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Decision Analysis Chapter 12.

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Presentation on theme: "Decision Analysis Chapter 12."— Presentation transcript:

1 Decision Analysis Chapter 12

2 Chapter Topics Components of Decision Making
Decision Making without Probabilities Decision Making with Probabilities Decision Analysis with Additional Information Utility Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

3 Components of Decision Making
Decision Analysis Components of Decision Making A state of nature is an actual event that may occur in the future. A payoff table is a means of organizing a decision situation, presenting the payoffs from different decisions given the various states of nature. Table Payoff Table Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

4 Decision Analysis Decision Making Without Probabilities
Figure 12.1 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

5 Decision Making without Probabilities
Decision Analysis Decision Making without Probabilities Decision-Making Criteria maximax maximin minimax regret Hurwicz equal likelihood Table 12.2 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

6 Table 12.3 Payoff Table Illustrating a Maximax Decision
Decision Making without Probabilities Maximax Criterion In the maximax criterion the decision maker selects the decision that will result in the maximum of maximum payoffs; an optimistic criterion. Table Payoff Table Illustrating a Maximax Decision Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

7 Table 12.4 Payoff Table Illustrating a Maximin Decision
Decision Making without Probabilities Maximin Criterion In the maximin criterion the decision maker selects the decision that will reflect the maximum of the minimum payoffs; a pessimistic criterion. Table Payoff Table Illustrating a Maximin Decision Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

8 Decision Making without Probabilities Hurwicz Criterion
The Hurwicz criterion is a compromise between the maximax and maximin criterion. A coefficient of optimism, , is a measure of the decision maker’s optimism. The Hurwicz criterion multiplies the best payoff by  and the worst payoff by (1- ), for each decision, and the best result is selected. Decision Values Apartment building $50,000(.4) + 30,000(.6) = 38,000 Office building $100,000(.4) - 40,000(.6) = 16,000 Warehouse $30,000(.4) + 10,000(.6) = 18,000 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

9 Table 12.6 Regret Table Illustrating the Minimax Regret Decision
Decision Making without Probabilities Minimax Regret Criterion Regret is the difference between the payoff from the best decision and all other decision payoffs (opportunity cost). The decision maker attempts to avoid regret by selecting the decision alternative that minimizes the maximum regret. Table Regret Table Illustrating the Minimax Regret Decision Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

10 Decision Making without Probabilities Equal Likelihood Criterion
The equal likelihood (or Laplace) criterion multiplies the decision payoff for each state of nature by an equal weight, thus assuming that the states of nature are equally likely to occur. Decision Values Apartment building $50,000(.5) + 30,000(.5) = 40,000 Office building $100,000(.5) - 40,000(.5) = 30,000 Warehouse $30,000(.5) + 10,000(.5) = 20,000 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

11 Decision Making without Probabilities Summary of Criteria Results
A dominant decision is one that has a better payoff than another decision under each state of nature. The appropriate criterion is dependent on the “risk” personality and philosophy of the decision maker. Criterion Decision (Purchase) Maximax Office building Maximin Apartment building Minimax regret Apartment building Hurwicz Apartment building Equal likelihood Apartment building Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

12 Decision Making without Probabilities
Solution with QM for Windows (1 of 3) Exhibit 12.1 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

13 Decision Making without Probabilities
Solution with QM for Windows (2 of 3) Exhibit 12.2 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

14 Decision Making without Probabilities
Solution with QM for Windows (3 of 3) Exhibit 12.3 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

15 Decision Making with Probabilities Expected Value
Expected value is computed by multiplying each decision outcome under each state of nature by the probability of its occurrence. EV(Apartment) = $50,000(.6) + 30,000(.4) = 42,000 EV(Office) = $100,000(.6) - 40,000(.4) = 44,000 EV(Warehouse) = $30,000(.6) + 10,000(.4) = 22,000 Table 12.7 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

16 Decision Making with Probabilities Expected Opportunity Loss
The expected opportunity loss is the expected value of the regret for each decision. The expected value and expected opportunity loss criterion result in the same decision. EOL(Apartment) = $50,000(.6) + 0(.4) = 30,000 EOL(Office) = $0(.6) + 70,000(.4) = 28,000 EOL(Warehouse) = $70,000(.6) + 20,000(.4) = 50,000 Table 12.8 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

17 Decision Making with Probabilities
Expected Value of Perfect Information The expected value of perfect information (EVPI) is the maximum amount a decision maker would pay for additional information. EVPI equals the expected value given perfect information minus the expected value without perfect information. EVPI equals the expected opportunity loss (EOL) for the best decision. Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

18 Table 12.9 Payoff Table with Decisions, Given Perfect Information
Decision Making with Probabilities EVPI Example (1 of 2) Table Payoff Table with Decisions, Given Perfect Information Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

19 Decision Making with Probabilities EVPI Example (2 of 2)
EV of Decision with perfect information: $100,000(.60) + 30,000(.40) = $72,000 EV of Decision without this perfect information: EV(office) = $100,000(.60) - 40,000(.40) = $44,000 EVPI = $72, ,000 = $28,000 EOL(office) = $0(.60) + 70,000(.4) = $28,000 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

