking noise, a shout for help and maybe some background noise. The visuals in my game are going to be cartoony and I plan to do them on Photoshop. I want there to be plenty of interactivity in my game I want the player to have multiple options of things to do when going through my game.

9 Production Constraints
Time Experience in using Flash Budget Limited Resources


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