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BMtron Game Description.

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Presentation on theme: "BMtron Game Description."— Presentation transcript:

1 BMtron Game Description

2 BMTron Game Description
Environment Rules Win Condition Operators Sensors

3 Environment 20*20 Table Color Movements of me Movements of opponent
Blue: Column 10 Row 7 Red: Column 10 Row 14 Movements of me Movements of opponent

4 Rules Registering in Tournament Attendance in all Games
In the beginning of each game color will be determined In each game Move Up Down Left or Right in every one second End Condition Collision of either player to the wall or each other or him self Wining condition Collision of opponent

5 Operators Sending name Numbers 1 to 4 which means
Team Identity During tournament Numbers 1 to 4 which means Send 5 means you heard end of game Up 1 Down 2 Left 3 Right 4

6 Sensors Meaning Sensing Identity Approved Zero (Before tournament)
Your color one Or Two 1 to 20 row and column of last 5 occupied places Array containing 10 pair of numbers which shows the last 5 occupied places of each player. (First 5 my places Last 5 opponent places) 21 = there is no any other places 22 = Collision 23 = End of tournament Col Row

7 7 10 11 8 21 14 10 15 11 21

8 1 3 5 Name While game is running While tournament_ is running
Registering in tournament Receiving “0” Message 1 Receiving Color Update Environment Select Operator 3 While game is running Send Operator While tournament_ is running 7 10 11 8 21 7 10 11 8 21 14 10 15 11 21 Sense partial Environment 5 Send End of game


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