20 Table 12.10 Payoff Table for Real Estate Investment Example
Decision Making with Probabilities Decision Trees (1 of 4) A decision tree is a diagram consisting of decision nodes (represented as squares), probability nodes (circles), and decision alternatives (branches). Table Payoff Table for Real Estate Investment Example Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

21 Figure 12.2 Decision Tree for Real Estate Investment Example
Decision Making with Probabilities Decision Trees (2 of 4) Figure Decision Tree for Real Estate Investment Example Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

22 Decision Making with Probabilities Decision Trees (3 of 4)
The expected value is computed at each probability node: EV(node 2) = .60($50,000) + .40(30,000) = $42,000 EV(node 3) = .60($100,000) + .40(-40,000) = $44,000 EV(node 4) = .60($30,000) + .40(10,000) = $22,000 Branches with the greatest expected value are selected. Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

23 Figure 12.3 Decision Tree with Expected Value at Probability Nodes
Decision Making with Probabilities Decision Trees (4 of 4) Figure Decision Tree with Expected Value at Probability Nodes Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

24 Decision Making with Probabilities Decision Trees with QM for Windows
Exhibit 12.9 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

25 Decision Making with Probabilities Sequential Decision Trees (1 of 4)
A sequential decision tree is used to illustrate a situation requiring a series of decisions. Used where a payoff table, limited to a single decision, cannot be used. Real estate investment example modified to encompass a ten-year period in which several decisions must be made: Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

26 Decision Making with Probabilities Sequential Decision Trees (2 of 4)
Figure Sequential Decision Tree Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

27 Decision Making with Probabilities Sequential Decision Trees (3 of 4)
Figure Sequential Decision Tree with Nodal Expected Values Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

28 Decision Making with Probabilities Sequential Decision Trees (4 of 4)
Decision is to purchase land; highest net expected value ($1,160,000). Payoff of the decision is $1,160,000. Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

29 Sequential Decision Tree Analysis Solution with QM for Windows
Exhibit 12.14 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

30 Decision Analysis with Additional Information Utility (1 of 2)
Table Payoff Table for Auto Insurance Example Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

31 Decision Analysis with Additional Information Utility (2 of 2)
Expected Cost (insurance) = .992($500) (500) = $500 Expected Cost (no insurance) = .992($0) (10,000) = $80 Decision should be do not purchase insurance, but people almost always do purchase insurance. Utility is a measure of personal satisfaction derived from money. Utiles are units of subjective measures of utility. Risk averters forgo a high expected value to avoid a low-probability disaster. Risk takers take a chance on a very low-probability event in spite of a sure thing. Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

32 Example Problem Solution (1 of 9)
Decision Analysis Example Problem Solution (1 of 9) Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

33 Example Problem Solution (2 of 9)
Decision Analysis Example Problem Solution (2 of 9) Determine the best decision without probabilities using the 5 criteria of the chapter. Determine best decision with probabilities assuming .70 probability of good conditions, .30 of poor conditions. Use expected value and expected opportunity loss criteria. Compute expected value of perfect information. Develop a decision tree with expected value at the nodes. Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

34 Example Problem Solution (3 of 9)
Decision Analysis Example Problem Solution (3 of 9) Step 1 (part a): Determine decisions without probabilities. Maximax Decision: Maintain status quo Decisions Maximum Payoffs Expand $800,000 Status quo 1,300,000 (maximum) Sell ,000 Maximin Decision: Expand Decisions Minimum Payoffs Expand $500,000 (maximum) Status quo -150,000 Sell ,000 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

35 Example Problem Solution (4 of 9)
Decision Analysis Example Problem Solution (4 of 9) Minimax Regret Decision: Expand Decisions Maximum Regrets Expand $500,000 (minimum) Status quo 650,000 Sell ,000 Hurwicz ( = .3) Decision: Expand Expand $800,000(.3) + 500,000(.7) = $590,000 Status quo $1,300,000(.3) - 150,000(.7) = $285,000 Sell $320,000(.3) + 320,000(.7) = $320,000 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

36 Example Problem Solution (5 of 9)
Decision Analysis Example Problem Solution (5 of 9) Equal Likelihood Decision: Expand Expand $800,000(.5) + 500,000(.5) = $650,000 Status quo $1,300,000(.5) - 150,000(.5) = $575,000 Sell $320,000(.5) + 320,000(.5) = $320,000 Step 2 (part b): Determine Decisions with EV and EOL. Expected value decision: Maintain status quo Expand $800,000(.7) + 500,000(.3) = $710,000 Status quo $1,300,000(.7) - 150,000(.3) = $865,000 Sell $320,000(.7) + 320,000(.3) = $320,000 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

37 Example Problem Solution (6 of 9)
Decision Analysis Example Problem Solution (6 of 9) Expected opportunity loss decision: Maintain status quo Expand $500,000(.7) + 0(.3) = $350,000 Status quo (.7) + 650,000(.3) = $195,000 Sell $980,000(.7) + 180,000(.3) = $740,000 Step 3 (part c): Compute EVPI. EV given perfect information = 1,300,000(.7) + 500,000(.3) = $1,060,000 EV without perfect information = $1,300,000(.7) - 150,000(.3) = $865,000 EVPI = $1.060, ,000 = $195,000 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall

38 Example Problem Solution (7 of 9)
Decision Analysis Example Problem Solution (7 of 9) Step 4 (part d): Develop a decision tree. Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall


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