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Determining the theoretical probability of an event

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1 Determining the theoretical probability of an event
Lesson 14 Determining the theoretical probability of an event

2 Probability terms Sample space is the set of all possible outcomes of an event- tossing a fair coin has 2 equally likely outcomes, so has a sample space of 2 Simple event is an event having only one outcome- rolling a 5 on a dice Theoretical probability of an outcome is found by finding the ratio of favorable outcomes to all possible outcomes favorable outcomes all possible outcomes

3 Identifying sample spaces
A number cube labeled 1-6 is rolled. List the outcomes for each event: 1. a number less then or equal to 3 2. an odd number 3. an even number 4. a multiple of 3 5. a prime number

4 Complement of an event The set of all outcomes that are not in a given event. If heads is the desired outcome when tossing a coin, then tails is the complement The sum of an event and its complement = 1 P (event) + P (not event) = 1

5 Probability can be expressed as fractions, decimals, or percents
hint !!! Probability can be expressed as fractions, decimals, or percents

6 Calculating theoretical probability
Suppose there are 4 green, 3 blue and 3 red marbles in a bag. Give each answer as a decimal and percent, 1. what is the probability of choosing a red marble? P (red)= 3/10,, .3, 30% 2. what is the probability of choosing a marble that is not red? P (not red)= 7/10, .7 , 70% OR P (not read) = 1-P(red)= 1-.3= .7

7 Chance Chance is the likelihood of an event occurring.
Calculating chance- Ex: in a bucket there are 10 balls numbered as follows: 1,1,2,3,4,4,4,5,6,6. A single ball is randomly drawn from the bucket. What is the probability of drawing a ball with a number greater than 4? Is there a greater chance of drawing a number greater than 4 or a 1?

8 solution P (greater than 4) = 3/10 or .3 P (1) = 2/10 = .2 .3 > .2 so there is a greater chance of drawing a number greater than 4

9 Lab 1 generating random numbers
A set of random integers has no pattern. We can generate random numbers by rolling a dice or drawing numbers out of a hat. We can also generate random integers by using a graphing calculator.

10 Generate 3 random numbers between 1 and 12
1. Press MATH and then the right arrow key 3 times until you get to PRB 2. Go down to 5:randInt( 3. press enter 4. identify the range of values you want- 1 through 12 by pressing 1,12) 5. press enter to get the 1st integer 6. press enter 2 more times to get 2 more random integers.

11 Lab practice Jared lost the dice to his favorite board game, but he does have a graphing calculator. According to the rules, the player should throw 2 dice and move the total number of spaces shown on the top of the 2 dice. 1. What range of numbers does a single dice generate? What should he enter in his calculator to simulate the dice? 2. How can he simulate rolling 2 dice? 3.simulate Jared taking 3 turns. What number of spaces will he move in each turn? What is the total number of spaces moved?

12 Investigation 1 determining the probability of an event
Probability is the measure of how likely a given event will occur. An outcome is a possible result of a probability experiment. An event is an outcome or set of outcomes in a probability experiment

13 Range of probability Impossible as likely as not certain
unlikely likely ______________________________________________________ 0% % %

14 Describe each event below as impossible, unlikely, as likely as not, likely, or certain.
1. Jake rolls a number less then 7 on a dice. Certain 2. February will have 30 days Impossible 3. A tossed coin will land on heads As likely as not 4. Shayla will correctly guess a number between 1 and 100 unlikely

15 Experimental probability
Experimental probability is the measure of how likely a given event will occur based on repeated trials. Experimental probability= number of times an event occurs number of trials

16 follow directions to complete investigation 1 activity

17 Experimental probability in sports
A player's batting average is the probability of a player getting a hit based on his previous at bats. It is usually expressed as a decimal to the thousandths place. If a player gets 8 hits in 25 at bats, what is the probability that he will get a hit on his next at bat? 8/25= .320

18 Random events A random event is an event whose outcome cannot be predicted. Ex. Drawing a card labeled 8 from a bin of cards, each labeled with a number from 1 to 100, is a random event. We could conduct an experiment and find the experimental probability, but sometimes it is not practical to do this. So sometimes we perform a simulation of a random event using models such as dice, spinners, coins, or random number generators.

19 activity Saxon O's cereal is having a contest. Each box of cereal contains a prize piece and claims that 1 in 8 pieces is a winner. Conduct a simulation to determine the experimental probability of winning a prize piece within 50 boxes of cereal. 1. use the digits 1 through 8 2. generate 50 random numbers 3. what is the probability of winning a prize, according to your simulation. 4. how does your answer compare to the company's claim?


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